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brothershogo

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Everything posted by brothershogo

  1. Put the prototype armor up.... enjoy! http://www.fallout3nexus.com/downloads/file.php?id=5757 http://img260.imageshack.us/img260/2263/brethren.jpg
  2. Its on hold for now. Can't figure out how to add the green fire without changing, the regular flame thrower effect, which would mean that the flamethrower would spit green fire too.
  3. Yea I'll definitely include some "plain" vanilla version of the texture without all the japanese insignia, once I release the final version...
  4. I like the idea of implementing a crazy exoskeleton into the game. Maybe make it stealth, with increased agility, etc. I might have a go at it but I will definitely have to edit the original design to try and fit it in with, at least, the style and "look" of the game. If that's cool...
  5. kamikaze laser sword beta1 is up.... http://www.fallout3nexus.com/downloads/file.php?id=5823 :)
  6. Sorry deleted that file... here's the Beta 2 file.... http://www.fallout3nexus.com/downloads/file.php?id=5757
  7. Yea sorry I didn't literally mean katana... I like that idea. I'll try slimming it down and give it a more traditional katana feel... thanks
  8. Prototype Laser Katana... suggestions are welcome. http://img9.imageshack.us/img9/2919/fallout3200904191917241.jpg http://img404.imageshack.us/img404/301/fallout3200904191917263.jpg http://img8.imageshack.us/img8/2033/fallout3200904191917296.jpg http://img6.imageshack.us/img6/6678/fallout3200904191918579.jpg http://img5.imageshack.us/img5/8904/fallout3200904191919160.jpg
  9. The beta is up... http://www.fallout3nexus.com/downloads/file.php?id=5703 I think everyone knows where the files go. No gloss or bump maps yet. Also the tubes are missing on the pauldrons. But I thought I'd get it out there anyways. Enjoy! hope it works.... :( its my first upload. EDIT: shoot. its also missing the frontal plate... :P
  10. Sorry Final Rendition... I had to remove the thigh plates because it clipped to much with the hands when the character was in an idle stance... I like these pauldrons better. Hopefully I'll have a beta up by tonight! http://img16.imageshack.us/img16/6672/finalrendition.jpg http://img18.imageshack.us/img18/1259/finalrendition2.jpg
  11. Dude thats insane.... o_O I need to get z-brush.
  12. Thanks. I was thinking of crafting a Rising Sun Laser Katana and using the sledgehammer anim so its two handed... Don't know how it will turn out though. EDIT: BTW does anyone know if its possible to transfer the vanilla tesla armor backpack glow effect model, too a weapon model? Also, if you can, could you edit the glow effects model's position? (I'm not talking about glow textures) thanks
  13. Awesome! :thumbsup: Have you used mudbox before? I was thinking of getting either z brush or mudbox. Just was wondering what the major differences are between the two programs... (sorry, off topic) Thanks man
  14. http://img8.imageshack.us/img8/1488/finalmodel.jpg pretty much done... Might change some things later on.
  15. thanks, here are some ingame screens http://img9.imageshack.us/gal.php?g=77906851.jpg Still working on the new pauldrons... I also might ditch the tesla coils entirely. Should I give him a tradtional Katana around his waist for decoration?
  16. http://img8.imageshack.us/img8/754/helmet1z.jpg http://img25.imageshack.us/img25/7505/helmetw.jpg http://img16.imageshack.us/img16/459/helmet33333.jpg http://img23.imageshack.us/img23/8761/helmetfinal.jpg http://img18.imageshack.us/img18/1755/helmetfinal2.jpg pretty much done with the helm... I slightly elongated one part of the helmet(the front plate piece) shown in the last two pictures....
  17. Finished the back of the helmet... Might add something that sticks out of the two unused pipe bases on the back, don't know what yet... http://img411.imageshack.us/img411/885/newhelmeta.jpg http://img2.imageshack.us/img2/4186/newhelmetb.jpg http://img178.imageshack.us/img178/6420/newhelmetc.jpg
  18. Yea those are the eyes.... not literally. just where the camera sockets are... I wanted them to be in a well protected spot. I might make them glow red. Also might add more intricate armored plating around the frontal area of the helmet. I was thinking this could be some kind of japanese prototype stealth power armor.... Select groups of kamikaze soldiers would where this in battle. They were meant to inflitrate deep into enemy lines and cause chaos, like Predator in the movies, ultimately committing suicide by detonating the two mini nukes on their back. :bunny: :banana: 8) Thanks for all the feedback guys. EDIT: PS. Has anyone tried editing the vertibird model and texture? thanks
  19. http://img13.imageshack.us/img13/6761/newhelmet8.jpg Will sketch out some new pauldrons tonight....
  20. Circular dish thingies? You mean on the back of the helmet, the antennas?
  21. http://img524.imageshack.us/img524/7264/newhelmet4.jpghttp://img518.imageshack.us/img518/5484/newhelmet5.jpg Started on the texture... Still doing some modeling on the back of the helmet.
  22. http://img23.imageshack.us/img23/6356/newhelmet2.jpg little update.... I think it needs something.... I'm not sure what. I think it needs more detail somewhere but I don't know where to put it. EDIT: http://img291.imageshack.us/img291/3158/newhelmet3.jpg I might create custom pauldrons too, so it helps the helmet blend in with the aesthetic of the vanilla model...
  23. http://img512.imageshack.us/img512/4892/newhelmet.jpg At least trying to model a completely original helmet for it....
  24. trying to come up with a more japanese looking (less enclave looking) power armor model.... I'm not too good at modeling so I'm trying to just edit the vanilla meshes... http://img213.imageshack.us/img213/6461/proto1.jpg
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