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masoncravens

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Posts posted by masoncravens

  1. Ricardo Milos on paintings is for better "wizard roleplay" ... for sure

    As well as short skirts, leggings, body mods, make up and it's only been couple of days since release. Let users decide how to play a game

    dude, this game features a main character that is 15 years of age. this is not The Witcher series or Skyrim where the main character is an adult, your other posts also show that you want there to be no censorship on nexus, take your degenerate mindset out of here. no one likes the leggings and body mods besides degenerates and you can tell because the comments on those mods ARE LOCKED because people pointed out that they shouldn't be there and they were banned and their comments deleted.

  2. To Force Role-play and Building Towards Being a Powerful Mage, Working Towards Gaining Spells By Leveling Your Character Seems Much Better Than Simply Dumping Gold To Buy A Full Inventory Of Books.

     

    The Request Is A Bit Lengthy, I Apologize, And I Appreciate Any Efforts, Additions, Ideas, And Criticism.

     

    -No Buying Spell Tomes

     

    -All Vendors Are Now Trainers (Up to at least expert)

     

    -College Vendors/Teachers Are The Only Master Teachers In Their Respective Tree.

     

    -Upon Leveling Up, Read Skill Values And Show A List Of Spells Available To That Level (Destruction 0-20 Novice could have access to base concentration spells like flames, frostbite, and shock) and select one out of the list.

     

    -Gaining Perks for advanced Magicâs unlock Apprentice/Adept/Expert/ Spells Choosing

     

    -Master Spells Quests Reward Spell Directly And Not A Tome

     

     

    Additional Wants But Not Essential:

    - Ordinator Compatibly

    - Apocalypse Compatibly

    - Xbox One Version (May be impossible due to possible SKSE requirement)

  3. Pretty simple concept, id like to have a Cryo variant of the standard Laser rifle with all the same type of weapon mods, only changes are that it does cryo damage only and fires a blue beam. id like this mod to be available for xbox one as well.

  4. ahh, i was thinking that since it is a Power Armor unique menu, that you could just take a look at the scripts that are tied into power armor and find out where the little hook is that tells it to use the unique menu, since it does it so seamlessly.

     

    but, i guess it'll have to wait till someone finds it. thanks anyway wolf :p

  5. -Make PipBoy a playable armor, and make it equipale/unequipable for me and followers.

     

     

    *Could be seperate mod*

    -Whether you have the PipBoy equiped or not, i want the UI to always be the Power Armor Pip UI instead of the usual PipBoy menu.

     

    -Avalible for Xbox One.

     

    I haven't gotten a copy of FO4 for PC or the GECK for it either, but having had it for FNV, Skyrim, and FO3, this seems like an easy enough task for anyone to make.

     

    also, Thanks ahead of time to anyone who would take the time to make this :)

  6. masoncravens, on 13 May 2015 - 1:43 PM, said:

    any news on the lantern idea i had that you merged into this post?
    just read up a bit on it and have seen youve done quite a bit of work so no rush just askin :tongue:


    Unfortunately I havn't had time to do anything FO related (or even non FO related gaming) last week or this week :sad: I'v been slammed in RL. But one of the reasons I thought it might go well with the weapons thread is because of the lunchbox (ie bottlecap mine) grips/animations. You could save me some time though. Check it out and let me know if swapping out the lunchbox model with a lantern would look good. See if the animation looks like it would fit.

     

     

     

     

    i tried it and it looks a bit off so moving it around a bit may help and i may actually be able to do it myself so no worry if you dont get to it, if i do it ill post here so if you want my data then u can take it and use it maybe. but whatevs :p

     

    Good luck on what you are up to now tho

  7. there are a few locations in which upon entering range for the Location Discovered text the game freezes, music still plays and my controls are locked

     

     

    this happens at the following locations:

     

    Gun Runners Vendor (with the robot merchant)

    188 Trading post (only when coming from road from vegas)

    Sloan (going north from jean sky diving)

    Hidden Bunker (used in Dead Money beginning)

     

     

    i have no idea what is causing this bug but any help would be appreciated.

  8. there are a few locations in which upon entering range for the Location Discovered text the game freezes, music still plays and my controls are locked

     

     

    this happens at the following locations:

     

    Gun Runners Vendor (with the robot merchant)

    188 Trading post (only when coming from road from vegas)

    Sloan (going north from jean sky diving)

    Hidden Bunker (used in Dead Money beginning)

     

     

    i have no idea what is causing this bug but any help would be appreciated.

    my game is modded so im going to post here and in the mod troubleshooting section

  9. the video looks great and i just reverted my idle/aim/shoot anims for 1handedpistol so ill be looking better with it, im not going to be able to test it for a week since im not going to be home ;-; but the way you have it in the vid looks great, in first person does it look the same as the 1stpersonpistol animations as well?

     

    also if you do the plasma/arc fist as a Power fist (melee) all youd have to do is get the nif segment for the plasma rifle/pistol barrel end (the forkish looking thing) and same with the Arc wealder and then copy the node and data for the Spark/plasma bit on the end of the glove (replacing the barrels) and set the projectile to plasma/laser/shock projectile

     

    same goes for the actual "shooting" ones like the one in the vid, if you aren't into modelling i can mock up a few when i get back home (which is in a week, like i said above) but if u wanna do it go ahead :3

     

    but overall i likes what u have done

  10. So ive come across a few ideas for a couple weapons, they have to do with the Power Fist like weapons.

     

    i wanted to know if someone could make a few guns out of them, like using a Ballistic fist model and making it so u can actually fire bullet out of them.

     

    ive used a weapon called the Industrial Fist that looks like if you use the animation, you hold your arm out, so you could possibly make it so you hold your arm out an fire a barrage of mid to close range bullets like a sub machine gun, maybe a shotgun or a flamer as well.

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