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FO3edit errors in fallout3.esm and cant make merged patch?


wardy94

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Hi

So ive been installing some mods on fallout 3 and have run into some problems. In game some of the talon mercs have a big red exclamation mark on them and they appear to be missing guns from their hands. Not really sure what the problem is but I tried to create a merged patch on fo3edit and i get this error;

[080044F3] < Error: Could not be resolved >

I started running error checks and ran one on the fallout3.esm and this is what it came up with;


[00:00] Checking for Errors in [00] Fallout3.esm

[00:01] EnchAntSting "Poison Dart" [ENCH:000CC83D]

[00:01] ENCH \ ENIT - Effect Data \ Flags -> <Unknown: 1>

[00:01] EnchShocker "Shocked" [ENCH:000BFF63]

[00:01] ENCH \ ENIT - Effect Data \ Flags -> <Unknown: 1>

[00:01] EnchDartGun "Poison Dart" [ENCH:00000A7B]

[00:01] ENCH \ ENIT - Effect Data \ Flags -> <Unknown: 1>

[00:01] EnchFlamerEffect "Burning" [ENCH:00044B30]

[00:01] ENCH \ ENIT - Effect Data \ Flags -> <Unknown: 1>

[00:01] MS12TenpennyIrvingChengTerminal "Cheng Personal Computer" [TERM:000CADFA]

[00:01] TERM \ Menu Items \ Menu Item \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP

[00:01] IrvingChengTerminal "Cheng Personal Computer" [TERM:00027F01]

[00:01] TERM \ Menu Items \ Menu Item \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP

[00:03] FFER63Hunter "Hunter" [NPC_:00040EF6]

[00:03] NPC_ \ EAMT - Unarmed Attack Animation -> <Unknown: 0>

[00:03] FFER07DeadGuy [NPC_:000381D9]

[00:03] NPC_ \ EAMT - Unarmed Attack Animation -> <Unknown: 0>

[00:05] AudioIntCombatIntExt [REGN:000CA03D]

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [0116BCD4] < Error: Could not be resolved >

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [0116BCD5] < Error: Could not be resolved >

[00:05] AudioExtTranquilityLane [REGN:000C99F5]

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [01166E5A] < Error: Could not be resolved >

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [01166E5B] < Error: Could not be resolved >

[00:05] AudioIntWoodA [REGN:000C293B]

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [0111013F] < Error: Could not be resolved >

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [01110140] < Error: Could not be resolved >

[00:05] AudioIntMetroUtilityWaterA [REGN:000C0AA0]

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [010F7C5A] < Error: Could not be resolved >

[00:05] AudioIntCaveGreatChamberWater [REGN:00086560]

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [010AFF78] < Error: Could not be resolved >

[00:05] AudioIntTent [REGN:000A675E]

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [015A70C8] < Error: Could not be resolved >

[00:05] AudioIntSuperDuperMart02 [REGN:000A1BCD]

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [01571613] < Error: Could not be resolved >

[00:05] AudioExtWastelandA [REGN:0009FA59]

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [0116FBC4] < Error: Could not be resolved >

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [0116FBC5] < Error: Could not be resolved >

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [0116FBC6] < Error: Could not be resolved >

[00:05] AudioExtOasisSurrounding [REGN:00063C0F]

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [015A70CF] < Error: Could not be resolved >

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [015A70D0] < Error: Could not be resolved >

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [015A70D1] < Error: Could not be resolved >

[00:05] REGN \ Region Data Entries \ Region Data Entry \ RDSD - Sounds \ Sound \ Sound -> [015A70D2] < Error: Could not be resolved >

[00:05] barrens [REGN:00047B6D]

[00:05] REGN \ WNAM - Worldspace -> [00021219] < Error: Could not be resolved >

[00:05] canyon [REGN:00047B6C]

[00:05] REGN \ WNAM - Worldspace -> [00021219] < Error: Could not be resolved >

[00:05] DC01 [REGN:00000A0B]

[00:05] REGN \ WNAM - Worldspace -> [0000080E] < Error: Could not be resolved >

[00:41] [LAND:0000294D]

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] [LAND:0000294C]

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] [LAND:0000294B]

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] [LAND:0000292E]

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] [LAND:0000292D]

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] [LAND:0000292C]

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] [LAND:0000290F]

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] [LAND:0000290E]

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] [LAND:0000290D]

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] [LAND:000028F0]

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] [LAND:000028EF]

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] [LAND:000028EE]

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] [LAND:000029EA]

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] [LAND:000029E8]

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] [LAND:000029C9]

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] [LAND:000029C8]

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] [LAND:000029C7]

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] [LAND:000029AA]

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] [LAND:000029A9]

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] [LAND:000029A8]

