Cremdogz Posted February 2, 2009 Share Posted February 2, 2009 Yeah, I can't get out. not sure what mod did it, however ever since I installed DarNified, Oblivion has been going wack, constant crashes (I only used to get the occasional crash, meaning my computer is too hot, and it was always right, and I'm running MMM) and not to mention it stops a few other mods from working. One mod ups the spellmaking values times 3. And a journal mod, it stuffed that up too. It's no longer active (since it screwed up custom loading screens mod, and the fact that it wouldn't work in menus, either escape or personal or talking to someone) and Oblivion is crashing every time I try to exit. I have made a few tries, but with minimal success. With me are 2 Midas Magic Companion Companions, Christina and Zoe. I have Astral Recall, and it 20% of the time works. However, if it does work, it lags like I've never seen lack before, and I've seen online brawl matches. One time, (it took ages) I slowly made my way to get to Midas' basement (recently installed new version, but problem was happening way before it) and I succeeded, before crashing. Next time, I went there without any companions, and I made a fair way. I made it to Skingrad to tell the Count of the vampires I've killed, and he gave me info on Mannimarco. There were many problems though, it lacked like I've never seen before, the lighting is now screwed (it's now super mega bright everywhere), the loading screens take forever, and just constant fear and frustration of whether it's going to crash or not. I'm fed up, I'm pretty much stuck there till someone helps me out. And I'd love to tell all of you all the hundreds of mods I'm using (I tried removing a lot of them, even putting the resolution to it's smallest, same problem), but that will take forever, since I have a big day ahead and should be in bed right now. I did see in an earlier topic that someone had every mod of there's in code or something, so if someone can teach me how to do that, that'd be awesome. Also, if someone knows my problem without my list, please help. I guess what I'm asking for is this. 1. Why does it get to the end of loading the loading screen, then when it's nearly done each and everytime, it freezes (music keeps playing) when I try to leave the cavern.2. Why does the cavern seem slower?3. Why is there lag I've never seen that slow before in the Astral Plane?4. Why didn't DarNified work (OMOD version)?5. Why couldn't I use the mouse to select stuff when activating DarNified (same for arrow buttons, except they were stuffed up)6. (Off topic) why is it when I unsummon a monster on Midas Magic, when I fast travel, it's back at my side again? (Doesn't screw up anything, just annoying.7. How can I copy a list of all mods I'm using for you guys to know and help with? I'll sleep on it for now, and I'll check back in the morning. Thanks a lot in advance for the help. Link to comment Share on other sites More sharing options...
dezdimona Posted February 2, 2009 Share Posted February 2, 2009 General Load-Order GuidelinesHere are the guidelines that I adhere to, personally. ~ Unofficial Oblivon Patch should always be first on the list. The fixes are great, but most aren't essential, so if a mod overwrites them its not a big deal, and the fixes have the potential for screwing up other mods if loaded later. ~ Offical Content (DLC's) should be loaded last, until you complete all quests associated with them (that includes buying all furniture for the houses and whatnot). Once they're complete, they can be safely moved up in the list. This is especially important for Knights of the Nine, which will have some fairly major problems unless loaded last (unless you get the UOP for KotN) ~ Major overhaul mods (OOO, Frans, MMM) should be loaded near the end. That gives you the most complete experience with any of those particular mods. It also lets you carefully choose which other mods to load afterwards... only move mods that you know will conflict and that you want the changes from. For example, I have Improved Soul Gems below OOO because I know that OOO changes the icons of some of the SG's, and ISG needs to be below to show through. Some people will recommend putting larger mods first, but personally I disagree. There are a number of mods out there that make minor tweaks, and loading after a large mod will end up completely overwriting a chunk from one of the bigger mods because of the way conflicts work in Oblivion (even one minor change will take precedence over the entire record... for example, simply tweaking the speed of a weapon can cause every stat of that weapon to be retained to vanilla levels if loaded later). So basically, it stacks up like this... Oblivion.esmUnofficial Oblivion Patch<Minor Mods / DLC's (Post-Completion)><Major Overhaul Mod/Mods><Mods that specifically conflict with overhauls and need to take precedence><DLC's (Pre-Completion)> Expanded Load-Order Guidelinesby dev_akm I would extend this to include: Oblivion.esmUnofficial Oblivion Patch<Weather/Environment/Sound Mods><Minor Mods/New Items/Houses/DLC's (Post-Completion)><Major Overhaul Mods><Mods that specifically conflict with overhauls and need to take precedence><DLC's (Pre-Completion)><Quests><Compatibility Patches/UOMP/Merged Leveled Lists> And a special-case warning for Knights.esp (Knights of the Nine) -- you may not be able to move it earlier than some other mods (some people have had problems after moving it before OOO, for example). That's basically the structure I use and I have 140+ mods working well together. Another way of describing this (posted by DMan77):....Oblivionunoffical patchDeeper realism mods that add sights and soundsadded content like weapons/itemsgameplay changes, like 'must eat and sleep'The OOO typethe 'new begining' type mod.................................................................................................. Link to comment Share on other sites More sharing options...
