bill8872 Posted April 21, 2021 Share Posted April 21, 2021 I am using Sim Settlements, and with the ASAM sensor, it is a junk item. Every time I put all my junk in a workshop they go with it, and many time I forget to take them back.How to I change this, and still be able to craft them when needed? Link to comment Share on other sites More sharing options...
LarannKiar Posted April 24, 2021 Share Posted April 24, 2021 Miscellaneous (non-junk) items have the keyword "NotJunkJetAmmo [FormID: E9447]". They also don't have components. Link to comment Share on other sites More sharing options...
aurreth Posted April 24, 2021 Share Posted April 24, 2021 Miscellaneous (non-junk) items have the keyword "NotJunkJetAmmo [FormID: E9447]". They also don't have components. Does that mean we can set Dogmeat to "IsJunkJetAmmo" and fire him at mobs? Link to comment Share on other sites More sharing options...
LarannKiar Posted April 25, 2021 Share Posted April 25, 2021 Miscellaneous (non-junk) items have the keyword "NotJunkJetAmmo [FormID: E9447]". They also don't have components. Does that mean we can set Dogmeat to "IsJunkJetAmmo" and fire him at mobs? No, only Misc items have this Keyword. (Most "Junk" items are "Misc" items actually). Link to comment Share on other sites More sharing options...
Recommended Posts