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Maharg67

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One 7.2[9][11]

 

Jorzi01 went on talking. "The Sheriff refused to believe that he faced any real danger so he took only a moderately sized force of Sheriff's deputies, constables and volunteers. When they reached Castle Frankenstane they must have been utterly destroyed. Only some of the horses escaped, along with gear carried by the animals. The peasants, not wanting to be seen as horse thieves, took the animals to the nearest Royal Guardsmen Fort. The Royal Guardsman Commander was smart, experienced and skilled. He also had hard experience in dealing with dangerous entities, including the undead."

 

Jorzi01: "So he did not go to the castle until he had a strong military force backed up by powerful mages and priests. Trouble was that by the time he got to the castle the insane genius, Frankenstane, was gone along with his followers, servants and tame monsters. What he left behind was mostly a horror house of living victims of his experiments and deformed living-dead things more pitiful than dangerous. The commander had them quickly, mercifully, killed with only a handful of exceptions. There were others there that were saved. What happened to them all is unknown. Reanimant monsters can feed by draining blood, and liquified flesh, from a victim's body and they leave odd marks like triangular formations of deep sucker bites. All the victims have such marks."

 

She turned to the High Deputy Sheriff. "Have any of your people made extensive forensics studies of the bodies, that is autopsies and such like?"

 

Harisha nodded. "The marks were studied by morgue specialists and placed into our first report. Copies went to the High Sheriff, to the Imperium and other places including the Emperor himself. What was is that tube device you used?'

 

"It detects living-dead entities such as the reanimants." Jorzi01 frowned softly. "I realised that the marks were familiar and that the way of death was standard for the reanimants. The problem is that reanimants can come in many types and we know only of a few of perhaps limitless possibilities. There are basic humanoid creatures and more intelligent ones. There are also dog, horse and bat like creatures. All of our information comes from discovered diaries of Rosaline Frankenstane, the estranged genius daughter of Arthaler Frankenstane. We have copies of eighteen diaries but they seem to be only part of a much bigger collection."

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One 7.3[10][12]

Jorzi01 took out a sheet of paper and showed it to the High Deputy Sheriff. It was a very well sketched picture of a tough, attractive, hard eyed young woman. "This is a copy of a drawing of Rosaline Frankenstane, daughter to the infamously insane genius of a necromage. You almost look like an older version of her. We wish her no harm but only information."

The Cyrodilin woman snorted. "I am her older half-sister, Marsaline Frankenstane, who is less of a genius than my eccentric, but fairly harmless, sister. She experiments but does not harm, creates no monsters. Yet her particular kind of magical experimentation, though not that of any filthy necromancer, would not be looked upon kindly by the Empire. Fearing that the strange deaths indicate our monstrous father is hunting for her, she has gone into hiding along with her loved ones. She normally works here at least three days per week (three days a nine day week). I do not know where she is simply because what I do not know, I can not tell to others."

Jorzi01 sighed even as Jessi03 stabbed a silvery tube into fake Marsaline's back. The living-dead, reanimated corpse of the real woman, died very quickly. The features, of the face, shifted to become their normal self. She still looked some what like Rosaline Frankenstane but less so than before.

 

Jorzi01 smiled. "The soul of that woman, who ever she really was, is free to move on from the limbo that it has been caught in by reanimamagic. We need to find the real Marsaline Frankenstane as quickly as possible except that you, Jessi (Jessi03), will need to carry that out along with Jonee (Jonee08), Jazzi (Jazzi09) and Javen (Javen10). I must get this information to the Emperor."

 

Jessi03 nodded. "We will try to find this woman. I suggest you take Baurus, your sweetie, with you."

 

Jorzi01 smiled very warmly at Baurus and grabbed his hand. "Come on, sweetie, we must go!"

 

Baurus, who had faced many dangers with out flinching, blushed!

Edited by Maharg67
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Zero [3][13]

 

The Venturers13 were established as Jorzi01, Janni02, Jessi03, Jonni04, Jenia05, Julia06, Jimni07, Jonee08, Jazzi09, Javen10, Jakor11, Jennz12 and Joplin13.

 

The 1of13 was Jorzi01!

 

The 3of13 were Janni02, Jessi03 and Jonni04!

 

The 9of13 were Jenia05, Julia06, Jimni07, Jonee08, Jazzi09, Javen10, Jakor11, Jennz12 and Joplin13.

Edited by Maharg67
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One 8.1[11][14]

Jadekia slipped through the Imperial City Markets District in disguise as a typical mercenary with out her armor and bigger weapons. She had a magical shortsword, two knives and hidden devices. Her hands each had one powerful magical ring. Her greatest threat was intrinsic as mind-body-spirit.

She had done background checking into the Venturers13 and, as she had expected, found no proof that they were from Tamriel or even from Nirn. Jadekia had done the checking to be sure and because the Emperor had asked it of her as the Eternal Champion that she was. As far as it went, the Venturers13's story that they were not from Nirn, let alone Tamriel, was standing strong.

Yet the Venturers13 had used only weapons, armor and abilities well known in the Empire. That was except for the strange tube device, metallic with odd glowing crystals, that had been used at the morgue of the Sheriffs.

There was a strong 'sense', and not just Jadekia had picked it up, that the Venturers13 were oddly linked together as if they were almost one entity that was many entities. Just things had been encountered in the Empire but not commonly so when it came to the last few thousand years. One had to go way back to find mentions of such entities and they were not very clear or concise sources of knowledge.

