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Weapon display rack: How to get weapons to display if added by a script?


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Good evening everybody!

 

So, I have one of those weapon display racks, the ones that you can craft in settlements.

It basically acts as a container and when the player places a weapon in it, that weapon gets displayed.

 

I placed a few of those in an interior cell.

I want there to be some "default weapons" the first time the player enters that cell.

 

So, I wrote a simple script that adds a weapon to the "container" onLoad.

 

When I go in the game, the weapons do not show up on the display rack.

But they do appear in the "inventory" of the display rack.

 

I had a look at the script that controls the weapon rack and it seems like the process of "the player activates the weapon rack" is what actually "triggers" the whole "actually make the weapon show up" - thing.

 

 

So, how can I get this to work that weapons added by a script to the container get shown as well as "player placed" weapons?

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