Jump to content

jonnyetiz

Supporter
  • Posts

    73
  • Joined

  • Last visited

Everything posted by jonnyetiz

  1. Well I need someone to port and sharpen up the Remnants Power armor from NV, as with the Enclave Power armor from Fo3. I guess just port them to the BA2 format, and give them a bit higher resolution.
  2. Okay, We're sort of starting the modeling/writing process, so look forward to more and more reveals!
  3. We got a modeler! We still could use another modeler, some voice actors, and an SFX creator wouldn't hurt. An animator would be helpful, but not really required, for the new power armor frame*
  4. Yeah, I can do pretty much everything aside from SFX/Voices/Models. We will probably, until we get a modeler, just re-texture things from Fallout 3 and New Vegas. We just want it to look really nice, and meet 2015/16s standards.
  5. We really need a modeler to get started, and a few more voice actors wouldn't hurt..
  6. Hey, you may notice I updated the E.N.C.L.A.V.E. part in the features, It did say no spoilers, well here's a spoiler for you: (It's a big spoiler, so you may not want to see it if you will use the mod... YOU HAVE BEEN WARNED!) http://i.imgur.com/ZKOCOEU.png And yes, its HUGE.
  7. Something that would be appreciated is bumping through updates. If you have something new to show off, that would be a perfect time to post again. However, just saying "Bump" doesn't reflect well. Well I really need to be staffed, and I cant get any work without that. I currently have a set of Voice Actors, an Artist, and a Story Writer. I especially need a modeler, and if people are to find this topic, I have to bump it..
  8. Most of the mods for fallout 4 dont work if you download it with nexus at the moment, but its easy. First off, just drag any esp or esm files to the DATA folder in the fallout directory. and BAT files go in the fallout directory, where your game exe is located. If you use any esp/esm files, double check by going to AppData/Local/Fallout4 and open up 'plugins.txt' use the EXACT name of ALL ESP/ESM files you use, just by simply adding it to the file. For example: You download returnoftheenclave.esp and rote.esm. All you do is go into the file, create a new line, and put in: returnoftheenclave.esp rote.esm This should automatically happen when you start the launcher, but in some cases it doesnt. Also check the properties of any downloaded files(s), and if there is a button to 'Unblock' make sure to press it. Hope I was helpful! If there are any problems still, just message me, I'm pretty active on these forums.
  9. Yeah, I started in java, then started teaching myself C languages just from looking at files. I get the basics, and I pretty much should be able to do some good work. I did a few private mods for Fallout NV but those were on my old PC so I dont have them anymore, I did something like this, and it worked out well. Sure, NV is different, but same language. The thing will be to learn the NEW things in the CK. I dont do modelling/texturing so It wouldnt be able to succeed without someone who can do that, and If I get the models, voices, sfx, etc. I can half the time it takes when the CK comes out.
  10. If your in a battle, and outnumbered(At least 5+, but I dont know exactly), and you call in a vertibird, there will be 1 BoS Knight, and normally with a Paladin. I think this may only be after you are a Sentinel, but you can always try. It can be helpful if you're against a bunch of gunners, such as at the enterence of Vault 95, just call in a vertibird, and it should happen. I think it might actually be 1 in 5 flares bring fire support, but I'm not exactly sure...
×
×
  • Create New...