Hoamaii Posted May 19, 2013 Share Posted May 19, 2013 Hey everybody, I've been working on this modular Gladiator armor in 3ds when a question I had kept out of my mind arose, thanks to the forum people: how big can a nif size be to make sure it does not hit performance? Here's an example of the boots I'm working on. The idea is to be able to wear modular elements separately: boots, strapped sandals, or both - but the nif alone, not even counting the textures, weighs over 1.2 Mo. Is that too big? Any advice from a more experienced modder would be highly appreciated :) Many thanks in advance! Hoamaii Link to comment Share on other sites More sharing options...
gsmanners Posted May 20, 2013 Share Posted May 20, 2013 Should be fine, but it goes without saying that the fewer vertices, the better. Link to comment Share on other sites More sharing options...
imperistan Posted May 20, 2013 Share Posted May 20, 2013 I would say best rule of thumb is that if you can get the vert count as low as you can without deforming the model unacceptably then you should. Link to comment Share on other sites More sharing options...
Hoamaii Posted May 21, 2013 Author Share Posted May 21, 2013 Thanks for your adivces guys, I'll try to keep my next meshes as low as possible. Cheers :) Link to comment Share on other sites More sharing options...
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