Deleted1308005User Posted May 28, 2013 Share Posted May 28, 2013 Ideas:Dwemeric Thingy/Prototype MachineCould be either apparel or weapon, in combat randomly causes.. things.A bit similar to wabbajack, effects could be random and cast randomly.Effect ideas:Slow timeSpeed timeInvisibility for playerInvisibility for enemies nearLife detect ETC. But nothing too "Damageful", mainly it'd be just for fun, but it'd offer some roleplaying value and randomness. Dwemeric HummingbirdProjectile that is in the shape of a small bird.Effect? No idea. Maybe similar to "Throw Voice", but that'd be just a copy of another spell then. Link to comment Share on other sites More sharing options...
EnaiSiaion Posted May 28, 2013 Author Share Posted May 28, 2013 Random effects are planned as part of Irradiate. :) Targets may grow to giant size or turn into a spider. The bird thing could be used for Detect Treasure as a semi-reference to Harrier. Link to comment Share on other sites More sharing options...
Hallabalooga Posted May 29, 2013 Share Posted May 29, 2013 I dunno about the birds, but random stuff sounds fun (another way to amuse oneself with torturing Nazeem, I hope there will be some effects that make his life hell, mwahahahahaha!!). Link to comment Share on other sites More sharing options...
Tykiii Posted May 29, 2013 Share Posted May 29, 2013 I dunno about the birds, but random stuff sounds fun (another way to amuse oneself with torturing Nazeem, I hope there will be some effects that make his life hell, mwahahahahaha!!). Who cares about Nazeen? I would love to dsipatch groups of bandits this way... and every one of them would die in a different wany. :D Link to comment Share on other sites More sharing options...
JimReaper Posted May 29, 2013 Share Posted May 29, 2013 Hypno on the Bethesda forum has just started a thread about his new WIP. Maybe you could work together and make something that will be the ultimate dwemer mod. http://forums.bethsoft.com/topic/1461399-wipz-dwemer-scouter-hoverbike/ Link to comment Share on other sites More sharing options...
Korodic Posted May 29, 2013 Share Posted May 29, 2013 Skyre... It's all everyone talks about >.><.<and they can keep it. Link to comment Share on other sites More sharing options...
Hallabalooga Posted May 29, 2013 Share Posted May 29, 2013 I dunno about the birds, but random stuff sounds fun (another way to amuse oneself with torturing Nazeem, I hope there will be some effects that make his life hell, mwahahahahaha!!). Who cares about Nazeen? I would love to dsipatch groups of bandits this way... and every one of them would die in a different wany. :biggrin:Nope, Nazeem takes precedence over some nameless pathetic bandits. Just killing him in different ways is not enough already, I need some creative ones! Link to comment Share on other sites More sharing options...
Tykiii Posted May 29, 2013 Share Posted May 29, 2013 Nope, Nazeem takes precedence over some nameless pathetic bandits. Just killing him in different ways is not enough already, I need some creative ones! Hehe... ok you got me there. ;) Imagine using rocket jacket on Nazeen. XD Link to comment Share on other sites More sharing options...
EnaiSiaion Posted June 2, 2013 Author Share Posted June 2, 2013 Objects Dwemer magic is physical magic, and here are some objects you may come across. Portal NetworkKeep up with a connected world! This spell enables you to place one of four gateways to a portal nexus. Place one in your house, one in your mistress' house, one in your batcave and keep the fourth to access the network from anywhere. Portal PassageShoot a large object that deploys this portal ring on arrival, while a similar ring appears under your feet. Activate one and warp to the other. These stay around for as long as you want them to. Phalanx MineNot the only mine in town, but the first I implemented. It requires a specific staff. When the staff if used, it drops a mine at your feet that roots itself to the ground, then you can activate the mine to choose its fuze type (proximity or countdown) and detection radius/countdown duration. This particular mine shoots large spikes in all directions, causing bleeding damage over time and making your enemy look like a porcupine. Costs 1 dwarven metal ingot and you can have one mine at a time. There will also be a variant: a barrel of explosives that goes off when hit. http://i41.tinypic.com/308b6zd.jpg Link to comment Share on other sites More sharing options...
Hallabalooga Posted June 3, 2013 Share Posted June 3, 2013 (edited) Nazeem, tread carefully now, heheheee :devil: Edited June 3, 2013 by Hallabalooga Link to comment Share on other sites More sharing options...
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