myrmaad Posted February 2, 2009 Share Posted February 2, 2009 7. How can I copy a list of all mods I'm using for you guys to know and help with? Oblivion Mod Manager http://i154.photobucket.com/albums/s269/Karandras55/part1-2.jpg Link to comment Share on other sites More sharing options...
Cremdogz Posted February 7, 2009 Author Share Posted February 7, 2009 Sorry for not responding, but I guess it doesn't harm anyone but me, so the apology doesn't mean too much. Anyway: Oblivion.esmCyrodiilUpgradeResourcePack.esmbookplacing.esmCM Partners.esmMart's Monster Mod.esmcssBase.esmToaster Says Share v3.esmSB IC Palace Tower Light Mod v1.1 - Constant Yellow Light.espImpeREAL City Unique Districts - Talos Plaza.espImpeREAL City Unique Districts - Elven Gardens.espImpeREAL City Unique Districts - Green Emperor Way.espImpeREAL City Unique Districts - Prison.espImpeREAL City Unique Districts - Arena.espImpeREAL City Unique Districts - Arboretum.espLandmarks, w Wells.espImpeREAL City Unique Districts - The Arcane University.espImpeREAL City Unique Districts - Temple.espImpeREAL City Unique Districts - Waterfront.espKT_CustomRaceFix.espBorder Removal.espFathisFix.espbookplacing.espBlades Ceremonial Armour.espCharGenAmulet.espDLCHorseArmor.espboethia custom race.espmg19obsefix.espIlluminationWithin.espImmersiveHealthIndication.espDLCOrrery.esp_Ren_BeautyPack_full.espwitchkingsword.espImprovedSoulgems.espDLCFrostcrag.espDLCThievesDen.espDLCVileLair.espNo psychic guards harder fix.esp300_Artifacts.espmythsandlegends.espExpanded Hotkeys and Spell Delete v1.0.espExpanded Hotkeys Brief Equip Message.espDLCMehrunesRazor.espDLCSpellTomes.espSauron_Armor_Chest.espKnights.espCM Partners.espCM Partners More NPCs.espScriptIcon_Replacer.espRingwraithArmorGlass.espQuest Award Leveller.espQuest Award Leveller - Vile Lair.espQuest Award Leveller - Knights of the Nine.espQuest Award Leveller - Mehrunes Razor.espBNewShockFunnelEffects20.espExnemEyeCandy.espEnchantmentRestore_Wells.espEnchantmentRestore.espfenrirbyxilver.espJOJOeffect.espLost Paladins of the Divines.espGoddessArmor_Exnem.espPlayable Golden Saint Race.espMounted_Spellcasting.espWayshrines in the University.esp300_White Stallion 4.espStar Boi's Keyblades In-Game.espStockClothingArmor-forExnems.espAW_Wings.espNoble Plate Armory.espBloodeus'UniqueStuff.esp24hourArena.espElves Of Lineage II.espDLCFrostcrag_MysticEmporiumPatch.espshinyEmotions.espcssCalisto.espcssEdwin.espcssKeldorn.espcssMazzy.espcssNalia.espcssRhett.espcssSafana.espcssSarevok.espExnemEC_Rogue01.espcssJaheira.espUnlimited Amulets and Rings - Shivering Isles.espcssCernd.espFantasy Mod.espcssIrenicus.espcssImoen.espReal Lava 1.3.espMannimarcoRevisited.espGTAesgaard.espLostSpires-Everglade patch.espArmory of the Silver Dragon.espMountainTower.espTOTF.espUFF Lady Shadow.espLuchaire's Neck Seam Concealer.espWyrmfang.espAgarMoreVariedSpellEffects.espbartholm.espTamara.espAliyah.espLoadingScreens.espEFGAddPose.espStandingJOJO.espLoadingScreensSI.espRaiders of Cyrodil.espMart's Monster Mod.espMart's Monster Mod - Diverse Creature Skins.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Gems & Gem Dust.espMart's Monster Mod - Durability & Damage.espMart's Monster Mod - Zombies for Body Meshes.