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Everything posted by justinrpg
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I do not think that I accidentally hit a guard—or at least nobody yelled at me for it. I find it hard to believe that would be it for every single time that I have done the Kvatch quest. I have 20-some different characters. I do not have the Enhanced Economy mod. Emporium Fix, Decorator Assistant, Steer Horse with Mouse, and SPAWN are the only mods that I have other than the ones included with the Game of the Year Edition. Edit: I also forgot to mention that I tried to be super careful during this Kvatch run just to see if that was it or not. I am pretty sure that I did not accidentally hit any guards during this run.
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This happens literally EVERY TIME I get done with the Kvatch quest and where I need to take Martin to Weynon Priory. I make my way there only to find that a guard stops me and calls me a law breaker every time I get done with that quest. I DID NOT kill anyone except the bad guys, I did not steal anything, nor did I break into any property that was not mine but I ALWAYS seem to get this mysterious bounty and infamy points after doing the Kvatch battle. I Googled "bounty after Kvatch" but nothing came up other than people saying that they actually did something, but I NEVER did ANYTHING to get this bounty and infamy points. Is it because I loot the guards after they die from fighting the Daedra at Kvatch? That is the only thing that I can think of.
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Three people were viewing my topic at once and not a single person told me how to fix the issue with the missing NPC. Now seven people have viewed my topic and NOBODY said anything. Why am I being refused help? Why look at my topic if you have no intentions on helping me? The topic title clearly states what the problem is so it is not like they clicked on it finding out that it was something that they could not help in, they KNEW what the problem was based on the topic title.
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I purchased the manor from Velwyn, slept there, read the diary, grabbed the skeletal hand, met velwyn in Imperial City, returned to Anvil, talked to Velwyn and he said that he would go with me to the Manor but Velwyn completely disappeared as soon as he left the Count's Arms Tavern! He is NOWHERE in Anvil, I checked the manor and back at the Count's Arms Tavern and all throughout Anvil! He is NOWHERE to be found! This was NEVER the case all the other times I did this quest! Edit: There is NO quest marker for him either! Only a green arrow at the Count's Arms Tavern when I am outside of it and a red arrow at the door to outside when I am in the tavern! Does anybody know what the problem could be?
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A few times now when I told Oblivion to exit, the game just freezes up indefinitely. I cannot even pull up the task manager with ctrl+alt+del as even though I select "task manager" it does not show as Oblivion is still in full screen. Pressing alt+tab does not cycle through the windows or anything. Oblivion remains on top. The ONLY thing I can do is hold the power button on the laptop to force shut down my computer. I noticed that I was getting lag in the game beforehand, which I should not as I have played Oblivion MANY times before on this laptop and nothing like this ever happened. The only change to the laptop was the OS. I upgraded from Windows 7 to Windows 10 back in August of last year. Oblivion is running on an HP 255 G2 Notebook PC Does anybody know the cause of this?
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Execute multiple commands in the console at once mod?
justinrpg replied to justinrpg's topic in Oblivion's Mod Ideas
And I take it that the .bat file needs to be in the same folder as Oblivion exe? Am I right? -
Whenever I start a new game, once I get to the sewers, I start modding the hell out of my character and adding certain items as I HATE grinding so I just basically max my character out at the beginning then I set a level like 25 or something and go from there. However, doing this with each individual character gets tedious after a while. Is there a mod where I can put the commands that I use frequently into a text file and type in one command referring to the text file and they all do the work for me? I do have the script extender so, that requirement is not an issue.
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also, according to Google, this item here: "DLC06ChainmailGauntletsBullseye" is from the Thieves Den However, according to Wrye Bash, That DLC is 0B but typing in player.additem 0B00BF78 1 always gives the following error message: "Item 0B00BF78 not found for parameter objectID. Compiled script not saved." I even tried using 00 to 0D as the first two characters and nothing Any ideas?