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] [LAND:000029A5]

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a REFR reference, expected: LTEX,NULL

[00:41] [LAND:0000298B]

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] [LAND:0000298A]

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] [LAND:00002989]

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] [LAND:0000296C]

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] [LAND:0000296B]

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] [LAND:0000296A]

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> [00000A0E] < Error: Could not be resolved >

[00:41] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> [000009CC] < Error: Could not be resolved >

[00:47] [CELL:0000C483] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,7)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C484] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,7)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C485] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,7)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C486] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,7)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C487] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,7)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C4A4] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,6)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C4A5] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,6)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C4A6] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,6)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C4A7] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,6)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C4A8] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,6)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C4C5] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,5)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C4C6] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,5)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C4C7] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,5)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C4C8] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,5)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C4C9] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,5)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C4E6] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,4)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C4E7] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,4)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C4E8] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,4)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C4E9] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,4)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C4EA] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,4)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C507] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,3)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C508] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,3)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C509] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,3)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C50A] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,3)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C50B] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,3)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C528] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,2)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C529] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,2)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C52A] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,2)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C52B] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,2)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C52C] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,2)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C54A] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,0)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C54B] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,1)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C54D] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,0)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C54E] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,1)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C550] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,0)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C551] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,1)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C553] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,0)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C554] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,1)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C556] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,0)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C557] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,1)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C559] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,0)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C37E] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,15)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C37F] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,15)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C39F] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,14)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C3A0] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,14)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C3C0] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,13)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C3C1] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,13)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C3E1] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,12)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C3E2] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,12)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C402] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,11)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C403] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,11)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C420] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,10)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C421] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,10)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C422] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,10)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C423] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,10)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C424] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,10)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C441] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,9)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C442] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,9)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C443] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,9)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C444] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,9)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C445] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,9)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C462] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C463] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C464] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C465] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C466] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C2D9] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,20)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C2DA] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,20)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C2FA] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,19)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C2FB] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,19)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C31B] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,18)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C31C] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,18)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C33C] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,17)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C33D] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,17)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C35D] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,16)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:47] [CELL:0000C35E] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,16)

[00:47] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000BA40] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-9)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000BA41] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-9)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000BA42] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-9)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000BA43] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-9)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000BA44] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-9)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000BA45] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-9)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B955] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-2)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B956] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-2)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B957] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-2)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B958] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-2)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B959] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-2)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B95A] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-2)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B976] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-3)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B977] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-3)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B978] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-3)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B979] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-3)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B97A] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-3)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B97B] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-3)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B997] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-4)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B998] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-4)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B999] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-4)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B99A] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-4)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B99B] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-4)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B99C] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-4)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B9B8] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-5)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B9B9] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-5)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B9BA] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-5)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B9BB] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-5)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B9BC] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-5)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B9BD] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-5)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B9DA] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-6)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B9DB] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-6)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B9DC] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-6)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B9DD] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-6)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B9DE] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-6)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B9DF] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-6)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B9FC] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-7)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B9FD] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-7)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B9FE] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-7)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000B9FF] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-7)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000BA00] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-7)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000BA01] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-7)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000BA1E] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000BA1F] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000BA20] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000BA21] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000BA22] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000BA23] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000C549] (in Wasteland "Wasteland" [WRLD:0000003C] at -33,-1)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000C54C] (in Wasteland "Wasteland" [WRLD:0000003C] at -34,-1)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000C54F] (in Wasteland "Wasteland" [WRLD:0000003C] at -35,-1)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000C552] (in Wasteland "Wasteland" [WRLD:0000003C] at -36,-1)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000C555] (in Wasteland "Wasteland" [WRLD:0000003C] at -37,-1)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[00:49] [CELL:0000C558] (in Wasteland "Wasteland" [WRLD:0000003C] at -38,-1)

[00:49] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[01:04] [CELL:0000B454] (in Wasteland "Wasteland" [WRLD:0000003C] at -31,-9)

[01:04] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[01:04] [CELL:0000107C] (in Wasteland "Wasteland" [WRLD:0000003C] at -32,-2)

[01:04] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[01:05] [CELL:0000B9D9] (in Wasteland "Wasteland" [WRLD:0000003C] at -32,-6)

[01:05] CELL \ XCLR - Regions \ Region -> Found a REFR reference, expected: REGN

[01:12] [LAND:0000395F]

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] [LAND:00014B70]

[01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] [LAND:00003FEA]

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] [LAND:00003960]

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] [LAND:00014ABF]

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] [LAND:0000395E]

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] [LAND:00014D49]

[01:12] LAND \ Layers \ Base Layer \ BTXT - Base Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] [LAND:00003950]

[01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] [LAND:00014F7D]

