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alpharomeo1

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Everything posted by alpharomeo1

  1. In response to post #75822968. #75827368 is also a reply to the same post. I had to use 'recover password' bcs It did not fixed it the same as in your case,was able to login after 24hrs past from "recovery".
  2. In general, that's called - rig & skin. If she is using 3dmax she can load the skeleton first > reference skinned mesh (hide) > wip mesh > adjust vertices to match skeleton bones or a reference mesh > apply skin wrap to copy weights from ref mesh to wip mesh. There are video tutorials, but the golden rule is to always import skeleton bones firstly.
  3. its out in 2017 http://www.loverslab.com/files/file/4464-dragon-quest-warrior-armor/ http://www.loverslab.com/files/file/4466-dragon-quest-warrior-armor-cbbe-hdt-conversion-version-11/
  4. its just the crape game itself ,like FO4 . I have Msi OC 1060 6g and got 40-60 fps outdoors in them (enb or not).While FCry PRIMAL ultra runs at 70 fps.
  5. http://wiki.nexusmods.com/index.php/Category:Creation_Kit this should help you to understand basics. As Prensa wrote,sound can be adjusted in CK
  6. That is a very hard topic,I experimented in some static animations in Skyrim.The problem i noticed - if you skin effect shader mesh to the head bone, flame animation wont work with "skinned" flag in Shader Flags 1,only on static works.I'm interested in this topic also.
  7. http://www.asot.es/2001/09/skyrim-mods.html HERE
  8. You can use any mic (headset is better) for modding or record voice for the game or mode.If your not a pro for audio engineering dont buy for $30~ $xxx. All you need is audio sequencer software with vst (reverb,EQ and compressor) for mastering and Audacity for record ,clean noise fx. For vocal eq you can look for tutorials on net.You can achive a greate quality for home recording,just need a little experience for tweaking vst. Trust me,im a musician.
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