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Everything posted by midtek
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Fallout 4 is Action RPG. No matter how compositions are consisted of, the game is built in that specific genre format. One of general consensus is that genres must be within simple categorization for practical use. In that sense, alternatives won't be accepted in the market. That's the point where whole internet discussions go pointless. Fooling around with subgenre tags is fun though. I am also inclined to give it Sandbox; settlements is a part of that.
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Worst crash you ever experienced
midtek replied to RaffTheSweetling's topic in Fallout 4's Discussion
I know what you mean but that's my worst ctd experience. 90% of ctds were from Bethesda games and they were accidental. This peculiar symptom gets me. You know how many times PC have to play around Goodneighbor. Less dramatic but the worst happening to me. I can't even find a solution. -
Worst crash you ever experienced
midtek replied to RaffTheSweetling's topic in Fallout 4's Discussion
I almost have no ctds except in the surrounding areas of Goodneighbor. The areas give me ctds like 1-3 per an hour. Some mod is a culprit but couldn't narrow it even after extensive search with fo4edit. It freaks me out. -
Yeah, Fallout 1 reference doesn't fit in. Likely just a mundane name for high level mutants. I was also confused at the first time when I was editing the level list. I thought Primus must be the strongest given by the name. Probably someone just named it and didn't care enough to arrange by the order.
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Developers usually don't overthink on random naming fluffs. The high chance is just googled. Some bring the idea of easter eggs but Primus doesn't seem to be the case. But who knows. It might be named after the developer's dog. I saw a dog named Sextus once so you never know.
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Wait, you use sawed off shotgun to take down Assaultron Dominator? That sounds seriously lacking the efficiency. It has cloaking. It soak more punches. I can't count how many reloading will be needed to saw-kill that thing. More power in arms seems to be the easiest solution here.
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Nexus Mod Manager focus group needs more help
midtek replied to TheTokenGeek's topic in Site Updates
In response to post #39909305. #39910355, #39912505, #39913875, #39914805, #39915370 are all replies on the same post. Well, so as long as update doesn't cause malfunction, there's no problem about adding new features right? Even if some find it has zero use for them. OP and drscott11 are talking about different things. -
Kind of Sad - a Thank You can go a long ways.
midtek replied to jjb54's topic in Fallout 4's Discussion
That's not how charity works. While "Thanks!" is a true virtue, receiving 'Thanks!' is not a function of donation. Many donors pay in anonymous model for own reasons. And it rarely get rewarded.Modders distribute mods almost like charity, but many answer is "Thanks, you just broke my game!" But they keep doing it anyway. You just said in public you made donation to some people because you felt they are worth the $$. In a way, you are saying in public you think other people are not worth the $$. Plus, you are saying those people were rude didn't show thank to the $$. In the end, you insulted the donation in public so less people will do the $$ and less people will accept the $$.Aftermath, you just spent the $$ for that. People who answer to donors will evenly suffer. It generally causes so much problems than benefits.I guess that's why people prefer donating in anonymous and never reveal themselves at all. BUT interestingly, I am used to hear such dilemma from my people. I always tell them this story: "I know I'm making donation of kids in poverty more than the ma'am livin the next door. How? Because she yells at me how much donation she pay per a month. Does it give her good impression? Hell I know. I just shut up when she does that, and do her favors sometimes so even she didn't get rewarded she gets rewards by me in a way. She never know it. So I will never get rewarded. That's why I enjoy this relationship. If you don't get why, you are not charity material." The last sentence always worked on my people. -
Perhaps Fo4's problem lies in its inbalance of gameplay elements
midtek replied to athiust's topic in Fallout 4's Discussion
It seems whole discussions became ripe enough to think about what the big issue is. Basically, this game meets pseudo-FPS, pseudo-bioware companions, graphic and combats up-to-date, and stuffs which are all carefully selected to appeal to the majority customers in video games market. That alone is good. In development view, Idealistic game is about satisfying 90% casual gamers. Why? Because they are large number, pay same price yet play under 60 hours. No complaint, less issues, happy gaming. Which means Fallout 4 is generally a good game. If you think otherwise, you are the minor. That's cool. The problem might be this. The tendency of including settlements, settlements DLCs, even more sandbox features(like Automatron) and bethesda.net becoming the integral part of the game; which were independent and arbitrary territory of users who took those by their will. It proves one fact that company finally overcame the dilemma and started thinking it as the golden opportunity. It has bigger potentiality of success than itempacks model, but with relatively zero cost using the modders. And the double if not three times effect to consumers, say, high effect of converting casual gamers to their addicts. I am cool with Beth. Beth knows what they do. But there is ambivalent feeling to the person who called this decision. And since Fallout 4 made big success, there are more to come. Hoping the majority is ready to this. Well, I don't know. Seems cool. -
Well, I think that apathy part is true but not sure about idiocy and ignorance. I thought Dark0ne already mentioned about what's going on. The company contacted Nexus to shut down Far Harbor DLC leak as soon as they noticed. And they haven't yet sent the modder single reply about stolen mod; judging by OP's words. You already know why. Far Harbor leak hurts their business. Mod theft doesn't hurt it. It hurt the modder. Not the company. It's modder's problem, not their problem. It's not even you or Nexus's problem but the site owner made 5,100 words for it and seems OP is deeply impressed. I am not sure you can lean on Nexus. It can evolve into one hack of trouble, if I'm right. Perhaps the company is ready for that. I don't know. Will there be an action from the modder? I don't know. The company seems really busy with their Steam and the net thingies at the moment. I think it will be eventually turned into successful model. They didn't start it otherwise so they are busy to make it possible. I just don't know. This thread seems to be getting outdated. I will stop posting in Nexus for a while. Things are getting cold.
