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jackpack

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Everything posted by jackpack

  1. on other thoughts? it looks like you have ben pasteing branches onto that wepon. the wepon branches have what they need to work the wepon!. but i would imagine that if you got something like a container branch & tryed to past that on, then it would more than likely crash as a container branch has within it diffrent stuff??? instead of pasteing a full branch, duplicate the wepon & then copy'n past over the nifstrip datas. that should get you what you want without crashing it ;)
  2. :ohmy: i havent got a clue what that is haha. is that my edit youv been playing with?. try makeing your own by getting a vanilla wepon & adding stuff to it by following the tut. every time you add something, save & test it via preview :)
  3. a static gun rack? look for this in the file section, its brillant :thumbsup: Miaxs_GECK_Manuals_on_3DObjects_v1.1
  4. start again. follow the instructions on the tut i sent you too. 1) make shure every strip in & not out!. 2) make shure you apply the texture to the correct flwer?. practice, save often, & do a preview by clicking on your nif file in meshes to see if everything is ok between saves. ;)
  5. Roborabbit: look hear :thumbsup: http://www.f3underground.com/topic/18-max-...eck-tut-wepons/ Gerald von Riva: some of the stuff is kicking about, but for the main? then all the wepons are part of a mod. call it, haveing a lot of cool "unique" wepons & stuff a bonus to pushing the rating of said mod up a level :D
  6. i done that by swaping a ball eith a tablr & a table with a bed? the results were ermmmmm, pi$h haha.
  7. you obviously never went thru the berth tutorial then?. if your stuck at this then your gona get stuck at a thew other things too?. you should get it & it has a couple of nice tricks in it too :thumbsup:
  8. mhmmm. no offence up it looks stuid? haha you need insparation from somewere. http://images.google.co.uk/images?sourceid...le&resnum=1 this one looks good :D http://www.visitingdc.com/images/alcatraz-prison-picture.jpg
  9. theres a good tut kicking about that tells you everything :) duplicate your mesh & then apply a rigedbody modifier & select strips. then export. then in nifscope. create a new colition?. hear it is. Miaxs_GECK_Manuals_on_3DObjects_v1.1 its in he file section
  10. what happened to the car i sent you? your garage idea was cool. you could take the boatyard back down & turn it into a merchant yard?. have a car warehouse where the ships drop the cars off & then a fish market ect ect. put some fenceing around it & make it inhabited by some dudes. ill send you some stuff to get it off the ground no bother :thumbsup:
  11. do you want that with collision or without :D hehe. ps: iv got them all ;) just need to turn them into nifs, or you can have 3dmax?
  12. hears mine :D http://battlefield.ea.com/battlefield/bf2142/images/screenshots/BF2142NSpcSCRNwwGOLIATH1.jpg anyone want it to make a mod?.
  13. i went thru a couple, but decided on the hunting rifle sounds instead. i tend to usaly only go with the ingame ones. unless is a good wepon iv got. --- ps: the more i look at the 2nd pic, the beter i think it is :D haha :mellow:
  14. http://www.fallout3nexus.com/downloads/images/9295-1-1253588095.JPG http://www.fallout3nexus.com/downloads/images/9295-2-1253588095.JPG http://www.fallout3nexus.com/downloads/file.php?id=9295
  15. good for you. get plenty of coffie in, its gona be looong nights :D haha :)
  16. nice one kopy :thumbsup: i really like it & the scrapyard looks brillant. --- difrent note: can you send me a script that will make something fly!. ie: wasd for "frwd" "bkwrd" "lft & rgt", but i also need something like r & f for up and down movement.
  17. posts, 1600! lol he knows what he talking about haha. he's probable seen the poo that some ppl have been getting when makeing threads. lucky me & rkelly are some of the good guys hear ;)
  18. i think its the same as rigging an armour. you need 3dmax & then you open the human male & skeleton in it & then import your preditor. then you need to add the fallout3 skeleton to the preditor & stuff... its a lot of work!. look for an armour tutorial & then theres a tut for getting creatures ingame in the download section.
  19. i can tell you this! theres ppl who stand in the corner in groups & theres ppl who can walk about themselfs. see if we were all the same, it would be a more fkd up world than it is???...
  20. i actualy prefer it as a missile launcher. reminds me of the one from the commando film. plus it holds 4 missiles in one :D
  21. http://img42.imageshack.us/img42/4504/45399039.jpg
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