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Issue with Aurelinwae & Frostcrag Spire
justinrpg replied to justinrpg's topic in Oblivion's Mod troubleshooting
Yes I read the book. I would NOT have that part of the quest if I did not. I even opened up the doors in Frostgrag Spire -
Issue with Aurelinwae & Frostcrag Spire
justinrpg replied to justinrpg's topic in Oblivion's Mod troubleshooting
Well I have NOT added any more mods since then and no, there is no conflicts -
The quest says that I can purchase everything that I need for Frostcrag Spire from Aurelinwae at the Mystic Emporium but when I talk to her, she has NOTHING available for Frostcrag Spire! She only has potions, ingredients, and spells but NOTHING for Frostcrag Spire. NOT EVEN the candles. This was NOT a problem the last time I played eight months ago but now she has nothing to offer for Frostcrag Spire. What could be the problem here?
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Wrye Bash lists DLCShiveringIsles.esp as 0D but no matter what Shivering Isles item I try to add starting using 0D as the first two letters, it ALWAYS tells me that it is NOT FOUND According to Wrye Bash, Shivering Islands are 0D And I tried to add these replacing the first 00 with 0D and they all said not found I EVEN tried adding these into my inventory using their respective first two characters NONE of which worked!!! I EVEN tried all three using 03 to 0C and NONE of them worked. And I am NOT typing the letter o, I am typing the number 0 I need a way to show their actual index number because obviously Wrye Bash is feeding me false information! How do I really find the real codes to use?
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I find Umbra pretty attractive. Is there anything I can do to keep Umbra at one of my houses? I just cannot use the same method as the Flame Atronach because being an actual NPC with dialogue, she just leaves and goes back to her fort Vindasel. Is there a console command I can use to keep her in one of my houses like a wife or something? I suppose as long as I do not do the Umbra sword quest, she would remain non-hostile.
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Player.additem and DLC content issue
justinrpg replied to justinrpg's topic in Oblivion's Mod troubleshooting
That's incorrect! I only 14 mods! 10 DLCs + Shivering Isles + SPAWN, Steer Horse with Mouse, Decorator Assistant, and emporium fix. So the only possible prefixes would be 00 - 0E and I tried ALL of them with 001af2 and not a single one worked! I've no clue what this "wrye bash" is you speak of either. -
Oblivion has stopped saving screenshots when I hit Print Scrn! I tried hitting print screen dozens of times when a Flame Atronach was walking around in Rosethorn Hall, and not a single screenshot was saved! I had menus turned off when I saved these screenshots so I turned menus back on and no matter how many times I try to hit print screen, it still does not save any screenshots! It does not even display any message that a screenshot was saved unlike it normally does when you save a screenshot! This tells me that it is NOT working period! Both the Oblivion.ini in my save folder and in the Oblivion program directory have bAllowScreenshot=1 but I still cannot take screenshots! All that comes up on Google is that I need to change it from 0 to 1 but I already did that and I still cannot take screenshots!
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At random times, when I try to use player.additem and input an item code for anything listed in the DLC section of the item ID xls file, I get "Item 06001ab0 not found for parameter ObjectID" If I try various different Object IDs listed in the DLC section of the xls file, the same error occurs. I could try 20 of them and they would all give the same error message. But if I load up the game say a couple days later, some of those object IDs work flawlessly. I know that I am entering them correctly when they fail to work. And besides, it is very unlikely that I would screw up 20 object IDs when I tried 20 of them. I have the Game of the Year Edition from GOG Games and with it, it came with all the DLCs Edit: 06001ab0 just worked for the first time, but when I tried to input player.additem 03008C37 1 it gave me that error message RIGHT AFTER the other one worked! the xls file lists that as Daedric Lava Whiskey but it's not letting me add it Edit 2: here it lists it as "1008C37" and that is NOT working either! Other websites claim it is a Frostcraig Spire item which is a DLC that I definitely do have!
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So that is it? You guys are just going to leave me stranded? Meaning you're leaving this unresolved? What if someone five years from now is searching for answers and all that comes up on Google is this topic and when he looks at it, he will notice that it is an unresolved issue and neither I or him will get any answers. I sent ShadeMe a PM but he neglected to reply! It is as if he does not want to help me either despite the fact that this is HIS mod that is problematic! Can I get some actual help here because leaving this unresolved is not very nice of you :(