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Well, I guess that's another reason why the company is launching the net. Currently pirates have had full access to the mods except recent mods loaded fo4e. By making everything under control via Steam and bethesda.net, it gives them a big middle finger. Not to mention potential benefits from full under control. It seems to be a wise movement as a company. But possible mean intentions can be behind. I don't know. Maybe I became overcautious, but it's one nature of business.
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That can be also a passive action as "nothing" because 1) it doesn't solve ongoing theft problem 2) nor take down existing thefts, 3) do no tangible harm to anyone because no matter certain mods might be counted as precious than others, there will be more modders making more mods anyway. It doesn't work as a threat enough to hurt the infrastructure. Actually, it seems the company already declared their bottom line in CK 1.5.4 update:"uploading mods to Bethesda.net requires Fallout 4 ownership via a Steam-linked Bethesda.net account" It seems to be a bottom line because they won't need to spend much expense on moderation while most attention-whores will stop theft not willing to risk own Steam account. With some mix of actual moderation, it can be potentially effective since pirates will have to make new Steam account and buy Fallout 4 package every time they get banned.
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Haha yeah that might be. Sending such message is also "doing nothing" in a perspective. You may want to bring it in law suit or develop DRM to protect your goods which can be an "action". Or maybe some others.
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Well, that's your problem in their view. I mean, the company is launching it for their benefits. Likely they will equip the net with better proposals, including the promise of better theft management, right before they release next big studio titles. There will be less Nexus-exclusive mods at that point. But still Nexus will be prosperous because (likely) they cannot allow too mature contents like CBBE stuffs. And many modders and users will want to stay in Nexus for own reasons. My point is that it is a part of their business. They aim it to their picture.
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The best solution, which might bethesda.net intended, is to upload your mod on bethesda.net by yourself. And by paid mod method or some others, they will give you incentive for uploading to the net at some point. Eventually they will have more modders for free.
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This mod can be one hack of brutality even in minor setting. I configured it to the minimum change, but still it reproduces fixed high-level groups patrolling the routes. I encountered a gunner group consisted of two sentrybots and high-levels like Commander when I was level 4 with a piperifle. While many threats are minor as I configured, strong groups happen in highroads so you never know which will randomly hit you. To put it short, it can be a game breaker in Survival difficulty. But you can't simply refuse the merit. This mod is massive fun factor.
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The next Fallout will be Double Plus Good.
midtek replied to Deleted4363562User's topic in Fallout 4's Discussion
I think story quality depends on the view you arrange to yourself. You can enjoy french art films and B minus at the same time when you look from different windows. I try to set my view to the exact level of the contents so I don't get suffered by the lack of elements. But yeah, I agree mainstream game stories get easily overrated especially when cinematic scenes are involved. I guess that's another proving point that visual takes the upper hand in the games. -
The next Fallout will be Double Plus Good.
