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Everything posted by jackpack
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anybody know the dude from cybernetic dawn, his inbox is full. "probably full of ppl wnting to know how to get the mod working haha" = beta's phff
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http://img42.imageshack.us/img42/2487/arnie.jpg http://img178.imageshack.us/img178/8139/14852179.jpg
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ok iv got 2 jobs on the go. preferbly the 1st to phoynix as id trust him not to runaway with the wepons or distrabute them & the 2nd it some texture re-texture of wepons iv got. 1) i want a mod that equits all supermutant or better a supermutant faction, with the gow wepons iv made. "you can see them in my armoury thread" the mod will be merged with my main & wont be released untill full mod release!!!. it go's like this: theres a beamoth & his underlings & thay aint stupid. more like inteligent mutants from fallout2. thay have set up a base in an old wepon factory & one of there main is makeing themself new wepons with the intent of becomeing more indapendant & not seen as freaks by the rest of the wastland & anyone else aswell as setting themselfs apart from the rest of the mutants who just ant to eat ppl. the rest of the story is a wip. ---- iv been in max with a supermutan & an enclave armour. i striped the armour to indavidual objects like shoulder, knee & wrist pads & replaced the car doors & poo on the beamoth to make it look like it has made an armour & it looked ok but i was only messing & theres nothing ingame yet. so whoever or if anyone wants the 1st, there will be work on the mutants to make them look good also. ---- 2) iv got a load of wepons "mostly untextured" & there a couple that are so someone to make them look good would be brillant. hear an example. example. http://img441.imageshack.us/img441/1377/65952961.jpg
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truth is phoynix theres a def stargate eliment to this mod. but it isnt directly a stargate mod?. you wont be joining the sgc but more of stumbiling across the gate by a diffrent faction who know of its existance. there will be travle to a diffrent planet & as i have a supergate there might be travel to more than one planet in a diffrent galaxy :) id love to have you onboard p & sometime in the future badpenny said he might join it once hes got free time & i see that as a massive scoop, the doors always open. so with the new guy, you & call back thats 4 & poss 1 makes 5.... this is going to be 2nd to the fallout 2142 mod "i thinks anyway"....
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there all static so you cant take them. the cubrds underneath will hold the playable models.
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been messing with player home & the guy you get it from's a gun nut :) , not that you wll mind. now to add the rest & were sorted. http://img529.imageshack.us/img529/6610/screenshot101z.png http://img512.imageshack.us/img512/4152/screenshot102p.png http://img210.imageshack.us/img210/502/screenshot103c.png
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every npc & mutant ect are factions. so you go into the factions section & equipt it in there invontory & all will use it as when you see a raider hear & there! its the one faction that spawns them. also theres wepon groups someware that are named "mutentweps" or "raider weps". every npc faction has this in there invontory as a default & when a raider spawns it is asigned a wepon from said group. iv not got round to it yet but if you stick it in one of the groups it will also make said faction have the wepon.
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I just Installed A Mod that I downloaded
jackpack replied to SGTDRE's topic in Fallout 3's Discussion
neaaaa, iv came up wit a better one. im a put "jp" directly onto any meshes like wepons slides so it would descreetly read jp 357 magnum & plaster my textures with jackpack. if someone wants to rip it there gona need to put the work in removeing whatnot from textures & meshes haha :P -
I just Installed A Mod that I downloaded
jackpack replied to SGTDRE's topic in Fallout 3's Discussion
you should pm him & tell him to put a link to yours in the descripton as the origonal model. iv never got it working frm there about 3 downloads. -
I just Installed A Mod that I downloaded
jackpack replied to SGTDRE's topic in Fallout 3's Discussion
i think the only way to get it is by typeing in a code, but i downloaded it a couple of times & could never get it working eather so u aint alone. i eventuly just took the mesh & put it ingame myself. -
http://www.fallout3nexus.com/downloads/images/8987-1-1251974073.jpg http://www.fallout3nexus.com/downloads/file.php?id=8987
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Rational defences... crying out for some mods
jackpack replied to evilhippo's topic in Fallout 3's Discussion
when you arnt doing anything just open the geck & fallow the berth tutorials. do 1 page, save & come back the next day to do the next. youl find that after the 3rd day youl have most of it covered & will be building away. it looks hard at the begining but really simple when you know how. -
ill pay with a 3d snicker bar & a can of dr pepper :D
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ppl might have been put off this because of the gate?, but rest assured that this isnt a stargate mod. think of it as more of a "last action hero mod" you find a ticket that takes you to the movies lol, stargates, vampires, gears of war, ect ect. & as a worker you also get some cool stuff that no-ones else has till the mod comes out!!!
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still no takers :( i thought the advantages of getting your hands on some kewl stuff way before anyone else would be tempting ;) ps still apply at the above link. http://thenexusforums.com/index.php?showtopic=146269
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http://www.fallout3nexus.com/downloads/images/5046-2-1237751707.jpg http://www.fallout3nexus.com/downloads/file.php?id=5046
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theres nothing to instal. you take the parts & attach them to wepons "manualy" :).... thats why theres a tut.
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http://img190.imageshack.us/img190/7769/18112087.jpg http://img7.imageshack.us/img7/3764/37764233.jpg
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anyone thinking off makeing supermutant armour or upgradeing a super mutant with armour. or anyone know how to add stuff to a supermutant. im wondering if it will be easyer than makeing an armour. the way i see it is you should be able to load up a supermutant nif im max & add stuff like shoulderpads & export it & it will work, but thats wishfull thinking haha. so will you load the nif & then need to rig a shoulderpad to the mutant or something?. ---- iv got my gow wepons & want a new lookin mutant to go with them instead of just normal ones. ty
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whoever you want to change then go to npc's in the geck & look for that person & double click them. once the box comes up then go to the invontory section & add or takeaway what you want, hit ok & save :)
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i was thinking it was something like that. ill check it out :thumbsup:
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i mean i can see everything exept a refrance for the flash. how can i position a flash to the end of the barrow if i cant see it?. the projectile string is there but its the refrance in the window i want to see. even if i delate everything & leave the pro node theres nothing in the window to position so id be doing it blindly?. http://img523.imageshack.us/img523/7991/60439109.jpg
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if youv got it in nif format then theres a tutorial in my file hear that tells you how to put it ingame. http://www.fallout3nexus.com/downloads/file.php?id=8770
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look hear in the modders forum :thumbsup: http://thenexusforums.com/index.php?showtopic=148739
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this all your getting for now ;) http://img200.imageshack.us/img200/1223/80787228.jpg http://img185.imageshack.us/img185/9256/16809662.jpg http://img185.imageshack.us/img185/3452/67154880.jpg ---- on a personal note!. id like to thank callahan for the work you put into tha base in the 1st place its bettr than i would have thought off & your more than welcome you back onto this "humungus mod" when you got time :thumbsup: