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HealRate or HealRateMult


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Ok since Dragonborn patch was released, the passive effect of HealRateMult was changed it is now % based but not multiplier based so im kind of confused here, while it works in game with %, like: 50 % magnitude it is still wierd for me.

Anyway what's the difference between healrate and healratemult? I just wanna check this so if someone knows please answer ty!

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