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uMaxArraySize=2000 Game freezing up every two minutes. No CTD


monesq

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I am testing Clipboard Resurrection and it has worked very well, until last night. I decided to go big or go away, so I copied an entire settlement with approximately 5,000 pieces (a previous Sanctuary build)

 

The copying and pasting went without a glitch, but I noticed right after pasting the settlement that the game freezes every 2 minutes or so for about 15-20 seconds. This is happening consistently not only in Sanctuary, but wherever I travel in the Commonwealth. This is a new game.

 

Things I did:

1. Walked away from Sanctuary leaving the cell. Went to sleep for 3 in-game days. The problem persisted throughout the Commonwealth

 

2. I loaded a save before I pasted the entire settlement. No delay whatsoever.

 

3. I opened the save with Resaver to see if there were any errors shown. No errors in the save game.

 

4. I opened the Clipboard Resurrection log, no error messages were indicated.

 

I then noticed an ini file was created around the time where I had pasted the settlement. When I opened it up, I noticed the following:

 

LL_FourPlay

[Custom Arrays]
uMaxArraySize=2000

 

I know that the settlement system as a whole has a limitation in the uMaxArraySize files (I think it is set at 216, but I could be wrong, it may have been increased by the unofficial patch to 512.) Could this ini be the problem by somehow increasing the uMaxArraySize???

 

Any ideas would be welcome as I have never experienced such a "glitch" in all my years playing this game.

 

Thanks.

 

Thanks.

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