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Koinonos

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Everything posted by Koinonos

  1. Thank you for the update Pickysaurus. Windows 10 v1809 is just around the corner (October 9th) so I will install that cumulative update as the solution to this problem.
  2. Hello Nexus forums, I wish to make you aware of a bug that I have found. If I save a file (say a Fallout 4 mod file) and choose manual download it in the Microsoft Edge browser it will insert %20 into every space (the unicode equivalent of space I think?) into the file. So a file that is named Fallout Example Mod.zip will come out as Fallout%20Example%20Mod.zip when you attempt to save it. I can reproduce this on multiple Windows 10 desktops so it is not an error from a specific machine.This error does not occur if you use Google Chrome as a browser, this is a specific error to do with Nexusmods.comThis error is not specific to a specific file, but will occur downloading *any* file manually off of Nexusmods.com. I have tried random Fallout 4 mods, Skyrim SE mods, and Fallout New Vegas mods and all download links can reproduce this at will using the Microsoft Edge version 1803 browser.This should be an simple fix to implement so that normal spaces will be in the file name when downloading a mod from Nexusmods.com. Here is a example Nexus Mod link that can reproduce this at will: https://www.nexusmods.com/fallout4/mods/35020?tab=files
  3. Hello Everyone, I am seeing an unusual error that FO4Edit throws when attempting to modify multiple Compare Selected records. I have included a screenshot of the regression. Scenario: When I try to bulk modify multiple values in subcategories of an ESP (ex: Weapon damage values of multiple weapons in an .ESP at the same time). This occurs on multiple .ESP's and is reproducible in FO4Edit on both of my computers, so this appears to be specific to FO4Edit and not to a pc missing or corrupted files, etc. Repro Steps:Open FO4Edit in Admin level permissions and allow it to parse your mod list. Select the .ESP you wish to bulk modify values, then Select the records you want to change and right click on them and hit 'compare selected. 'Right click' on the sub-record which you want to change for one of them in the view, and right click on it and hit 'copy to selected records.' FO4Edit will give me an error "TwbStruct.AddIfMissingInternal is not implemented". I can manually modify the values one at a time, but attempting to use the 'copy to selected records' always throws this error. Is this a known issue? Is there a workaround for this? Having to individually modify 300+ entries one at a time when they should be bulk modifiable via the 'copy to selected records' gets pretty tedious. Kind Regards, Koinonos
  4. Yes, the Creator Update broke F4SE which is the primary script engine that almost all Fallout 4 mods use. Until that gets updated you will not be able to play Fallout 4 with any mods that require F4SE. Keep checking F4SE's page at http://f4se.silverlock.org/ daily until they release an updated F4SE to work with Bethesda's latest Creator Update for Fallout 4.
  5. I am getting 20k/sec to 100k/sec on downloads for State of Decay mods from the Northwest of the United States (Seattle region). -------------------------------------------------------------------------------- Proxy detected: none -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Diagnosing http://filedelivery.nexusmods.com/1/3/512MB-1-0-1.rar?ttl=2147483647&setec=792982e520d8eb07494f998a61f777d4 -------------------------------------------------------------------------------- Keep-Alive: timeout=10, max=100 Connection: Keep-Alive X-HW: 1429509074.dop001.se1.t,1429509074.cds002.se1.c Content-Disposition: attachment; filename="512MB-1-0-1.rar" Accept-Ranges: bytes Content-Length: 536870912 Cache-Control: max-age=28483449 Content-Type: application/octet-stream; charset=binary Date: Mon, 20 Apr 2015 05:51:14 GMT ETag: "1413036562" Last-Modified: Sat, 11 Oct 2014 14:09:22 GMT Status Description: OK. -------------------------------------------------------------------------------- Average speed: 87.4 KB/s for 524.7 KB. Total: 524.7 KB. Average speed: 69.9 KB/s for 156.8 KB. Total: 681.5 KB. Average speed: 99.1 KB/s for 385.0 KB. Total: 1.0 MB. Average speed: 86.4 KB/s for 221.0 KB. Total: 1.3 MB. Average speed: 64.6 KB/s for 128.4 KB. Total: 1.4 MB. Average speed: 85.5 KB/s for 319.2 KB. Total: 1.7 MB. Average speed: 62.0 KB/s for 115.6 KB. Total: 1.8 MB. Average speed: 59.9 KB/s for 173.5 KB. Total: 2.0 MB. Average speed: 58.5 KB/s for 171.4 KB. Total: 2.1 MB. Average speed: 59.2 KB/s for 179.6 KB. Total: 2.3 MB. Average speed: 47.5 KB/s for 107.5 KB. Total: 2.4 MB. Average speed: 42.8 KB/s for 114.1 KB. Total: 2.5 MB. Average speed: 59.9 KB/s for 231.3 KB. Total: 2.8 MB. Average speed: 58.5 KB/s for 170.9 KB. Total: 2.9 MB. http://www.speedtest.net/my-result/4302668576
  6. Also true for me as well - I also use ENB just for ENB boost. I run 192 total Skyrim plugins and 4k textures for all world objects and my system is very unstable due to running Skyrim.exe between 2.8 to 2.9GB of the 3GB process memory limit of Skyrim with the 3GB patch. Using ENBoost loads all of those textures into the GPU vram where it belongs and with ENBoost I go from 2.8GB of working set used to 600MB which makes Skyrim stable for *hours* for me. Kind Regards, Koinonos
  7. I am getting the same error with Project Vegas. I have isolated out MMUE, NVEC, and all of my other mods. Project Nevada has it set where if you get hit by a laser weapon it blinds your vision by turning the screen white most of the time. But once in a while my screen goes and stays completely black if a Mr. Gusty fires anywhere on the map, even if it isn't attacking me. I am thinking they merged some EVE code in there, is there a way to modify or disable the screen whiteout/blackout in PNV?
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