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Zetsuboketti

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About Zetsuboketti

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    United States
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    Skyrim, Steam Backlog...eventually
  • Favourite Game
    Nier, Planescape: Torment, Red Dead Redemption, Mass Effect 1/2

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  1. I did not use to block ads but there was that security issue with some ads causing people to get malware. I vaguely remember a message about switching ad sources but I did not want to take that chance. I'll support through other means though. Its the least I can do for the site.
  2. No clue on the shoes or the glasses, but the rest of the outfit looks like the glass armor from DMRA Stock Armor Skimpy from Edhildil and 2pac4eva7.
  3. The only mod that I can think of that does is Oblivion XP by Sir Fredrick. There is a more recent version currently maintained by AndalayBay called Oblivion XP Update that I have been using for a few weeks without issue.
  4. This apparent misunderstanding has got me thinking about the language policy of these sites. I know that the forums and indeed the main sites themselves are only going to allow posts/mod pages written in English. However, it might be helpful to future and current members who do not have a firm grasp of the English language to display warnings or site usage agreements in other languages.
  5. Looks like this request might have gotten overlooked, hopefully I'm not too late. I don't know of a mod that does this exactly but this Scouter mod displays the remaining health of a target. This is usually one of the first mods I install whenever I revert to/reinstall vanilla Oblivion. There is also this updated version with loads more options called STM Scouter. I haven't tried it yet but if its works as good as the old mod I'll probably switch. Also there is this mod called Scathe that has numbers pertaining to the amount of damage you do floating "out" of your opponents. Did not really like it myself as it was too busy, but did not have any issues with it either.
  6. This is pretty much the only issue I have with OXP as I have moved around the other HUD icons and made them semi-transparent or fade in at specific values [using DarkUId DarN], and the xp bar stands out quite a bit. In any event, thanks for working to improve this mod!
  7. In addition to Herculine's and Lehcar's advice, be aware that if a mod includes voice files then you usually have to rename the folder that the voice files are in to match the merged esp's name. For example, Brotherhood Renewed has a voice folder called "BrotherhoodRenewed.esp". That name would have to be changed to "NameofMergedesps.esp" or none of the files in that folder will appear in game.
  8. On the right side of OBMM's program window, there should be a number of options including "Launch Oblivion", "Settings", "Help", and "Utilities". Click on utilities and select "Archive invalidation". Make sure "BSA redirection" is checked and click the "Update now" button. You should get a popup saying "done" and then...well, you're done. You never have to fuss with archive invalidation again regardless of which mods you decide to install in the future.
  9. Giving your list of mods and your stated inexperience with dealing with mods, I am going to guess that you don't have some form of Archive Invalidation active. If that's the case then you could use Quarn's method or the archive invalidation function of Timeslip's Oblivion mod manager which you should use as it will make installing and removing mods much easier when you eventually decide to add more. You can also use Wyre Bash, but it is a bit more complicated to get the hang of, although the effort does pay off. If you do have some form of archive invalidation and if you are using Windows 7 or Vista and have installed Oblivion into the Programs Files directory, then you may have to reinstall Oblivion (a pain I know) somewhere else like C:Oblivion as both operating systems have security measures in place that make it difficult to add or edit files in the Program Files directory. Please note that you should do this step even if it isn't the cause of your current problems as it will almost certainly cause issues in the future. Lastly, its also possible that you did not install Colourwheel's overhaul correctly and you will have to check and make sure the files are where they should be. edit:changed verb tense
  10. That looks like HGEC. To be more specific, I am pretty sure this is LightGuts or Speedbuster's Muki Muki body. Either way the necessary meshes can be found in BBB Designer Body Spell.
  11. Here's the link to Gecko. Keep in mind that some mods should not be merged with this method as they will not work correctly afterwards. Usually mods with complex scripts or that edit the Tamriel worldspace need to be manually combined or left alone. For example, I used Gecko to combine about 75 armor mods together into 5 separate esps and all of them worked just as they would if they were separate. However, Tona's mod store would not actually show up despite the armors and clothes being available through the console. Regardless of which mods you merge, keep a backup of the esps, make some kind of text document detailing which mods you combined, and include the names of the mods combined into the merged esp's header so you won't be struggling to remember which mods you fused together months down the road.
  12. To add to what Hickory said, the additions to the ini should be at or close to the very bottom of your ini.
  13. @Skoran Exactly what the name implies, that something is "ripped" from another game. The vast majority of the time mods that are made from materials from other games/resources are not allowed on this site since the Nexus could find itself in serious legal trouble if the parties that owned the source of the ripped content ever sought retribution. You are allowed to give someone the name of a ripped mod, but cannot post the link where everyone can see it. Hope that clears things up for you. edit: :ninja: 'd again.
  14. Curse you SavageArtistry! I just spent like 20 minutes trying to remember where I saw those armors, only to find them and to discover that you just posted the link. :wallbash:
  15. It looks like KSTN Stylized Stance. Also, if you are using Wrye Bash, which everybody should, then you can convert pictures from the bmp format to jpg, tif, and png without using a mod.
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