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Scope Sway - Hardcoded?


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When looking through a scope you'll get weapons sway. But is this hardcoded or a applied via perk and can I put the effect on any weapon?

 

Does anyone have insight about this?

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Not that much of insight, but look at AimStability AV. Also Aim models (Base stability) and Weapon OMOD modifiers, e.g. AimModelBaseStability. Possibly, some dependencies are hardcoded, e.g. on weight, but not sure.

All guns sway, but scope is most noticeable because of zoom distance, i think.

Edited by hereami
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  • 2 months later...

This seems like a relevant topic. Does anyone know or have any idea why some weapons added via mods have no scope sway at all?

Most other mod added snipers have regular scope sway, but a few don't have it at all, even though their scope OMODs are correctly set up with the aim stability (MUL+ADD / value1: -0.2). Can anyone point me in the right direction as to how to mitigate this and add some scope sway? Which files and parameters should I modify?

 

Some examples of weapons with absolutely no scope sway:
Russian Recon Pack

Combined Arms
Service Rifle

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This seems like a relevant topic. Does anyone know or have any idea why some weapons added via mods have no scope sway at all?

 

Most other mod added snipers have regular scope sway, but a few don't have it at all, even though their scope OMODs are correctly set up with the aim stability (MUL+ADD / value1: -0.2). Can anyone point me in the right direction as to how to mitigate this and add some scope sway? Which files and parameters should I modify?

 

Some examples of weapons with absolutely no scope sway:

Russian Recon Pack

Combined Arms

Service Rifle

 

Have you checked these properties/settings?

 

- Aim Model of the weapon (dropdown menu on Weapon form)

 

- Has Scope (checkbox on Weapon form)

 

- Mod Association Keywords (OMOD form, does the weapon has this keyword?)

 

- Other Property Modifiers (OMOD form)

 

- Zoom Data maybe (I'm not sure if it's relevant though)

 

You can use vanilla weapons and OMODs as templates.

Edited by LarannKiar
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This seems like a relevant topic. Does anyone know or have any idea why some weapons added via mods have no scope sway at all?

 

Most other mod added snipers have regular scope sway, but a few don't have it at all, even though their scope OMODs are correctly set up with the aim stability (MUL+ADD / value1: -0.2). Can anyone point me in the right direction as to how to mitigate this and add some scope sway? Which files and parameters should I modify?

 

Some examples of weapons with absolutely no scope sway:

Russian Recon Pack

Combined Arms

Service Rifle

 

Have you checked these properties/settings?

 

- Aim Model of the weapon (dropdown menu on Weapon form)

 

- Has Scope (checkbox on Weapon form)

 

- Mod Association Keywords (OMOD form, does the weapon has this keyword?)

 

- Other Property Modifiers (OMOD form)

 

- Zoom Data maybe (I'm not sure if it's relevant though)

 

You can use vanilla weapons and OMODs as templates.

 

Thanks for the tip LarannKiar!

 

It looks like the scope OMODs in the troubled mods didn't have the fAimModelBaseStability modifier set up, or if they had it, it had a positive value, when it should have been negative. I missed that when first troubleshooting.

 

Seeing to this seems to have solved the issue.

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