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Ashenfire

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About Ashenfire

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  • Website URL
    http://projectashenfire.org
  • Country
    United States
  • Currently Playing
    Dragon Age 1-3, ME3 and The Elder Scrolls
  • Favourite Game
    Wing Commander 3 and 4

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  1. I originally disliked Vortex. If the new version has the same disappointment, I might document them. For now, I will absorb the enthusiasm of this article and not make a negative comment. This still, was an amazing advancement for the community and I am thrilled that over 60% usage for gaming and modding goes through this project! It is so much fun to hear developers tell me of their new 'baby'. Since this new article of version 1.0 existing, I will give it another try!
  2. For the record, my opening was that it was vanilla because I only installed the original game, thus vanilla. I digress, because later I added mods and you guys are saying it isn't vanilla after that. I am okay with that and will no longer refer to vanilla that way again.
  3. In Win 10, C:\Users\username\AppData\Local\Skyrim = %localappdata%\Skyrim. Changing %localappdata%\Skyrim to %localappdata%\Skyrim.org proved they are not loading the list in this folder. I was not 'wondering why'. It was an osbervation that mod lists are NOT utilized and it KNEW what to load BEFORE the folder was being recreated, and did NOT replace the load order files other than to make empty files. As far as I can tell they just get loaded from the game directory \data folder if no mod manager is present.
  4. Except for the part that I DID subscribe and unsubscribe without a mod manager. When you run steam and browse a steam mod account, it lets you subscribe and unsubscribe. I never utilized NMM, MO2, Vortex, Wrye Bash.
  5. I never said subscribed mods won't affect my game. Only that subscribing to games doesn't stop making it 'vanilla'. There is a difference between a 'clean install' and a vanilla install. Anyways..... I was under the impression that if no mod manager was utilized, the Skyrim Launcher would STILL utilize steamloadlist.txt or maybe plugins.txt. But then it just dawned on me that when a user subscribes / unsubscribes, it will ADD/Remove the mods, thus the Skyrim Launcher can assume the \data folder is up to date and launch those mods. If this is so, then the question is answered.
  6. I have edited the original post to address the files were original from the newly subscribed items and not from a previous install. That might have made you think I had an old install. It IS vanilla if I install a clean copy of the original, non SE version. It is not defined by what mods are installed. It is still vanilla. Since I have a newly formatted drive, installed vanilla Skyrim, NOT S.E version, subscribed to simple mods; I don't have to worry about interference or scattered files. Thus it will satisfy your criteria to do a search on how 'make vanilla skyrim' and follow its steps. If you want to call it 'Not Vanilla', then for the sake of the post I will stop calling it that because it defrays from the original question. I am more than familiar with the location of the installed mods and how to use DATA option in my launcher; it is WHAT I was referring to in the first place when I saw it loading even though I removed the load order lists in %localAppdata%. No postings that I have seen will suggest that the SKYRIM launcher will actually read the \data directory and figure out what mods I have. This goes back to my original problem that it knows what to load and prints it to my DATA load order in my launcher. I want to know how it found that information....it is not load order lists as suggested on Nexus.
  7. I only installed the original content from Steam. I never utilized ANY DLC;etc. Shouldn't that be vanilla by definition? I will examine the link see if it shows me what I might have missed.
  8. Utilizing Skyrim vanilla, no Wrye bash or any other load order system. Newly formatted drive. Windows 10. Installed skyrim original. NO DLC , no S.E. Subscribed to mods I like. Got stupid .ckm errors. Decided to learn its download behavior before troubleshooting .ckm error.Checking %localappdata%\Skyrim, I found plugins.txt, DLCLIST.txt, and SteamModList.txt, and NO loadorder.txt. Each of these lists had the mods I had just subscribed to, so I know they are the latest. I wanted to know which one is correct so I renamed the %localappdata%\Skyrim folder to %localappdata%\Skyrim.org. I expected my game to load NOTHING on game execution. I then executed the Steam Skyrim and it STILL was downloading from an ordered list and RECREATING %localappdata%\Skyrim folder and RECREATING plugins.txt (which is NOW, empty, It had no mod files). So what in tarnation is going on? Is the Skyrim launcher reading my \DATA folder and posting them to the launcher DATA list or is it reading from another load order list? Where is it really getting its list from?
  9. Utilizing Skyrim vanilla, no Wrye bash or any other load order system. Checking %localappdata%\Skyrim, I found plugins.txt, DLCLIST.txt, and SteamModList.txt, and NO loadorder.txt. I wanted to know which one is correct so I renamed the %localappdata%\Skyrim folder to %localappdata%\Skyrim.org. I then executed the Steam Skyrim and it STILL was downloading from an ordered list and RECREATING %localappdata%\Skyrim folder and RECREATING plugins.txt (which is empty, no mod file listing). So what in tarnation is going on? Where is it really getting its list from?
  10. I have been using this site long enough to see a change for the better. I see an attempt to make modding still fun and still give appreciation to modders. I am still looking around the site for clues why this site is being classified as greedy. I am perplexed. I have read in some of the comments that accuses this site of being greedy. Without pointing anyone out, I would like to ask, in general discussion terms; why is Nexus greedy. Why is the attempt to 'pat a mod author on the back' wrong? 2. I also agree with the contention that the reward system would be nice to reward people who make support tools (.bat .exe. .cmd) that make modding easier to do.
  11. In response to post #56262141. #56262426, #56262576, #56262581, #56262936, #56263031, #56263146, #56266491, #56267106, #56267256, #56274311, #56277726, #56280516, #56292401, #56330506, #56342966 are all replies on the same post. WTH? Whats with the nationality hating? Any person who wants to scam, be elitist, a hater, comes from anywhere. How are we going to rationally discuss ANYTHING, with this mantra? Please refrain from bashing our nationality.
  12. I find it interesting. Of course it is a MAJOR project. I am working on development of a smaller scale ( 2 years in the making, no help). I will keep your idea in my development plans.
  13. @retroth97 That is the best thing since barbeque pizza! I am so glad my hex editor is still useful. You saved me so much trouble!
  14. Or...... Email the authors. Added value: if your patch is compatibile, they can advertise that you helped and bring you more exposure. Added value: if your patch has a glitch that only the author can spot right away, the authors' peer review will save you grief and time by preventing you from making the error worse.
  15. Story manager can start the quest based on who the person talks to, what the person picks up for inventory, when the person changes location, etc. I never start my quests until the person triggers an event. I am not good at all events, but I can start quests based on dialogue. One that I have in development wont start until a player does a special favor for the quest giver. It has been almost 2 years since I worked on production. So I am warming up to modding again and balancing it with learning how to code for my website. If you are good with what you have, then congratulations. If you are still wondering what else you can do, then maybe I can dust off my old mod and find some samples for you.
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