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Nosdrapoel

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  1. I had this problem with Whiterun. I don't see anything wrong with the load order, but that's irrelevant considering you already tried deactivating the mods. It is usually related to a scripted event conflicting with a mod's script. Unfortunately, deactivating mods won't help with that. Whatever script is causing you to CTD in riften is hard-coded into your save game. The first thing to try is ClearInvalidRegistries in console. SKSE must be running. If that doesn't work, I suggest trying the Skyrim Savegame Cleaner, found here: http://www.nexusmods.com/skyrim/mods/31724/? If THAT doesn't work, there's still a last hope - the guide here - http://www.nexusmods.com/skyrim/mods/31675/? The last option is significantly harder than the other two, but is pretty much guaranteed to work. If not even that works, I fear you'll have to do what I did - reinstall skyrim and your mods, deleting the scripts folder if not all the non-vanilla files in the process.
  2. Hmm, didn't know all that. It looks like I had the right idea, but didn't understand the whole picture across the games. Thanks for the post.
  3. "Fate" and "Prophecy" are, when it comes to storytelling, godawful plot mediums. They're cheap excuses for a shallow and quickly scribbled plot. As a result, I was quite annoyed with Skyrim when the plot turned all prophecy/fate on me - saying that the Blades had some magic prophet that predicted everything and that's why you have to kill alduin. However, I don't think this is what Bethesda intended. I found a much simpler answer that explains most, if not all, of the plot holes I encountered in Skyrim. It is, as the title suggests - If the Dragonborn can cast herself/himself back with the elder scrolls by reading the scroll at a time wound, perhaps the previous owner of the elder scroll, Felldir, was able to cast himself forward in the same manner. This explains a number of quirks in Skyrim's storyline: 1 - How did the Blades know everything that would happen, except they didn't know who would win the last battle? A: If Felldir casted himself forward, the last thing he could have seen would have been where the Dragonborn read the elder scroll at the throat of the world - therefore he could have used the elder scroll to read the events up until that point, so that the last thing he saw would be the Dragonborn fighting Alduin, but not the victor. Felldir would have then given the information to the Blades, who decided to construct a wall so people would not forget, perhaps even intending to prepare people for the red mountain and oblivion crisis. 2 - Was the world really saved because Alduin landed on the tower in Helgen just in time to save the Dragonborn? A: The Last Dragonborn, going by the elder scroll, would be the Last Dragonborn Felldir saw with the elder scroll, not necessarily the last dragonborn to exist ever. Perhaps there were many dragonborns prior to the protagonist in Skyrim, and there will be many more afterwards. So, if Alduin had not attacked Helgen, letting that dragonborn in particular die, perhaps another would have taken his/her place some time later, such that Alduin merely made his demise sooner rather than later. This is additionally supported when the greybeards note that the dragonborn is merely "the only one that has been revealed to us thus far". 3 - Why don't the Greybeards, the Blades, etc. try harder to protect the Last Dragonborn, instead sending her/him on missions that had an appreciable chance of killing the dragonborn, presumably ending the world? A: Because Felldir saw the 'Last' Dragonborn fighting Alduin, in some reality or another, this must happen, meaning that the Dragonborn must survive, at least up until that point. Esbern, an expert on the dragon lore, was likely worried that the reality in which a Dragonborn survived was not his, but another. In the actual game lore, there is a long period of history where time was split, so this is completely within the boundaries of Skyrim's lore. What do you think? Am I missing something obvious here or is this actually reasonable?
  4. Yep, just looked at TES5edit and confirmed that it is indeed UFO doing that. I'll just change it back in the creation kit. Thanks!
  5. Hi, I have the reverse problem of many people - Lydia is walking like a female and I want her to walk like a male. Some mod or another is making Lydia walk like a schoolgirl. This looks silly, given that she's wearing 40kg of heavy armor. The vanilla walk for housecarls, i.e the heavy equipment walk, looks much more natural, and I want it back. This is my load order: I want to do either of these two things:1 - Find which mod is changing Lydia's animation set and change it back to normal.2 - Change the animation set myself. Can anyone tell me how to do one of those two things?