[01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] LAND \ Layers \ Alpha Layer \ ATXT - Alpha Layer Header \ Texture -> Found a LVLN reference, expected: LTEX,NULL

[01:12] [CELL:0003E515] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 3,7)

[01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved >

[01:12] [CELL:0003E516] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 3,6)

[01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved >

[01:12] [CELL:0003E517] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 3,5)

[01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved >

[01:12] [CELL:0003E518] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 2,7)

[01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved >

[01:12] [CELL:0003E519] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 1,7)

[01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved >

[01:12] [CELL:0003E51A] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 0,7)

[01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved >

[01:12] [CELL:0003E51B] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 0,6)

[01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved >

[01:12] [CELL:0003E51C] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 0,5)

[01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved >

[01:12] [CELL:0003E51D] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 2,6)

[01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved >

[01:12] [CELL:0003E51E] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 1,6)

[01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved >

[01:12] [CELL:0003E51F] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 1,5)

[01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved >

[01:12] [CELL:0003E520] (in tLandscape "TestLandscape" [WRLD:00014BE2] at 2,5)

[01:12] CELL \ XCLR - Regions \ Region -> [0003E52F] < Error: Could not be resolved >

[01:14] [CELL:0003DDEC] (in DCworld09 "The Mall" [WRLD:0001A266] at 7,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0003DDF3] (in DCworld09 "The Mall" [WRLD:0001A266] at 7,-9)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0003DDF4] (in DCworld09 "The Mall" [WRLD:0001A266] at 7,-10)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0003DDF5] (in DCworld09 "The Mall" [WRLD:0001A266] at 7,-11)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F43] (in DCworld09 "The Mall" [WRLD:0001A266] at 4,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F46] (in DCworld09 "The Mall" [WRLD:0001A266] at 4,-9)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F47] (in DCworld09 "The Mall" [WRLD:0001A266] at 4,-10)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F48] (in DCworld09 "The Mall" [WRLD:0001A266] at 4,-11)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F49] (in DCworld09 "The Mall" [WRLD:0001A266] at 4,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F4A] (in DCworld09 "The Mall" [WRLD:0001A266] at 6,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F4D] (in DCworld09 "The Mall" [WRLD:0001A266] at 5,-9)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F4E] (in DCworld09 "The Mall" [WRLD:0001A266] at 5,-10)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F4F] (in DCworld09 "The Mall" [WRLD:0001A266] at 5,-11)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F50] (in DCworld09 "The Mall" [WRLD:0001A266] at 5,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F51] (in DCworld09 "The Mall" [WRLD:0001A266] at 5,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F54] (in DCworld09 "The Mall" [WRLD:0001A266] at 6,-9)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F55] (in DCworld09 "The Mall" [WRLD:0001A266] at 6,-10)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F56] (in DCworld09 "The Mall" [WRLD:0001A266] at 6,-11)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F57] (in DCworld09 "The Mall" [WRLD:0001A266] at 6,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F5E] (in DCworld09 "The Mall" [WRLD:0001A266] at 7,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0003DDF2] (in DCworld09 "The Mall" [WRLD:0001A266] at 7,- :cool:

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00076312] (in DCworld09 "The Mall" [WRLD:0001A266] at 4,-6)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F44] (in DCworld09 "The Mall" [WRLD:0001A266] at 4,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F45] (in DCworld09 "The Mall" [WRLD:0001A266] at 4,- :cool:

