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Are there any alternatives MCM for editings settings?


Ivwen

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I've been having trouble getting MCM to work after redownloading FNV. I have JSawyer's Ultimate Edition and previously MCM would allow me to change things like chance for a homemade stim, weight multipliers, running, and level cap but now I can no longer see or change those settings. It only shows settings for Gun Runners Arsenal which I downloaded to test if it was working at all.

Is there any way to make similar changes in like an .ini file or any other mod that does something similar to MCM?

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Yep it's version 6.0.9 and JIP and JohnnyGuitar are up to date.

I recently did a fresh install of windows and have only had this problem after redownloading New Vegas.

 

 

What were you using to install the mods?

 

Vortex for all my mods

sorry for the late reply I had already gone to bed.

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"User Interface (UI)" problems indicate you have changed XML files. (MCM is an XML file.) This is often caused by an "install order" problem with more than one mod replacing or editing the same XML file. Please see the wiki "HUD-UI-Menu issues" article. (This takes some interpretation as applies to your situation. There are too many permutations for an "if A then B" type of guide. If you haven't encountered XML files before then the "TL;DR" section is not going to help by itself. However, there is a section specific to MCM.)

"Disabling" mods is not enough to restore things to "vanilla" if they overwrote any files. UI mods definitely do this, and can make "edits" to other existing XML files. You have to "verify local files" to restore the originals, and still may need to delete the "loose files" so those vanilla versions get used from the BSA files. Then correct the sequence in which you install those UI affecting mods. Please see the 'Restoring to "Vanilla"' entry of the wiki "FNV General Mod Use Advice" article.

-Dubious-

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"User Interface (UI)" problems indicate you have changed XML files. (MCM is an XML file.) This is often caused by an "install order" problem with more than one mod replacing or editing the same XML file. Please see the wiki "HUD-UI-Menu issues" article. (This takes some interpretation as applies to your situation. There are too many permutations for an "if A then B" type of guide. If you haven't encountered XML files before then the "TL;DR" section is not going to help by itself. However, there is a section specific to MCM.)

 

"Disabling" mods is not enough to restore things to "vanilla" if they overwrote any files. UI mods definitely do this, and can make "edits" to other existing XML files. You have to "verify local files" to restore the originals, and still may need to delete the "loose files" so those vanilla versions get used from the BSA files. Then correct the sequence in which you install those UI affecting mods. Please see the 'Restoring to "Vanilla"' entry of the wiki "FNV General Mod Use Advice" article.

 

-Dubious-

K I'll try that tonight

thanks for the help

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