This is a badass piece of software.
dDo does texture generation inside Photoshop, using parametric controls and maps baked from high poly meshes. Artists can quickly get base textures and then some with little effort while offering a much creative room for taking them farther.
Also, check out nDo2 while you're there. Similar-ish stuff, but for advanced normal map creation.
Edited by throttlekitty, 28 November 2012 - 12:36 AM.