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[♥ WIP] Apocrypha 1: Dwemer Scientist


EnaiSiaion

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Is this kinda meant to be a better version of apocalypse spells, hmm what im trying to ask is, is this more meant to be like a addon for apocalypse spells with all new spells or kinda like a new improved version using some of the old apocalypse spells but with new ones as well. Dont think that was worded very well but hopefully you get what i mean (this looks awsome btw, i hope you make each magic tree as involveded and as cool as this one looks)

 

Most of the spells in Apocrypha are new.... there are some who might have similar application but they also come with the new mechanic that makes them more innovative, practical... and sometimes also adds new applications.

I see don't think there is any real problem with using both Apocalypse and Apocrypha at the same time... Technically speaking. In practice it would probably flod you with too many new spells at the same time... and some of those from Apocalypse would loose its purpose because they would have to rivalize in usefulness with those from Apocrypha.

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Status


Staff list (* = cannot be learned)


Apprentice

Detect Treasure

Galvanize

*Phalanx Mine

Shelter

Sever

Talon Shot


Adept

Aetheric Wall

Bloodstar

Inertial Slingshot

Kinetic Hold

*Laser Mine

Phase Lock


Expert

*Blasting Charge

*Blowout Mine

*Calldown

Portal Passage

*Rocket Jockey

Tumblerbane


Master-RITUAL

Atomize

Crystal Seed

Duplicate

Essence Transfer

Portal Network

Subjugate

=SECRET=


Stone list (* = not available for bionics)


Apprentice

Arkenlight

*Fool's Gold

Itemsight



Adept

*Dwemer Research

Impulse

Mythalcraft


Expert

Levitation

Force Armor

Worldshaping


Master-RITUAL

Bisection

Hydrodynamics

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OhOhOhOoOoO

 

So many questions…. so few answers. :3

 

I think that the word biotics might imply that you can absorb the powers from the stones. That is the vibe I got.

 

Atomize- I think this one will be circulating around the irradiate random effects… orr cloudbreaker MIRV orrr both?

 

Tumblerbane – this one sounds like the „Volta spell” that deals damage to knock down enemies .

 

Calldown – The one that was going to Deal damadge to enemies with low health and magica?

 

Phase Lock –the heir of magnet lock pick spells?

 

Impulse –the heir of Darakh disintegrator?

 

Worldshaping –Weather machine?

 

Hydrodynamics – walking on water ?

 

Force Armor –Adaptive protection?

 

Bisection – that one sounds cool… but I don’t have any guesses

 

Hehe... can't wait for the release. :D

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As for the release date, I could finish the mod tomorrow but due to the state of the Nexus I'm going to wait until the weekend and stay up until 3AM before uploading. Otherwise I may well get all sorts of upload errors while my time in the spotlight ticks by.

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