 

She past a row of large statues of the kind found in many places in Imperiarna; that is very grand and just a little melodramatic in appearance, in stance. Emperors, heroes, great sages, divine deities and others were shown including even some famous gladiators. The list of statues to be built had long outstripped the ability of artisans to do the job and the space to put the statues in. Yet the statues were a favorite for the constant flow of tourists, pilgrims and others who visited the Imperial Capital City; for that, and other reasons, they would continue to be built.

 

She met the gray robed man quickly. He slipped out of the shadows, gave her a small canvas wrapped package, and gained in turn a leather coin purse full of very valuable gold imperial coinage. Knowing that Jadekia never cheated, the man turned and vanished away. He represented the Thieves Guild who had just made a very high profit from an item they could not use even if they had wanted to. She took a quick peek and noted three items there. One was a silvery tube, another a small silvery cube with rounded off corners and the third was a silvery sphere.

 

Jadekia did up the package and headed to the Imperial Palace at once.

Edited by Maharg67
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I AM CHANGING THE STORY FROM BACK IN ONE OF THE EARLIEST POSTS. THE STORY WAS GOING TOO EXOTIC AND TOO COMPLICATED WHICH WAS MY FAULT AND SHOWS THAT ONE SHOULD NOT TRY WRITING, EVEN OFFLINE, WHEN ONE IS ILL AND TIRED.

 

I HOPE THAT YOU DO NOT MIND TOO MUCH!

 

THERE IS NO SUCH THING AS A FREE LUNCH AND THE FEE FOR HAVING ME WRITE AT MY BEST IS YOUR FEEDBACK EVEN IF IT IS JUST RESPONDING TO THE POLL THAT I HAVE PUT IN FOR YOU. I HAVE GAINED MUCH FROM WRITING IN THE DRUID'S GARDEN BUT MAY SOON DEPART TO A FORUM WHERE THERE IS MORE FEEDBACK. OTHER WRITERS HAVE DONE THE SAME. MODDERS OFTEN EXPERIENCE THE SAME PROBLEMS. THIS IS ESPECIALLY TRUE OF GAINING POSITIVE FEEDBACK. MORE POSITIVE FEEDBACK WOULD LEAD TO A MUCH RICHER DRUID'S GARDEN WITH FAR MORE OF INTEREST TO READ.

 

I THANK ALL OF THOSE WHO HAVE GIVEN POSITIVE FEEDBACK!

Edited by Maharg67
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I have been rewriting the story. Please go and have a look. I think I have improved the writing and I hope that you agree!

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Some changes that I have made for this gameworld, of Tamriel centered Mundas.

 

Tamriel has expanded from a great continent to an even greater supercontinent.

 

Imperiarna, and the Grand Imperial City, are the new names for the Imperial City. Some other cities are also Imperial Cities, being 'Lesser Imperial Cities' such as Kvatch and Bruma. There are also 'Royal Cities' and 'Common Cities'.

 

Many Guilds have been added such as the Merchants Guild, the Artisans Guild, the Gladiators Guild, the Traders Guild, the Bankers Guild, the Bards Guild and others. Some are semilegal such as the Assassins Guild, that is not to be confused with the Dark Brotherhood, and the gambling Gamers Guild. Some are illegal such as the Necromancers Guild. Some are of confusing status such as the Vampires Guild, the Prostitutes Guild and the Actors Guild.

 

More editing to be done and additions to be made.

Edited by Maharg67
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One 9.1[12][15]

Janni02, Jenia05, Julia06 and Jimni07 remained with the hoblins for some time. They summoned small, useful, tradegoods that they gave to the goblin cousin people in exchange for information. The hoblins spoke of goblins coming into the air, but also other creatures, escaping from something that was seemingly too menacing even for the toughest of them. Not just goblins had been coming but taller, hulking, hobgoblins and low flying gremlins along with bigger flying gargoyles. Those were of the goblifolk but there were also imps, ogres, trolls, wild tribal beastfolk and much else. Deep below the Imperial City, even far beneath the Grand Imperial Undercity and Grand Imperial Sewer Tunnel Network. There lay mysterious cave systems and ancient structures of Aldmer, Ayleid and other design and construction. The refugees would stay away from the Forbidden Undercity that had been sealed up by the Nine Divines a very very very long time ago.

The hoblins spoke of the sightings of MythicDawners in red robes, and summoned daedric armor-arms of their own kind, moving in small groups. The robed ones carried heavy backpacks, or pulled small two wheeled handcarts, full of equipment-supplies. It was clear that the cultists were leaving the area in a great hurry as if in fear of a threat and there was evidence they had good reason to fear. For groups of brutally killed MythicDawners had been found in at least five places. The bodies, from two groups, were dessicated as if killed in the same bizarre fashion as those murdered in the surface part of Imperiarna.

 

HasinTa, the female head shaman, stood nervously back from the dessicated corpses of eight MythicDawn traitors. "Nearly all MythicDawners are daedric mages, or battlemages, yet it looks as if they died quickly and terribly. The strange tracks of the attackers speak of them almost flying across the ground, leaving few traces of their passing behind them."

 

Janni02 found the same sort of triple marks on one of the twisted, dead, bodies as Jorzi01 had found in the morgue up in the Grand Imperial City proper. She slipped out a silvery tube, identical to the one used by Jorzi02 in the morgue, and thrust it into the corpse. She inspected the tube afterwards, nodded her head briefly as if in silent agreement with something, and slipped the device away.

 

She turned to the friendly hoblin shaman. "We need to see the other group of those that died as these did. I am not sure we will learn much from doing so. I will tell you of Necrowizard Frankenstane and his evil experiments to create the living-dead known as reanimants."

 

And she did!

Edited by Maharg67
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