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F4B] (in DCworld09 "The Mall" [WRLD:0001A266] at 5,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F4C] (in DCworld09 "The Mall" [WRLD:0001A266] at 5,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F52] (in DCworld09 "The Mall" [WRLD:0001A266] at 6,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F53] (in DCworld09 "The Mall" [WRLD:0001A266] at 6,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F5D] (in DCworld09 "The Mall" [WRLD:0001A266] at 7,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F9D0] (in DCworld09 "The Mall" [WRLD:0001A266] at 15,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EFE] (in DCworld09 "The Mall" [WRLD:0001A266] at 15,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022F01] (in DCworld09 "The Mall" [WRLD:0001A266] at 14,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022F02] (in DCworld09 "The Mall" [WRLD:0001A266] at 14,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022F06] (in DCworld09 "The Mall" [WRLD:0001A266] at 13,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022F0A] (in DCworld09 "The Mall" [WRLD:0001A266] at 12,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0003DDEB] (in DCworld09 "The Mall" [WRLD:0001A266] at 11,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0003DDF1] (in DCworld09 "The Mall" [WRLD:0001A266] at 8,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0003DDFA] (in DCworld09 "The Mall" [WRLD:0001A266] at 10,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0003DDFE] (in DCworld09 "The Mall" [WRLD:0001A266] at 9,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00049087] (in DCworld09 "The Mall" [WRLD:0001A266] at 13,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00049088] (in DCworld09 "The Mall" [WRLD:0001A266] at 12,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00049089] (in DCworld09 "The Mall" [WRLD:0001A266] at 11,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0004908A] (in DCworld09 "The Mall" [WRLD:0001A266] at 10,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0004908B] (in DCworld09 "The Mall" [WRLD:0001A266] at 9,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F5C] (in DCworld09 "The Mall" [WRLD:0001A266] at 8,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F929] (in DCworld09 "The Mall" [WRLD:0001A266] at 15,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EFF] (in DCworld09 "The Mall" [WRLD:0001A266] at 14,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022F03] (in DCworld09 "The Mall" [WRLD:0001A266] at 13,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022F07] (in DCworld09 "The Mall" [WRLD:0001A266] at 12,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022F0B] (in DCworld09 "The Mall" [WRLD:0001A266] at 11,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0003DDED] (in DCworld09 "The Mall" [WRLD:0001A266] at 8,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0003DDF6] (in DCworld09 "The Mall" [WRLD:0001A266] at 10,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0003DDFB] (in DCworld09 "The Mall" [WRLD:0001A266] at 9,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00049084] (in DCworld09 "The Mall" [WRLD:0001A266] at 11,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00049085] (in DCworld09 "The Mall" [WRLD:0001A266] at 9,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00049086] (in DCworld09 "The Mall" [WRLD:0001A266] at 10,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00076314] (in DCworld09 "The Mall" [WRLD:0001A266] at 14,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0007632C] (in DCworld09 "The Mall" [WRLD:0001A266] at 13,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00078D23] (in DCworld09 "The Mall" [WRLD:0001A266] at 15,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F5A] (in DCworld09 "The Mall" [WRLD:0001A266] at 12,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:000C4F5B] (in DCworld09 "The Mall" [WRLD:0001A266] at 8,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F5E4] (in DCworld09 "The Mall" [WRLD:0001A266] at 23,-10)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F5E5] (in DCworld09 "The Mall" [WRLD:0001A266] at 22,-9)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] TheMallCapitol [CELL:0001F5E6] (in DCworld09 "The Mall" [WRLD:0001A266] at 22,-10)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F5E7] (in DCworld09 "The Mall" [WRLD:0001A266] at 22,-11)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F61F] (in DCworld09 "The Mall" [WRLD:0001A266] at 21,-9)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F620] (in DCworld09 "The Mall" [WRLD:0001A266] at 21,-10)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F622] (in DCworld09 "The Mall" [WRLD:0001A266] at 21,-11)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F633] (in DCworld09 "The Mall" [WRLD:0001A266] at 20,-9)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F636] (in DCworld09 "The Mall" [WRLD:0001A266] at 20,-11)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F665] (in DCworld09 "The Mall" [WRLD:0001A266] at 20,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F678] (in DCworld09 "The Mall" [WRLD:0001A266] at 19,-9)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F679] (in DCworld09 "The Mall" [WRLD:0001A266] at 19,-11)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F67A] (in DCworld09 "The Mall" [WRLD:0001A266] at 19,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F6F6] (in DCworld09 "The Mall" [WRLD:0001A266] at 18,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F852] (in DCworld09 "The Mall" [WRLD:0001A266] at 17,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F928] (in DCworld09 "The Mall" [WRLD:0001A266] at 16,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] TheMallNoMansLand [CELL:0001FABC] (in DCworld09 "The Mall" [WRLD:0001A266] at 20,-10)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001FB02] (in DCworld09 "The Mall" [WRLD:0001A266] at 19,-10)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EEA] (in DCworld09 "The Mall" [WRLD:0001A266] at 23,-9)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EEB] (in DCworld09 "The Mall" [WRLD:0001A266] at 23,-11)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EEC] (in DCworld09 "The Mall" [WRLD:0001A266] at 23,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EED] (in DCworld09 "The Mall" [WRLD:0001A266] at 23,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EF0] (in DCworld09 "The Mall" [WRLD:0001A266] at 22,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EF1] (in DCworld09 "The Mall" [WRLD:0001A266] at 22,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EF3] (in DCworld09 "The Mall" [WRLD:0001A266] at 21,-12)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EF4] (in DCworld09 "The Mall" [WRLD:0001A266] at 21,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EF7] (in DCworld09 "The Mall" [WRLD:0001A266] at 20,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EF9] (in DCworld09 "The Mall" [WRLD:0001A266] at 19,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EFA] (in DCworld09 "The Mall" [WRLD:0001A266] at 18,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EFB] (in DCworld09 "The Mall" [WRLD:0001A266] at 17,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EFD] (in DCworld09 "The Mall" [WRLD:0001A266] at 16,-13)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F629] (in DCworld09 "The Mall" [WRLD:0001A266] at 20,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] TheMallNtnlArchives [CELL:0001F666] (in DCworld09 "The Mall" [WRLD:0001A266] at 19,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F67B] (in DCworld09 "The Mall" [WRLD:0001A266] at 18,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001F8B0] (in DCworld09 "The Mall" [WRLD:0001A266] at 16,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001FB1A] (in DCworld09 "The Mall" [WRLD:0001A266] at 17,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:0001FB3C] (in DCworld09 "The Mall" [WRLD:0001A266] at 17,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EE8] (in DCworld09 "The Mall" [WRLD:0001A266] at 23,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EE9] (in DCworld09 "The Mall" [WRLD:0001A266] at 23,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EEE] (in DCworld09 "The Mall" [WRLD:0001A266] at 22,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EEF] (in DCworld09 "The Mall" [WRLD:0001A266] at 22,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EF2] (in DCworld09 "The Mall" [WRLD:0001A266] at 21,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EF6] (in DCworld09 "The Mall" [WRLD:0001A266] at 20,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022EFC] (in DCworld09 "The Mall" [WRLD:0001A266] at 16,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022F0F] (in DCworld09 "The Mall" [WRLD:0001A266] at 21,-