midtek replied to Deleted4363562User's topic in Fallout 4's Discussion
Ok, first, what about my feeling? When guys like zantiy keep talking fun of a game saying it's a garbage and no WORKS WERE INVOLVED which was a work of thousands hours of men in my field? You necessarily have to put humor on it. If you take all those things seriously, you go hospital. At least fans never get criticized by their achievements. Why don't they reveal their jobs so I can simply put words 'hoho, not good at the job because it doesn't meet my appetite'. I will never do it. Because I know how it feel.Please. It is Internet. You don't take things seriously or otherwise it eats yourself up. I really have no offense to you. About the old farts, tartar already linked fine articles about that matter. The traditional belief, or let say a common belief, that fans help the development is not always true. Actually, some companies manipulate such belief to keep customers while providing things like 20+ itempacks which are invented to suck their blood. If you are an unsatisfied fan, stop buying the products. I sincerely recommend that way. Fans influence is much smaller than beta testers during the development. Of course we constantly do research what 'all' customers want. Niche elements which hardcore genre fans tend to offer usually don't go on the list. We just do as what researches say. Plus, saying someone a fan doesn't mean he's always a fan. It seems many fans are the fans of their urge to meet in their game. What kind of fans say they want to see our company go bankrupt because they didn't like few stuffs? I have seen those more than twice but they were still disposing themselves as fans. That's where Angry Bear humor comes in. You must put humor or you go suicide. zanity is actually a good-natured person because I have seen worse. About the story development, I don't know how Beth Studio inside works so I cannot represent them. I will put my experience short. Chief writers are always busy to their necks running three games at once. Other writers, the members keep change like seasons. We make reserve list of which story parts will be cut-off first during the development and whenever more deadline-cuts come. Parts get buried and altered during the complicated development and by constant demands from the outside. More and more the game being materialized, more demands are made to appeal to certain targets. Bigger guys go through hard times listening and repelling investors. You never saw some lists what investors had offered. At least we feel less guilty because we don't sell addictive games to children. When some fans want more addictive games. I won't put all the details. We fight against the odds. Fans do no, or cannot, help us. There are only customers, including all fans and sweet worst enemies, help us by sales and answer surveys and make short appreciations like 'thanks'. Or by sending dramatic stories which fill us up, make us put more proud on work next time. I just went three years of hard time in this field and learnt to be generous to others and their works. While I hope others do the same, but still lets not get mad over things fun intended. It is Internet after all. -
The next Fallout will be Double Plus Good.
midtek replied to Deleted4363562User's topic in Fallout 4's Discussion
Ahh sorry if you felt that way. The only first paragraph was quoting you. I guess it would be better clarifying that I wasn't specifically calling anyone Angry Neckbeard. Even if do so, it is not an insult in this field. Just as how gamers often make a good laugh by joking on developers(like OP made fun of it in no harmful way), we also use that term for good laugh. Angry Neckbear is like a Cute Piglet to us. Perhaps that's only possible because they have zero effect on the business. Maybe it will be also better clarifying my intention. I wanted to offer a different point of view from development part. Modern games can be underwhelming in story development. It will be more. More resources get forced to being used on epic graphic and spectacle thingies. To keep the business, a front war maintaining the majority of customers at the same time recruiting more of them, developers have little choices. I saw some pun about VR in this thread. To provide a view, many companies are actively pioneering that field to survive in the future. I am not Beth but ours is also onto that. Video game industry has grown too small and competitive for the investment we put in. -
The next Fallout will be Double Plus Good.
midtek replied to Deleted4363562User's topic in Fallout 4's Discussion
It's not like 1:1 exchange but the visual has became more winning factor than stories for the majority in the market. It can be Ironic but console is actually helping us buying that time. Graphic is progressing too fast so we need console barrier to fix this. Sometimes it feels like a chicken race. The demand is going only onward while the profit is more or less the same. Angry neckbeards do nothing for us but bashing their own keyboards. Luckily they serve a zero factor to the market. We have ten more customers to deal with. -
I remember that one. This is it. http://fallout.wikia.com/wiki/Vitale_pumphouse
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The next Fallout will be Double Plus Good.
midtek replied to Deleted4363562User's topic in Fallout 4's Discussion
This is peculiarly interesting article. I will bring this to my office and they will buy me beer. I also started as a fandom at early age. Now I am sick of catering so called fandom who are emotionally too attached to the product, focusing on minimal tirivats like a life or death matter while completely neglect the things we have focused and achieved in our latest goods. No matter shrilling or over-compliment. They are terrifying like they don't see themselves in a mirror at all. Casual fans are much better to get mixed with, and provided more opened view more than a time. As time goes by, I am now more willing to do casuals favor than for diehard fans. Back to the topic, yeah I would also make cheap, clear, intuitive and easy stuffs. It appeals to more people which means a better chance of expanding customers. And the truth is - there are more people skip all dialogues and want to go shooting than focusing on minor fluffs to their maximum emotion. -
So you like the atmosphere. Can't argue with that because it's a personal taste.
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If the BOS wins, is the NCR in trouble?
midtek replied to CyrusAmell's topic in Fallout 4's Discussion
Well, I was talking in algorithmic way. Beth's Fallout uses recurring historic theme as tropes. The monarchy ruling Washington D.C, the historical symbol of what, means it triggers the Revolutionary War - not based on speculation but in plot composition. Hierarchically, wastelanders go under control. Big guys have supreme weaponry and the purifier. But most of all, their number is too small to build and maintain the infrastructure. Hierarchically, subjugation is going to be happened to operate the national scale. Which means colonization of Capital Wasteland. Either voluntarily or by force. Not to mention this movement is nothing to do with BoS's original mission. Perfect setting for recent Beth's trend of ideological conflicts from each and every side. Of course there can be different speculations. I was just brainstorming in that style.- 62 replies
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Well, that's shame for them. Really.