Jump to content

balmz

Members
  • Posts

    260
  • Joined

  • Last visited

Posts posted by balmz

  1. a mod might work for daa if it is made compatible or doesn't change major things,

     

    here's some links to help you out

     

    https://wiki.nexusmods.com/index.php/Add_a_New_Class_Tutorial

     

    https://dragonagemodding.wordpress.com/2009/11/11/a-start-creating-a-module-to-give-your-player-an-item/

     

    https://wiki.nexusmods.com/index.php/Jwvanderbeck_Toolset_tutorials

     

    http://www.datoolset.net/wiki/Main_Page

     

    https://discord.gg/ykQmFMw

     

    https://www.nexusmods.com/dragonage/mods/3316?tab=files

     

     

     

     

    for trying to make dao mods in daa, try this
    i tested the method of COPY-PASTEING the entire "block" of information located in the AddIns.xml file that describes the Mod installed.
    First instal the mod normally, try it in-game to see if it works (in origins)
    Second find the AddIns.xml file and locate the entire block that correspond to this MOD, should be the last ones.
    I recomend something simple to edit the file like "notepad"
    COPY the block that starts from:
    </AddInItem UID="lance_ss_divine"...
    and ends with:
    </AddInItem>
    BEWARE not to copy other mods since ALL mods start and end with the line </AddInItem> and also BEWARE that the very LAST line of the AddIns.xml file is different, don't copy it nor change it and DO NOT delete the original block of information since it will stop working in Origins.
    then PASTE below the entire block and JUST change the portion where it says "Single Player" in the very first line with only one of the following lines:
    "DAO_PRC_EP_1"
    "DAO_PRC_GIB"
    "DAO_PRC_STR"
    "DAO_PRC_LEL"
    Each line represents a module, you MUST make a new block per each module you want to include this mod into, the previous lines where meant for:
    "DAO_PRC_EP_1" - Awakening
    "DAO_PRC_GIB" - Golems Amgarrak
    "DAO_PRC_STR" - Withc Hunt
    "DAO_PRC_LEL" - Leliana's Song.
    Finally, BEWARE: when saving the file you MUST save the file using the UTF-8 Encoding, IF not the file will not be recognized by the DAupdater the next time you try to install a new mod, it will give some LOG error.
    I hope this works for you as it did for me, and remember to always make a backup copy of your addins.xml file before making any changes. Good luck.
×
×
  • Create New...