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022F10] (in DCworld09 "The Mall" [WRLD:0001A266] at 19,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:14] [CELL:00022F12] (in DCworld09 "The Mall" [WRLD:0001A266] at 18,-7)

[01:14] CELL \ XCLR - Regions \ Region -> [0101883F] < Error: Could not be resolved >

[01:18] [iNFO:0001D8EA] ('You again. Is there something exciting about watching me? Look: Go talk to Jenny or Leo.' in GRUP Topic Children of GREETING "GREETING" [DIAL:000000C8] for DialogueMegaton "Megaton" [QUST:00003B31])

[01:18] INFO \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: "ConvMegaton "Megaton Conversations" [QUST:0000413C]" does not contain a SCRI subrecord>

[01:19] [iNFO:0001E375] ('Good to see you're staying out of trouble.' in GRUP Topic Children of GREETING "GREETING" [DIAL:000000C8] for DialogueMegaton "Megaton" [QUST:00003B31])

[01:19] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: QUST

[01:19] INFO \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: Could not resolve Parameter 1>

[01:19] [iNFO:0001E376] ('Got my eye on you. Don't do anything stupid.' in GRUP Topic Children of GREETING "GREETING" [DIAL:000000C8] for DialogueMegaton "Megaton" [QUST:00003B31])

[01:19] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: QUST

[01:19] INFO \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: Could not resolve Parameter 1>

[01:21] [iNFO:0003A4F1] ('Nice outfit. You raid a vault or something?' in GRUP Topic Children of HELLO "HELLO" [DIAL:000000D2] for DialogueParadiseFalls "Paradise Falls" [QUST:00018578])

[01:21] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP

[01:21] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP

[01:21] [iNFO:0003A4F2] ('f***ing Vault brats...' in GRUP Topic Children of HELLO "HELLO" [DIAL:000000D2] for DialogueParadiseFalls "Paradise Falls" [QUST:00018578])

[01:21] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP

[01:21] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP

[01:22] [iNFO:00018371] ('Take care!' in GRUP Topic Children of GOODBYE "I have to go now." [DIAL:000000D4] for DialogueWarrington [QUST:0001D7AF])

[01:22] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP

[01:22] [iNFO:00018372] ('Don't do anything I wouldn't do!' in GRUP Topic Children of GOODBYE "I have to go now." [DIAL:000000D4] for DialogueWarrington [QUST:0001D7AF])

[01:22] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP

[01:22] [iNFO:00018373] ('Take no prisoners!' in GRUP Topic Children of GOODBYE "I have to go now." [DIAL:000000D4] for DialogueWarrington [QUST:0001D7AF])

[01:22] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP

[01:22] [iNFO:00018377] ('Parting is such sweet sorrow' in GRUP Topic Children of GOODBYE "I have to go now." [DIAL:000000D4] for DialogueWarrington [QUST:0001D7AF])

[01:22] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP

[01:23] [iNFO:00018637] ('How many of those things are in here?' in GRUP Topic Children of NormalToCombat "StartCombat" [DIAL:000000EE] for MS12 "Tenpenny Tower" [QUST:00014E9F])

[01:23] INFO \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR

[01:23] [iNFO:000341F3] ('I'm not buying it. I mean, I know it's scary, but you can't half-ass something like this, you know?' in GRUP Topic Children of SpeechChallengeFailure "SpeechChallengeFailure" [DIAL:000000FD] for MS03 "Wasteland Survival Guide" [QUST:00014E96])

