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About RopeSander
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Skyrim
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TESV:Skyrim
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Hello all, I am considering switching my OS over to Linux, the Pop! version specifically. I will be getting a PC soon for the sole purpose of running Skyrim. I am thinking that being the case I would be better off sticking with Windows and avoiding all the pitfalls of Skyrim compatability especially wanting to Mod as well. Any Linux users out there care to share thier experience with Skyrim, Modding, Linux in general? I would appreciate any insight anyone has. I don't really want to continue being dependant on Microsofts OS anymore, but for a cheap machine, soley for modded Skyrim... not sure its worth building a Linux machine with learning curves, only to end up having potential and severe compatability issues with Skyrim. I have already done plenty of Youtube and web search research, I find the best advice often comes from forums like these though. Thanks to any who have advice to offer!
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Bethesda.Net releases mod's that play well together, Nexus has a wider variety of mods that one has to learn a little about mod compatibility in order to make it all mesh... but don't worry, once you learn a bit it's really quite simple. Not to mention, most of the mods on Bethesda.Net came originally from The Nexus. Your adventure in learning begins here http://wiki.step-project.com/STEP:2.10.0
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Knightmod help with Familiar Faces and whatsoever...
RopeSander posted a topic in Skyrim's Skyrim LE
Hey. This is just a thread shout out to knightmod ! He has been such a help and loyal friend. If anyone has a shout out to him, please let him know! He has been a unasked supporter of the mod 'Familiar Faces', which unfortunately because Verteiron is gone, has helped users as best he is able to continue use. Which can be tough given how Skyrim modding is since Familiar Faces released. -
Hello all... I'm looking for someone who is familiar with both Nisetanaka's "The Amazing World of Bikini Armor" and lordkoz's "Buxom Wench Yurianna".... for the purpose of testing a mod of mine... it will require nothing but the latest version of Skyrim... and Dawnguard. Please contact me if interested, and I will be willing to help in whatever endeavor you wish if I'm able. Thank you for your time.
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Necro.. I'm having the same issue. Edit: Nevermind... Morph Race and Armor Race needed to be changed to Default Race.
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[LE] At wits end with Neck/Body mesh gap...
RopeSander replied to RopeSander's topic in Skyrim's Creation Kit and Modders
Ugh.... well, YEAAAHHH the weight didn't match.... I mean, yeah I knew that... right??? *nervous laughing* &%$*..... : D Thanks buddy. All is well now. -
Hello everyone. I have been working on a mod for KiKiapplus for a few months now when I can, and I am stuck with an issue for a NPC follower character with a God forsaken gap between the body and the lower neck line. I come here to ask humbly if someone with some mesh editing experience would not mind editing the head mesh so it meets with the body. I have spent a great deal of time trying to get Blender to work with .nif files, (yes I have all the correct versions of the utilities needed) but it simply won't load the mesh file. Upon request, if someone is interested PM me please, I will send the entire mod file as it is now, in case my noob ass did something else that is causing this issue, though I am 99% sure it is the head mesh for the NPC that is the culprit. I literally just need to pull some vertices like an 'inch'. I appreciate anyone who's willing to help, but I am tired of trying to solve this issue and if I can't get any assistance I will just leave this character as he is. I just don't care to troubleshoot it anymore. Thank you for your time.
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Modder to Developer - TheModernStoryteller
RopeSander replied to Pickysaurus's topic in Site Updates
"The Forgotten City", it was one of the first quest mods I used for Skyrim... I was really blown away and understood just how great a platform Skyrim provided for a modder. TheModernStoryteller, you truly are an inspiration to all those who arduously make the greatest mods out there. I've always explained to anyone who wasn't a gamer, when they ask... "What's so great about video games?" I always explain that for me it's like reading a good book that I can interact with, "The Forgotten City" was definitely grounds for a 'good book' and certainly hits it out of the park with it's original ingenuity.. I loved the way the time-traveling dynamic worked and the way the mod began, I actually didn't expect it, which isn't my average reaction to a mod, or any story for that matter. Anyways, great job man. I will definitely be buying this game when it's all done. -
[LE] Custom race eyes
RopeSander replied to InfectedSanity's topic in Skyrim's Creation Kit and Modders
I sent you a message detailing how this can be done. I am not fully aware of your CK experience. Here are some fantastic tutorials I use often. Creating a custom race for Skyrim - Nexus Wiki How to create a standalone follower using Racemenu 3 - YouTube -
I just don't know... isn't it trite yet??? With all the great ADVENTURE mods out there....God, I could never have time to sit there and get an erection over the countless number of skimpy clothing mods out there. I just don't understand how such effort in graphic modeling could be exuded and exported to such a contribution-less end. Yet, I know this message is only as old as perhaps the beginning of Skyrim modding, and here I am making it, because I've had lots of beer, and I've started to see SSE take all the attention for GOOD mods... Ay Yai Yai.
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Once Upon A Time... NMM was very good to me when I started getting into modding, then.... a dark time came. I updated it and it didn't like to remember how my profiles were, and carried over mod installs from previous profiles... it was a time when all who could weep (me)... did. Then came the conservation movement, and older practices were brought to light again (V. 0.62.2), the people (me) rejoiced and all was well.... However now new troubles arise (something about a 'game mode????), the people (me) know that perhaps 'Vortex' is the only answer to their (my) cries... only time (alpha/beta testing phases) will tell. Or I'll learn to appreciate MO. THE END.