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Ambient Lighting for Editing Interior Cell?


aurreth

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I'm trying to edit an interior cell to remove one seemingly invisible item that prevents clearing a useable path between two points. Something is blocking the top of a stairway, even after clearing all the rubble and examining the blocked spot from all sides. Invisible object left behind by the designers I guess.

 

I'm trying to use the CK to slowly hide one thing at a time until I find the object that's in the way. The problem is it's too freakin' dark to see anything. I can get to the right area in the CK, but then I literally can see nothing because there is no light.

 

My question, how the hell do I light up the scene so that I can work? I don't mean add lights to the cell, or create new in-world light. I mean turn on ambient lighting in Cell View so that I can see to work.

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