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lithiumfox

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Everything posted by lithiumfox

  1. I'm gonna be honest. I switched to it. Used it for about 5 minutes. Realized it's everything I hate in modern web design and a big reason I never pushed harder into Front End development... Like... it's nice for mobile. The reactive movement is great. Just... I don't see that as useful when you're usually playing on a PC. But changing stuff just for the sake of changing it is... a net negative imo.
  2. In response to post #68268636. ... wah?
  3. In response to post #55344843. #55373403, #55373898, #55376993, #55378678, #55396798, #55413778, #55466973, #55486013, #55493168 are all replies on the same post. I mean the guy working on it is the guy who did MO which let you order install and load order, as well as did a VFS which let you install and uninstall mods with a checkbox without losing any files (as well as a file override system) It was quite good at allowing different load orders of even files themselves. Kinda neat imo.
  4. In response to post #55396883. It's a bit more useful than that. The nice part about MO over NMM was the fact that you could keep mods in their full state and reorder entire Mods and disable specific files (would make it a .mohidden extension), particularly useful for texture/model mods. You could easily test without having files completely deleted or written over. Install a new mod you like but hate the specific texture for a specific item? You could just go into the mod info and disable that file for that mod and a previous file would load. Or could just reorder entire texture mods without reinstalling them Took up a lot more space, sure, but was hella convenient.
  5. In response to post #55257103. #55257298, #55258328, #55258513, #55258928, #55259153, #55259388, #55259853, #55305193, #55330208, #55334878, #55338158, #55338403, #55338453, #55339968, #55342353, #55357393 are all replies on the same post. As I proceed to respond to you on my phone....
  6. Hey guys, I use the Wonder Body body replacer as I find it is less buggy overall and, honestly...... Not gonna talk about that stuff but lets just say having parents in medicine and also having done a lot of art and photography, I find a natural body much less jarring to see. CBBE is fine. However, I enjoy Wonder Body for the technical reasons (mostly that the body uses the same vanilla wrapping as the base game and has dismemberment, plus it doesn't seem to have as many visible seams (or none if you use the default textures)) Anyways, I was curious as to how one could go about converting clothing from CBBE to vanilla, as I wanted to add the GITS outfit for a few reasons (I saw an oxhorn video about putting synth characters in a synth outfit and that actually sounded kinda fun to do) and wanted to use the GITS outfit but with the vanilla body without unsightly seams and arm/hand/feet mismatches. Not entirely sure if it's already pretty well off but... That's what I wanted to do. Any ideas cause I'm entirely new to self-serving mod stuff. Thanks in advanced!
  7. In response to post #43223160. #43223235, #43225810, #43226065, #43226570, #43226580, #43226675, #43226930, #43227145, #43227835, #43229000, #43229600, #43229700, #43231180, #43250055, #43250125, #43252635, #43253770 are all replies on the same post. And I don't mind going through MO for every application. In fact, it's the least pain-in-the-butt system I've had to use for all of that. Keep the VFS.
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