I've been working on my house-mod 'Adrift Sanctuary' for a while now (since august or so) and am feeling quite comfortable working in the construction set by now. Most problems so far I could script my way out of by either using common sense or by looking at other solutions, but right now I'm stuck with an odd bug that doesn't seem to make any sense. I've added a simple lever that, once activated, will play its animation and such and then 'moveto' your character to a mark. I've used such code before in the way more advanced teleportation portal in the same mod, and the problem seems to lie in the destination. The switch teleports you back and forth between basement and first floor. If I try to use it in the basement and I haven't yet been to the first floor since starting the game (so it hasn't been loaded in memory yet), it'll get stuck on the loading screen at 0%(!). If I have been at the first floor it'll simply teleport me instantly. It works fine for loading remote destinations such as Anvil, just not for the house itself (the same applies to teleporting from first floor). Could someone try to load the mod (see link), coc to AdriftBasement and see if the same error happens to them when they try the switch on the wall? Or is this some known issue? Kinda sucks getting stuck on such a minor issue, but I'm a bit of a perfectionist. http://tesnexus.com/downloads/file.php?id=26228 -> Adrift Sanctuary 2_0 Alpha