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - City Defences.espBlackLuster.espCTAddPose_osr1.espCTAddPose_osr2.espCTAddPose_osr3.espPCSoundNalia.espScaryCastle.esppale_rider's Armory of The Divine Guardian.espIce Elves and Wolf Elves.esptona_muffler.espBaurusRunsInSewers.espSK_Berserk_v0.6.espTheElderCouncil-FallenleafEverglade patch.espVHBloodlines 1.2.espThe Lost Spires.espJourneyman_armor.espDM-Butterfly Widow.esptona_simple_dress-armor_ver3.esptona_whitesquall-armor.espTrainerFind.espHentai_Compilation.espSPB Mercenary Armors.esptona_shadow-walker.espStylish Jump.espHiyoko_Store.espDLCShiveringIsles.espOrigin of the Mages Guild.espImpeREAL City Unique Districts - Market.espMHSNfuru.esp77_Umpa_Animation.espMHSNKirin.esptona_whitesquall-armor_ver2.espkingdomofAlmar.espCleanQuit.espDuplicator.esptona_casual_&_quiet_muffler_v2.espUnique Dungeons - Lost Glory.espRefScope.espKyoma's Journal Mod.esptona_traveling_items.espOblivion Collectible Cards.espHentaiNewSweetClothes.espAAbuiesdaqun.esp1DeadlyShadows.espMidasSpells.espYetAnotherHotkeyMod.espElwing.espNatural_Vegetation_by_Max_Tael.espNatural_Water_by_Max_Tael.espNatural_Weather_HDR_by_Max_Tael.espCuteElf11.espTheElderCouncil.espxulAncientRedwoods.espxulAncientYews.espxulArriusCreek.espxulChorrolHinterland.espxulCloudtopMountains.espxulColovianHighlands_EV.espXulEntiusGorge.espxulFallenleafEverglade.espxulImperialIsle.espxulBeachesOfCyrodiilLostCoast.espxulLushWoodlands.espxulRiverEthe.espxulStendarrValley.espxuldarkforest.espxulTheHeath.espxulRollingHills_EV_withoutWheat.espxulPatch_AY_AC.espTheNecromancer.espLich King's Helm v1_0.espNew Frostmourne Sword by Jojjo v1_0.espUnique Dungeons - Lichs Lair.espMidasMagicCompanions.espLainPoseMODv1.4.espAutomagic Bags.espDMC Stylish - Specialanims.esp I don't understand why this is happening, MMM works fine, completely fine in everyway, didn't stuff up when I played for a while with it. 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bben46 Posted February 7, 2009 Share Posted February 7, 2009 Sometimes crashes like this one happen because you removed a mod. Was your mod list the same when you tried to leave the cave as when you went in? Try this, It's still experimental, but it's getting good revues.Windom Earle_s Oblivion Crash Prevention System http://www.tesnexus.com/downloads/file.php?id=22282 Link to comment Share on other sites More sharing options...
Cremdogz Posted February 7, 2009 Author Share Posted February 7, 2009 I think I did remove a mod, but it was an unimportant one. I can give a more accurate description of the problem. It's not just going outside, it's going anywhere. It's not necessarily lag (though it is lag) the screen is flickering, as if it's still loading the picture or redoing the picture. I also went on to add all the mods I had used in the past and added them all and it still doesn't work. I also do have that above link you gave me, there's been no difference. Another problem of mine. I went to make a new character. I can move the cursor to edit the looks, like say, age, but I can't choose stuff. What I mean is I can control the face, age, etc, but I can't choose hair styles, eyes, but for some reason, I can still pick races. The other stuff just stays stuck, just like it did when I installed DarNiFied. I really want to get 2 characters going (one male, one female, my current one) but I want them to look good, not default. Link to comment Share on other sites More sharing options...
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