Jump to content

Mekii

Members
  • Posts

    300
  • Joined

  • Last visited

Posts posted by Mekii

  1. XCOM compared to UFO is close to "Ultra kiddy-play" by my standards. Too stripped, too much holding the players hand and the missions are too predictable. In (i.e) an escort mission (goes for the other Council missions as well) you know what you are up against every single time.

    By the Ufo's sizes or the missions difficulty it gets easy to predict how many aliens (or groups of aliens) that will be on the map.

     

    Games such as UFO: Aftermath and UFO: Aftershock (published by 1C) is, in a way, closer to a "Classic-UFO" than what XCOM: Enemy Unknown is said to be. Not entirely spot on though.

     

    The fact that I am so unable to affect what class my soldiers will be may be quite a minus. I dislike that 20 of my 30 soldiers are snipers in my current game.

     

    Still, I do like the fact that you can get special mission by the Council, I do like that you can only do two actions per turn (but I miss the AP still). I like that the player is stuck with 4-6 units per battle (more units would make this game even easier), but on the other hand, I miss to field a large amount of units. Thank gawd for Snipers, to have an actual sniper rifle is something I missed from the first game.

     

    In the end I do however like playing the game, but if I want some serious alien hunting strategy my first pick will be UFO: Enemy Unknown.

  2. I haven't heard of a broken save that would cause this kind of behavior, so for certain I cannot say.

     

    I find it more likely that any animations mod that you may be using requires an update.

     

    I think it's rather not a problem with FNIS, I haven't used this before.

    Note that I said that some mods drops these kinds of files into your folder with or without your knowledge. If these files got touched or not by the version of FNIS you downloaded and installed I cannot tell.

  3. Are any of you two using FNIS? Do you use any animations mod?

    (Some mods that depends on FNIS may drop these kind of files into your data folder.)

     

    If yes: Download and install a newer version of FNIS, if that doesn't work, delete FNIS completely (this includes the mods requiring FNIS). Also, update any animation mod you may have (at least any mod fiddling with animations).

  4. Delete all files in the Data folder except following:

    Skyrim.esm

    Skyrim - Animation.bsa

    Skyrim - Interface.bsa

    Skyrim - Meshes.bsa

    Skyrim - Misc.bsa

    Skyrim - Shaders.bsa

    Skyrim - Sounds.bsa

    Skyrim - Textures.bsa

    Skyrim - Voices.bsa

    Skyrim - VoicesExtra.bsa

     

    -----------------

    Dawnguard

    -----------------

    Dawnguard.esm

    Dawnguard.bsa

    -----------------

    Hearthfires

    -----------------

    Hearthfires.esm

    Hearthfires.bsa

     

    Then you get rid of all mods.

     

    You could keep the Video folder, Interface folder and the Docs folder.

  5. All that I can think of is that you might have gotten a letter/number wrong.

     

    At least if you have checked the item ID from the console while it been in a container/your inventory and of mistake written off from a bad editor ID line.

     

    ---> BAD EDITOR ID (ID)

    <#> - <item name> <item ID> <xxx, xxx.xx%>

    ---> BAD EDITOR ID (ID)

     

    I tend to do such myself sometimes so this is the first thought that came to my mind.

  6. Do you happen to have any FNIS files lying around in your Skyrim data folder?

     

    1.8 is known to conflict with FNIS and one and another mod. So, as I read about DoD:

    -Full Compatibility with the 1.7 update and Dawnguard.

     

    It's fully possible that DoD does break your attack animations and such due to the 1.8 patch.

    Mods that haven't been "adjusted" for 1.8 (animations mods in this case) may also, beside FNIS, cause this to happen.

     

    Solution is to check for an update for the mod, or remove/deactivate the mod. If it still acts up after you have deactivated ityou should delete the mod completely until a update/fix comes around.

  7. If you're into either Halo 4, or virtually any driving game, that's what I normally play, atleast once a week. I'm quite a good car builder, and I always preffer to give my work to someone who'll race it, rather than sell it to someone who'll then sell it on.

     

    I believe I have Halo 4 still lying around somewhere, I shall look for it. As for racing games my only racing game would be Forza 3.

  8. I am looking for new gaming mates to play with. My ordinaries simply just don't have time, the will, the energy, or have sold of their Xbox 360. The games I'm currently playing on my 360 is:

     

    Saints Row the third

    • I got all DLC except the cheat pack.
    • I often play on hardcore.
    • I don't cheat nor do I want to play with cheaters or a-hats.

     

    Resident Evil: Operation Raccoon City

     

    Armored Core V

    • Due to low player base it's hard to find a fun team to play with

     

    Dynasty Warriors: Strikeforce

     

    Fable III

     

    Got any of these, don't mind posting here or send me a PM. :D

     

    Edit: Live Tag; MekC0

  9. Are you using FNIS?

    If yes; if you haven't downloaded and installed the newest version of FNIS you should.

    If that doesn't solve it, try to completely delete FNIS (this may include mods depending on FNIS as well).

     

    Do you use any animation mods?

    If yes; just in case download any newer version of any animation mod you may have (if there is a newer version

    of the mods that is).

     

     

    It's more likely that FNIS is the cause due to patch 1.8, rather than an animation mod. Never hurts to be careful though.

    If you ain't a FNIS user, do check for any FNIS scripts/files in the Skyrim data folder, some mods may add FNIS scripts and such.

  10. FNIS is known to cause trouble since patch 1.8, unless there's a new FNIS update and/or a fix I'd say you should play without FNIS 'til it have gotten adjusted for 1.8.
  11. There's plenty of peoples having issues with their game and mods, no doubt.

     

    Due to patch 1.8 some mods requires updating (by downloading and installing the mods again - some mods might however have no update yet).

    Update your mods (at least any companion, housing, animation mods and such you may have), also post

    your mod list. Helps a lot when rooting the bugs out.

  12. It might actually be FNIS that may be the cause in this case, at least for the crossbow (and perhaps for the gargoyle issue too). As far as I know and seen in the forum and elsewhere, FNIS have caused various of animation bugs with the 1.8 patch. Not sure if they have made a FNIS-Fix yet, but removing FNIS completely have solved various of animations issues.

     

    So, yeah, try remove FNIS and see how it goes.

  13. The battle animation I might say is something to consider. Though in the end I'd prefer battle animations similar to something like Shogun 2 or so.

     

    For armor, you could probably check out the Tera armor mods, they look similar to some

    armors in that video.

     

    In the end I don't find a lot to be in awe of, nor do I feel inspired, sorree. :confused:

×
×
  • Create New...