  6. It was a save game issue. It went away with a new saved game and now everything is dandy.
  7. Hi, I reinstalled Skyrim and redid my mods to get rid of nasty loose scripts that were breaking the game. Everything works fine, except my HUD straight up disappeared and I can't get it back no matter how many settings I try to tweak. Normally, I wouldn't mind this at all, but this includes Smithing, Alchemy, and Enchanting menus. In general, game menus only work if the game is paused. That is, skill menus, inventory, shops, etc. work fine, but anything in real-time does not. If I open the console, all the HUD re-appears until I close it. Here is my load order: There are a few mods I omitted because they're from a site I'm not allowed to talk about, but they have nothing to do with UI and should be unrelated to the problem. Anyone know what might cause this? Again, I only want to make crafting menus work. I couldn't care less if my normal HUD is gone.
  8. I have a completely sensible theory from an atheist prospective about how the Blades knew what would happen up to the start of Skyrim - The prophecy is what Felldir saw when he read the elder scroll: Felldir the Old banished Alduin with an elder scroll, causing a time wound. If the Elder Scroll is truly an object outside of time, then perhaps Felldir casted himself forward just like the Last Dragonborn casted herself/himself back. And, furthermore, perhaps the last thing he saw was when the Dragonborn read the elder scroll at the time wound - he saw Alduin and the Last Dragonborn fighting, but not the victor. It explains better than the prophecy and fate idea how the Blades knew what would happen with the Red Mountain and Oblivion Crisis, and knew that Alduin would return based on what he saw, but not when, or whether or not Alduin would be ultimately defeated. It explains the "Last Dragonborn" business. The Last Dragonborn may not be the last dragon-blood person forever, but was simply last dragonborn that Felldir saw with the elder scroll. It also explains the Helgen situation - You're lucky. In this theory, if the Skyrim dragonborn had taken an axe to the neck, then it could have been any other dragonblood. All that has to happen is a dragonborn somewhere in Tamriel kills a dragon, then gets tracked down by the blades or sent to the greybeards, not changing anything at all. Alduin likely attacked Helgen because he is confused, having just been thrown out of a time vortex, and it was nearby. The fact that he ended up unintentionally rescuing a dragonborn could have been a coincidence that ultimately had nothing to do with the prophecy - he unintentionally saved a nearby Dragonborn, making his death closer than it would have been if a different dragonborn came later from another province.
  9. I already figured this out. Alduin, son of Akatosh, attacked Helgen because Lokir of Rorikstead prayed to Akatosh (among other gods) to save him shortly before the executions started. :D Dhegonus: It is in Alduin's best interest to make sure the dragonborn is dead. Also, Alduin attempts to kill the dragonborn as he/she enters the tower with Ulfric. Scorch621: There is no evidence Alduin has any knowledge of the dragonborn's existence as far as I'm aware, especially not where to find her/him. That is evidenced by Mirmulnir's surprise when he says "Dovahkiin? Nooooo!" upon his death as his soul is absorbed.
  10. Legendary difficulty, sword, light shield, light armor. On legendary, you die like any bandit, so there's really only one thing going for you - you're faster than everyone else and you don't have to follow a navmesh.
  11. When it comes down to it, I sided with the Alik'r for this reason: Both people are lying, I can tell. But there's a major difference - Saadia wants Kematu dead. Kematu wants Saadia captured. Well, I sided with the Alik'r up until I tried to pickpocket him and he didn't like that, so I shot him in the face with an arrow. Then Saadia jumped me, and I shot her in the face with an arrow. Woo
  12. Hi, For some reason, I get a database error when I try to make a new thread in the "Skyrim Spoilers" section in particular. I've tried several times on two different computers. Is there anything I can do to remedy this?
  13. Last night I was starting the Aftand portion of the main quest, looting some stuff off the table at the start of the guts of the dungeon, and noticed Lydia was charging down the hall. I didn't think much of it, and didn't worry too much, because I had given her every health potion I ever came across in the game to keep her from getting killed when she ran in front of a giant or something. Read a book, looted some more stuff, went back up to the first cell to find the khajiit's missing skooma to see if it was there, went, grabbed some food in real life, came back. Lydia was still missing. I went through the dungeon to find her. Every single thing was dead in that thing in Aftand from the start of the dungeon to the mechanism and lift at the end. Even the two warriors were dead. Checked her inventory and she had used all but 3 potions. They should have just made Lydia the dragonborn. You play her housecarl.
  14. Yes. I have a much better understanding about the nature of the rules thanks to this guy.
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