[01:23] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP

[01:23] [iNFO:000341F4] ('I'm not buying it. I mean, I know it's scary, but you can't half-ass something like this, you know?' in GRUP Topic Children of SpeechChallengeFailure "SpeechChallengeFailure" [DIAL:000000FD] for MS03 "Wasteland Survival Guide" [QUST:00014E96])

[01:23] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP

[01:24] [iNFO:0001E87F] ('I'm sorry, I just haven't been paying any attention at all since Nathan died.' in GRUP Topic Children of MegTownRumors "What's the word around town?" [DIAL:00014F26] for DialogueMegaton "Megaton" [QUST:00003B31])

[01:24] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: QUST

[01:24] INFO \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: Could not resolve Parameter 1>

[01:25] [iNFO:0001DD19] ('I guess they don't have a lot of Ghouls in the Vault.' in GRUP Topic Children of MegGobGreeting1 "Gah! f***! What are you?" [DIAL:0001DCF8] for DialogueMegaton "Megaton" [QUST:00003B31])

[01:25] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP

[01:30] [iNFO:0002E70F] ('Oh, this is so exciting! I feel like I'm sending you out on some sort of super-assignment!' in GRUP Topic Children of MS03TaskDescription2 "MS03TaskDescription2" [DIAL:0002D289] for MS03 "Wasteland Survival Guide" [QUST:00014E96])

[01:30] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP

[01:32] [iNFO:000309CA] ('What in the world? This is insane! We've got to get people to safety! But where can we go?' in GRUP Topic Children of MS16Evacuate1A "MS16Evacuate" [DIAL:00030940] for MS16 "Trouble on the Homefront" [QUST:00014EA3])

[01:32] INFO \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: Quest Stage not found in "MS16 "Trouble on the Homefront" [QUST:00014EA3]">

[01:32] [iNFO:000309CB] ('Really? Score!' in GRUP Topic Children of MS16Evacuate1A "MS16Evacuate" [DIAL:00030940] for MS16 "Trouble on the Homefront" [QUST:00014EA3])

[01:32] INFO \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: Quest Stage not found in "MS16 "Trouble on the Homefront" [QUST:00014EA3]">

[01:33] [iNFO:000341F0] ('Oh, great! And you look like it went fine! So, how was it?' in GRUP Topic Children of MS03TaskLie "MS03TaskLie" [DIAL:000341EC] for MS03 "Wasteland Survival Guide" [QUST:00014E96])

[01:33] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP

[01:33] [iNFO:000341F1] ('My very own landmine! Just what I've always wanted. Well, always since I sent you out on this, anyway.' in GRUP Topic Children of MS03TaskLie "MS03TaskLie" [DIAL:000341EC] for MS03 "Wasteland Survival Guide" [QUST:00014E96])

[01:33] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ALCH,AMMO,ARMO,BOOK,FLST,KEYM,MISC,NOTE,WEAP

[01:34] [iNFO:0003ECAC] ('Oh, sure. I mean, if you're going to be my assistant, it's in my best interest that you stay alive, right?' in GRUP Topic Children of MS03MoiraBookIntro "What's this book you're working on?" [DIAL:0003ECA7] for MS03 "Wasteland Survival Guide" [QUST:00014E96])

[01:34] INFO \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR

[01:42] MS12 "Tenpenny Tower" [QUST:00014E9F]

[01:42] QUST \ Objectives \ Objective \ Targets \ Target \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR

[01:42] CG02 "Growing Up Fast" [QUST:00014E84]

[01:42] QUST \ Objectives \ Objective \ Targets \ Target \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR

[01:42] QUST \ Objectives \ Objective \ Targets \ Target \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR

[01:42] mrGetUpLeft [iDLE:0004F4D8]

[01:42] IDLE \ Conditions \ CTDA - Condition \ Run On -> <Unknown: 20>

[01:42] YGGetUpLeft [iDLE:0002F555]

[01:42] IDLE \ Conditions \ CTDA - Condition \ Run On -> <Unknown: 20>

[01:42] DogGetUpleft [iDLE:0002BD26]

[01:42] IDLE \ Conditions \ CTDA - Condition \ Run On -> <Unknown: 20>

[01:42] TalkCombat [iDLE:00019E2F]

[01:42] IDLE \ Conditions \ CTDA - Condition \ Run On -> <Unknown: 7>

[01:42] fortBJabscoRunToAmbushPackage [PACK:0007BDAA]

[01:42] PACK \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR

[01:43] RaiderRaceMoleStartRace02 [PACK:0005378A]

[01:43] PACK \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR

[01:43] RaiderRaceMoleEndRace01 [PACK:000533D7]

