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jackpack

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Everything posted by jackpack

  1. how would you not?. after you have pasted over the 1st strip over the f3 table. move it into the collition marker. duplicate the strip you pasted & past another part over the duplicate. duplicate that one & past over with a new strip & keep doing it till you have all your table parts in. ppl wont knotice if you have a box collition on the table or just some flat panel colition. aslong as it fits the surface of the table & you can put things on it youl be cool :)
  2. an easy thing to do woud be to take an vanilla fallout3 table. past your table over the fallot3's one. and then use the fallout3's table's colition. simple :)
  3. jeezo, are u still doing this wookie. your commitment is comendable ;) whats the progress :)
  4. This has been bugging me for a while. Hear (verb) To perceive sound by the ear. Here (adverb) in this place; in this spot or locality (opposed to there) what you slabbering about?.
  5. i dont know if you can view this page & it not the best tut but it will set you on the right path. http://www.f3underground.com/topic/228-cre...s-with-blender/
  6. you eather want to learn modeling or puting a wepon you already have into fallout 3. 1st, it depends what 3d program you got or want to get. then look on the programs website & you will get some tutorials that show you all sorts of stuff. once you got that i will send you a link that tells you how to get your wepon ingame :)
  7. bog off he joining the fallout 3 underworlds mod , mod exclusive you know :verymad: haha
  8. brillant. there a lrg scale mod in the works that has a host of new creatures & npc's. if you intrested. 2 heads bettr than one & if you want to show of your creatures in a mod that wll, if anything be bttr than the dlc's then give me a shout hear. http://www.f3underground.com/topic/55-jps-supermod/ ------- all the story is there aswell as locations ect ect... that will give you room to focus on creatures only. think about it :)
  9. start a thread & get the mod as good as you can, then release it. it wil also get you the help you need.
  10. me too. i done a marathn of watching the compleate sgc1 & then atlantis in the space of 2months haha. now moved onto universe but it rubbish sofar. anyway back to modtalk. just so happens that i have everything needed for a stargate mod includeing atlantis buildings, consols, furniture.. all rigged & ready to go ingame. im currantly doing a largescale mod at te moment that isnt directly a stargate mod but dose use some of the assets in a way?. i was thinking of just ditching the sg stuff but if you get a team or you show me that you serious and have something concrete like a story and whatnot, then im give you everything you need to get going ;)
  11. just stumbles upon this. nice, this all very impresive ;)
  12. aye new sounds, i got my pack :) been looking at some mods for ideas & some of them are brillant. there a lot of good stuff kicking about from alex pda to real time setteler. i got my work cut out to bring new stuff hear, but i think i got something ;)
  13. something wrong there?... hmmm, im shure i was going thru a pack of 35 models in an hour haha. but thats after i had obj'd to nif with colli so you might be right.
  14. no bother at all. working away but i now have along with new creatures, cows, pigs ect i got about 30 vehicles all drivable & buildings & new working armour mech types. and alien npcs :D gona take a while but iv done about 4000 models in 3weeks so maby sooner than i think haha.
  15. ahhh, found it :) dont know if the auther is still hear but you know more on this than i do so hear gos. what would i need to do to make a shadow that moves along the ground that looks like its comeing from a helicopter flying above it. if it helps. i can make light do it but not dark?. maby i will get it working by reverseing the light to darkness but im still in the early stages of this... any ideas :)
  16. there already a new york mod with statue of liberty. im shure that with permision or joining forces with the creator you could use and expand it to bigger and better. ps: you got a fight as mine is the biggest mod :P :D
  17. i vote you give it too me as a mod exclusive. on the other hand mine mod is atleast a couple of months away but its the biggest mod that will come out. we also got a team of 5 brillant moders onboard.
  18. im gona give you multi kudos for this. this is the type of thing that i have been trying to get up for ages but no-one was intrested. iv put up 8 tuts sofar by armour isnt my strong point so well done ;)
  19. well if were getting bk to reality why not follow this tut. provideing you got your model exported with col then this will get it into game ;) http://www.f3underground.com/topic/583-con...-with-nifskope/
  20. tis threads killing me arrggg. do you know iv added colition to over 1000 models,,, over and over and over :wacko: haha
  21. what what :D im been busy. sofar i now have over 250 guns with about 40% not yet in this game in any form. im also working on a mod and have rigged over 1000 items from furniture to food and have a we bit it go, but i also got a very good modder onboard with me so expect something spectacular from the two of us. ;)
  22. aint got anything. im thought if you got the p90 there then you could look for a part and do the frnt. the ganz model outa skrees has a round barrow that could be chopped and then retextured and then applyed to the front of the p9o. i think that would fit and look good and not out of place. you need permition from skree for the chop thought.
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