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bartleby1407

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About bartleby1407

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  1. Oh I beg to disagree. You mean to say, no one who has the talent is doing it and everyone who could want such doesn't have the skill to pull it off. That is what you should have said rather than be so Thalmorish to assume we all think like you do or agree with whatever it is you think things should be. ??? Everything this dude posts is weird (to say the least), don't mind him
  2. I'm interested in that as well, got a bunch of armor and weapon mods i'd like to merge, but don't realy feel confident to do it without screwing it up.
  3. AFT (Amazing Follower Tweaks) allready gives the Idle AI package to all your followers
  4. Just use this and you'll be allright - http://skyrim.nexusmods.com/mods/31685//?
  5. You could use Wrye Bash to ghost the files from the mods that are not enabled
  6. I like these, check the rest of the authors' work http://skyrim.nexusmods.com/mods/36036/? http://skyrim.nexusmods.com/mods/34074/? http://skyrim.nexusmods.com/mods/25832/?
  7. That looks SO awesome, it realy fits the Skyrim aesthetics
  8. Skyrim is obviously a graphical improvement. Skyrim's Dungeons are way better designed than Oblivion's were, and since you spend a great deal of time dungeon crawling, that's kinda of important. I prefer the Skyrim Main quest, cause i hated the oblivion gates, but at the same time i was way more invested in Martin's character than in Ulfric or Tulius But Oblivion's side Quests were way better, or at least the Thieve's guild and the Dark Brotherhood (probably my favorite quest in any RPG), although the Fighter's and the Mage's guild were boring as f$%k, Shivering Isles was awesome. There was more to do than simply go into a Dungeon or fetch this or that. The cities in Oblivion were actual cities, big, full of houses (even if you couldn't actually get into every door), full of people, they had more life. Skyrim is fully voice acted, and i quite like that. The new leveling system gives you a lot more freedom, wich in my opinion the more the better (more freedom in quests would have been great). Both were kinda imcomplete and only truly achieved greatness through mods.
  9. Armor/clothing/weapons Anything by Hothtrooper44 Tribunal Robes Light Elven Armor Elven Archer Armor Bandolier Winter is Coming Jaysus Swords Unique Uniques Companions Vilja Chastity from SGFollowers Hoth Slave pack Riekling Porter Sumojelllybean Follower Revisions Visuals Pure Waters Ultra Realistic World Lighting Lightning during thunder storms Real Rain More Rain More Snow Immersion Interesting NPCs Guild Outposts - Directors cut Books books books School of Knowledge Light up the night Gildergreen Regrown Gameplay AFT Better Magic by sushisquid Run for your lives Better fast travel - carriages and ships
  10. I always play a Nord Male Assassin/thief that kills with a bow (basically a Sniper), that collects books and is specially obsessed with anything Dwemer and Daedric Artifacts (He's sort of an Antiquarian). So, not realy that different from what you're used to. Lately i've been thinking about playing a male Orc,Heavy armor, Mace and Destruction magic, sort of an War Cleric, maybe you could try that.
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