[01:43] PACK \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR

[01:43] RaiderRaceStarterUseWeap01 [PACK:000533A8]

[01:43] PACK \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR

[01:43] RaiderRaceMoleStartRace01 [PACK:00053380]

[01:43] PACK \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR

[01:43] RavenRock01PatrolRun04 [PACK:000AF5F0]

[01:43] PACK \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR

[01:43] RavenRock01PatrolRun03 [PACK:000AED73]

[01:43] PACK \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR

[01:45] SimoneCameronGuardPost10x12 [PACK:0002DD05]

[01:45] PACK \ Conditions \ CTDA - Condition \ Reference -> Found a NULL reference, expected: ACHR,ACRE,PBEA,PGRE,PLYR,PMIS,REFR

[01:45] MQ02MuseumPlanetariumBossPatrol02 [PACK:00027959]

[01:45] PACK \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: Could not resolve Parameter 1>

[01:45] DemoSuperMutant01FightHeading01 [PACK:00020399]

[01:45] PACK \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: Could not resolve Parameter 1>

[01:45] DemoSuperMutant05FightHeading01 [PACK:00020391]

[01:45] PACK \ Conditions \ CTDA - Condition \ Parameter #2 -> <Warning: Could not resolve Parameter 1>

[01:46] VATScamDOFCloseBlur [iMAD:00053BCD]

[01:46] IMAD \ DNAM - Data Count \ DoF Flags -> <Unknown: 8>

[01:46] All Done!


sorry for all the writing just want to know what the problem is. Does anyone have any ideas?

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I'm just gonna shamelessly quote Blove on the error message:

 

Looks like a possible orphaned record. A record referenced by a plugin no longer exists in or is of a different form type in its master. First thing that comes to mind is an out of date compatibility patch.

 

Basically, post your load order and we'll see.

Edited by BlackRampage
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Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CRAFT.esm

CALIBR.esm

Project Beauty.esm

aHUD.ems

iHUD.esm


Alton,il.esm

A world of pain.esm

Backpack pack by Cornflower.esm

Brawl_pitt.esm

CrossModData,esm (for Back pack capatability and FWE).esm

Cube expermental.esmRHKBrisaAlmodovar

DCinteriors_ComboEdition.esm

Desolate peak.esm

enemyarmor.esm

Gangs of the wasteland.esm

HERK.esm

Holden Vender esm

Molerat maze.esm

RH_IRONSIGHTS.esm

skeletons.esm

STUM.ESM

Survivors Lane esm

The institute.esm

Vault 101 Revisited.esm

Project Beauty Vault 101 Revisited.esm

Wasteland Violence.esm


^---------------------------.esms from all other mods (except follower and weather mods!)


FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

Eve.esm

Imaginatorfor FOA#.esp

CINIMATECH.esm



ariana.esm

jasmine esm

Sharing and Caring.ems

vanessa.esm

RHKBrisaAlmodovar .esm

SeducingWomen.esm

Bethesda QuoVagis.esm

The librarian.esm

Cleaning up Ft independance.esp



^--------------------------- .esms from Follower and Weather mods

DarNifiedUIF3.esp

Project Beauty- Broken Steel.esp

Project Beauty- Point Lookout.esp

CEI- Caesarrulez Excessive Interiors.esp

R18bodypack (back packpack) by cornflower.esp


1000 Hours - Best Store in Wasteland

Added perks.esp

Alton il Addon.esp

Alton il intergration nightvision.esp

Alton il and FWE powerarmor weight.esp

Arbor ,esp

A reasoned aregument.esp

A trail of crumbs.esp

Batting 1000.esp

Better bramin loot.esp

BilyCreelmaggie quest

Book restoration.esp

Bicurious.esp

Brawl.pitt fixes.esp(The Brawl Room.esp/The Cage - Brawl Room AddOn.esp)

