Sloppysundae604 Posted May 8, 2021 Share Posted May 8, 2021 Is there any way to make an outfit fit a particular bodyslide preset which is different to the bodyslide preset the reference body has been built with? I am asking because I have been trying to edit an outfit so that it has a different body shape to the nude body. But, whenever I build the outfit with a particular preset (I'll call it 'Preset A') and I build the nude body with 'Preset B', the nude body clips through the outfit in-game. I know that when you're building an outfit in bodyslide, the reference body is supposed to match the exact .nif mesh for the base body to prevent clipping. Is there any way to have the two be different without this clipping? Here are two images showing what I want it to look like in-game, and what it actually looks like in game (with the different body shape): Link to comment Share on other sites More sharing options...
aurreth Posted May 8, 2021 Share Posted May 8, 2021 So you build the outfit with Preset A, and the body with Preset B? Your outfit and your body have different shapes, they are going to clip. Bodyslide/Outfit Studio are meant to fit clothing to the body, not the other way around. You can't use clothing based on Preset A to change your Preset B body shape in the game, which is what you are trying to do. Link to comment Share on other sites More sharing options...
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