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justinrpg

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Everything posted by justinrpg

  1. That will create a problem because I do not want it in every save file
  2. I got it to say 6480 hours but it is still respawning at the default 72 hours :(
  3. Now I am getting errors all over the place when I reloaded "Error in script 01007579 Operator <- failed to evaluate to a valid result File: SPAWN.esp Offset: 0x003E Command: <unknown> Error in script 01007579 An expression failed to evaluate to a valid result File: SPAWN.esp Offset: 0x003E Command: <unknown> Error in script 01007579 ForEach expression failed to return a value Error in script 01000ed4 Invalid array access - expected numeric index, received string File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 Operator [ failed to evaluate to a valid result File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 An expression failed to evaluate to a valid result File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 Invalid array access - expected numeric index, received string File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 Operator [ failed to evaluate to a valid result File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 An expression failed to evaluate to a valid result File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 Invalid array access - expected numeric index, received string File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 Operator [ failed to evaluate to a valid result File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 An expression failed to evaluate to a valid result File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 Invalid array access - expected numeric index, received string File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 Operator [ failed to evaluate to a valid result File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 An expression failed to evaluate to a valid result File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 Invalid array access - expected numeric index, received string File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 Operator [ failed to evaluate to a valid result File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 An expression failed to evaluate to a valid result File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 Invalid array access - expected numeric index, received string File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 Operator [ failed to evaluate to a valid result File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size Error in script 01000ed4 An expression failed to evaluate to a valid result File: SPAWN.esp Offset: 0x0DE0 Command: ar_Size"
  4. It is NOT WORKING with ANY of my houses! I tried Imperial City, Bruma, & Cheydinhal I do see all those listed in the console, it says SPAWN : Cell : 'My Imperial City House' | Time Passed 152 | Respawn Time 1e+007 And it REMOVED the Flame Atronach from My Imerial City House after four days It DID NOT say it reset, Inn of Ill Omen reset, but according to the log Imperial City House did not but it removed the Flame Atronach! Frostcraig Spire has the correct 6480 but I never tested it there.
  5. And that is what I did. I put spawn.esp and spawn.ini in my data folder. I verified that it is active in Oblivion's data files. The horse mod does not work if I do not open Oblivion through the extender but does when I do. That tells me that OBSE is working I set all the player owned variables to 6480 and the Set zzSpawnVarsQ.sPlayerOwnedPVIncrement to 0. And yes, I am talking about the one in Skingrad. I even tried enabling Set zzSpawnVarsQ.sDebug to 1 and it logs a bunch of resets in the console after a few days, I did not see Rosethorn but there were too many of them and I cannot scroll up and it doesn't log the console. I do see two of each save, an .obse and a .ess
  6. Yes, OBSE is working. Steel horse with mouse works and that uses OBSE. The mod is definitely loaded into the data files as well. I clicked the bed on the top floor of Rosethorn Manor to spawn a Flame Atronach. Edit: I tried a second time by sleeping for four days at another place and sure enough, the Flame Atronach is GONE from Rosethorn Manor! This mod is either fake or does NOT work for what I want to do! I need a REAL way to do this because you obviously linked me to a not working mod!
  7. I just found out that SPAWN is NOT WORKING! despite setting it at some significantly high value, the Flame Atronach STILL gets REMOVED after 72 hours NO MATTER what value I set player owned objects at! Why isn't the mod working for me???????
  8. Will setting the spawn time at high value like this cause problems with other things? I was reading the document that was with the SPAWN mod and it said something about harvesting at your own location, setting it at a high value will not greatly increase the duration of which I can harvest plants, will it?
  9. That is just the ID's. I am pretty certain you can do a lot more with the console than add those items. I need ALL the console commands. Like spawning things and toggling god mode and all that. I need a list of all the console commands as well, not just the ones to add things.
  10. Just out of curiosity, why is it if the aggression is 100, you mod it to -99? Why does the aggression need to be at 1 instead of 0? Seems to make more sense for it to be 0. Also if one Flame Atronach's aggression is 100, will they all be 100 if I use the same base ID?