csx _highway_complex.esp

deadly turents.esp

DeathCanyon.esp

Dirty dolph .esp

Dree pearks.esp

DYNAVISON-Dynamic Lens Effect.esp

Eastern ruins.esp

enemy weapons.esp

Fallout world espansion.esp

FF_wondermeatMeatmaker

FGFB1 All DLC CAP

FinchleyHeights.espnd dust

FO3 crazy naked raiders.esp

Freddy fears.esp

Greyditch expanded.esp

Grey sky.esp

Hightown.esp

KORS Underwater home

level100 mod.esp

Metal salvage.esp

Metro cars.esp

Modtown.esp

More2Megeton.esp

more bloody mines.esp

More damage traps.esp

Megaton FixUp.esp

New ants.esp

New eyebots.esp

New Mall.esp

__________________________(removed) New supermutant overloards.esp

New vegas perks

New uniques.esp

Northern Enclave base esp

Orions gate interiors

Outcast collection agent expanded .esp

Outcast collection agent expanded -DLC plug in.esp

overpass0.002.esp

overrun station

perkpack.esp

PW serial killer.esp

PW Exodusters.esp

R18Bodypack.esp

Raider Combat armor.esp

Raider Combat armor pitt.esp

Recycling juck.esp

Reykajavak.esp

RoachkingBoss.esp

Rockville.esp

Rude awakening.esp

Rude awakening-MMM .esp

Scavenger World-update v0.08.esp

SeducedDLC.03.esp

SeducingWomen patch 156 .esp

SeducingWomen-override .esp

Yearling glasses.esp

SGs UA No Borders v 1.0EN esp

Shadows a dust.esp

Shopping spree.esp

Spider Ants.esp

Stealth Kills enabled.esp

Stealth kills enabled-Pitt compatable.esp

STUN.ESP

Super mutant conqueror .esp

talon girls.esp

Tenpenny tower alternate ending.esp

The Hunt.esp

The Pitt extended 2 .esp

THe traveler Project.esp

Towers Hill

Trenton towers.esp

UPP - pack 1 esp

UPP - pack 2 .esp

UPP - Quest Perk .esp

Usefuel wastland clipboards .esp

Wasteland arena.esp

Wasteland Macgyver.esp

Weapon Master.esp

WWM.esp (we want more)



^--------------------------- .esps from other mods (except follower and weather mods!)


FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Followers Enhanced.esp (Choose BS OR Non-BS Version) (OPTIONAL)

FO3 Wanderers Edition - OTHER OPTIONAL FWE MODULES


FO3 Wanderers Edition - Project Beauty.esp (FROM FOIP)

FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp (FROM FOIP)


WeaponModKits.esp

WeaponModKits - FWE Master Release.esp (FROM FOIP)

WeaponModKits - FWE Optional Worn Weapons.esp (FROM FOIP, only if using using F3 Wanderers Edition - Optional Worn Weapons.esp!)

WeaponModKits - OperationAnchorage.esp (FROM FOIP)

WeaponModKits - ThePitt.esp (FROM FOIP)

WeaponModKits - BrokenSteel.esp (FROM FOIP)

WeaponModKits - PointLookout.esp (FROM FOIP)

WeaponModKits - Zeta.esp (FROM FOIP)


EVE.esp

EVE Operation Anchorage.esp

EVE - FWE Master Release.esp (FROM FOIP)

EVE - FWE Master Release (Follower Enhanced).esp (FROM FOIP)

EVE Anchorage - FWE DLC Anchorage.esp (FROM FOIP)

EVE - FWE with WeaponModKits.esp (FROM FOIP)


Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Project Beauty.esp (FROM PROJECT BEAUTY)

Mart's Mutant Mod - FWE Master Release.esp (FROM FOIP)

Mart's Mutant Mod - Project Beauty + FWE.esp (FROM FOIP)



Fwe RN_Ironsites DLC fix (PI version).esp

Blackend-Compatibility patch for FWE - MMM - EVE - Project Beauty


RaiderMercenaryExpanded[M&W].esp

RaiderExpanded[M&W].esp

MercenaryExpanded[M&W].esp

Ragdoll overhaul.esp


BoudicaVoicedCompanion


Playthings


Crimson And Clover Over and Over


mika


Pet_Gecko_Greenie


NewAlice1


RamonaCompanionENG0.9.4.4Beta


Dread Dogmeat


RHKBrisaAlmodovar


TiesThatBind


^--------------------------- .esps from Follower and Weather mods


F3 Project Reality Mkl.esp

Edited by poppajq
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According to LOOT I have 206 mods total and 196 active mods which is well below the 254 limit. Is there a different method to make either a FO3 edit or Wrye flash patch so they will all work together? I have heard of folks having over 300 mods on thier games and I want to add a tleast 10 more mods if I can get it to work properly. I downloaded my game from the disk (GOTY) and it automatically goes to the Programs (x86) folder and if I move it out of there the game will not work.

 

Any ideas on how I reach my goal?

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You cannot reach that unrealistic goal. Actual mod limit, depending on equipment, OS and any other services is 125 to 135 +/-.

 

I would like the specifications on the equipment that can run 300 mods.

 

You have too many files in your load order.

 

Uninstall the entire Fallout 3 files. Any and all files. Reinstall the game and when you come to the part where it asks for a default install or custom install, choose custom install.

 

Also, read this: http://forums.bethsoft.com/topic/1465357-installing-fallout-3-with-windows-78-and-xp/ Applies to all OS after XP.

 

And this: http://forums.nexusmods.com/index.php?/topic/652876-fallout-3-modding-and-you/

 

Good luck with your game.

Edited by M48A5
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