  11. Is the dark minion only there at certain times? I have done Deepscorn Hollow many times and I only have seen him there once. I purchase everything every time but I have only seen him on one save file.
  12. I have a console commands and Base ID's spreadsheet for Oblivion. I was wondering if there is something similar for Morrowind. Is there a spreadsheet on here or anywhere for Morrowind? Google is not giving me any results.
  13. I have noticed that even when choosing to be a female in Oblivion, your player has a male voice. Is there a mod to fix that? I am looking for some kind of mod that changes your voice if you choose to play as a female. I would like my female characters to have a female voice.
  14. Is it safe to store things in the containers in Deepscorn Hollow? I see cupboards, chests, desks, and even an unusual box in Deepscorn Hollow
  15. Is there a limit? I put the max as 9999999. That will not cause problems will it?
  16. I have the GOG version of Oblivion GOTY Edition I have the latest version of the Oblivion Script Extender but it will not launch! I am UNABLE to use ANY mods that require it! I ALWAYS get the following error message when launching the scrip extender "clearing large-address-aware flag (flags offset = 0000011E checksum offset = 00000160) recorrecting exe checksum (00793BDD -> 0073A497) crc = E243684D You have an unknown version of Oblivion. Please check http://obse.silverlock.org to make sure you're using the latest version of OBSE, then send an email to the contact addresses listed in obse_readme.txt if this version is not supported in the latest release. (CRC = E243684D) checksum not found" I checked the website and downloaded the one there but the problem persists!
  17. Is that 72 hours real time or in game time? And what line do I look for in the spawn.ini to change the number of hours for the Flame Atronach?
  18. Please explain that in simpler terms. Why do I need a refID? What is a player owned cell? What does returning to the house do? You did not tell me to do anything once I returned unless I am too late. Can you be sure that she will not leave the house?
  19. If this more belongs in Mod discussion, feel free to move it there. How can I got about making or summoning a Flame Atronach in one of my houses I purchased, and have her stay there permanently (even after I leave) and will not attack me when I am there? Is there a console command or mod that enables me to do this? I do not want to just spawn a Flame Atronach using the console because I am pretty sure it will attack me. I cannot just use a spell because not only is that not permanent, she also follows me where I go. I want her to stay (like if she is my pet or something). Is there any way to do this?
  20. I figured out the problem. It seemed that she was locked in the private quarters of the Mystic Emporium. I unlocked the door to the Mystic Emporium private quarters, exited the Mystic Emporium and then reentered the Mystic Emporium and she was there downstairs.
  21. I was told he was at the Mystic Emporium but he is not!! I waited 24 hours in game time one hour at a time and he is NOT there!! He seems to be locked in the basement of the Mystic Emporium (according to the map marker that is telling me to go there) except the door that leads to him is locked and he is NOT coming out! Googling 'Oblivion Aurelinwae missing' only gives unrelated results which all results were missing the word "missing" and when I told Google to force include "missing", all I got were junk results! There seems to be no information regarding this character being missing!!! I tried unlocking the basement but then the quest marker points me back to the main floor, and then back to the basement, and then back. Repeat repeat repeat etc. What am I doing wrong?
  22. I have never had any issues adding spells to my character in the past. In fact, I add the same 12 spells to every character I ever made. This is the first time I am having any issue doing so! Every time I try to add a spell using "player.addspell a97ac" I always get the following error message in the console: "Script 'SysWindowCompileAndRun', line 1: Expected end of line, Compiled script not saved" I Googled 'Oblivion expected end of line' but only unrelated information showed many of which didn't include 'Oblivion' and forcing it to must include oblivion gave even worse crap. How do I fix?
  23. Not sure if this belongs here or in mod discussion. Feel free to move it if it is in the wrong place. How can I extract the voice files and save them as .wav files? I am particularly looking for the voice files where Uriel Septem says "Atronach" when you choose to be born under the Atronach. Also, M'raaj-Dar voice files would also be nice.
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