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WastelandGeographic

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Everything posted by WastelandGeographic

  1. When I install certain mods, I expect to be shown some options. (Example: The Running Dead). In most cases, Vortex gives me these options. If it does not, how can I force it to? It only givers me the "enable all" button. Thank you.
  2. I was one of the people cheering for the Creation Club. It's garbage. It is poorly thought out, poorly executed, and some assistant producer needs to be slapped. The project had potential, but what has been offered and the pricing are so ridiculous as to be insulting. This is like EA level of crap on your fan base. I have disappoint.
  3. I have the Structures tab, but not the Barns and Warehouse categories. Do these automatically appear in the menu with the DLC, or do they have triggers that make them appear? edit: nvm, I found em. After I uninstalled Contraptions, saved, and reinstalled, all KINDS of stuff appeared.
  4. Again, Bethesda baffles me. I just built the Food Processor, AutoLoom, and Builder. . With the exception of one of them giving me Lunchboxes, they seem pretty useless. Why even bother including them to clutter up the DLC with? I would have been happy if the clothing one gave me things my settlers actually want, such as fatigues, farm clothes, and coveralls. We don't need 8 colors of dresses. And how hard would it have been to include a couple of interesting new clothing items? Or baseballs? Empty bottles? Yes, I get that the machines that require perks are more useful. I'm just saying these three are clutter. Did anyone find the Food Processor, AutoLoom, and Builder useful? Am I dense and missed something? Todd, please stop assigning DLC projects to the interns.
  5. Bump. this is still the greatest idea in the history of gaming.
  6. Further observations. I have 18 characters cuz that's how I roll. They are all under level 15 except one who is level 55. It's only the level 55 that experiences this high level of settlement attacks.
  7. I have 18 settlements and all have adequate defense. I played for four hours today and have done nothing but respond to settlement attacks. And because I like the NEEDS aspect of survival mode, I have to walk all over the map to respond to attacks. I intended to spend the day confronting the Mechanist, but now I can't do anything but hike and respond to these attacks. is it just me?
  8. PC Win 7 Steam Hi Folks, I have a baffler. About a month ago my F12 screenshot key stopped working. I tried the following: Shut off all modsReinstall game (keeping old data folder)Check that the F12 key is setup in the Steam interfaceChange the shortcut key to "P"Swap out keyboards Nothing has worked. Any ideas?
  9. Title says it all. I would love it if radstorms would reanimate ghouls and other corpses and give them ghoul AI. I also think that each storm should have a chance to bring with it a pack of ghouls with a chance for a glowing one or two. If I was a ghoul and was healed by radiation, I'd follow the storm. Wouldn't you? I think reanimating and possibly spawning new feral ghouls would make radstorms something to truly be concerned about. Right now. they are just decorations. I also think it would be cool if radstorms had a chance to damage generators and anything that needs electricity. Just a chance. Maybe they should give settlers radiation too and you would have to give them radaway or mutant hound chops. Radstorms could turn your purified water into dirty water, too. And make regular monsters and animals legendary. Or scale up 2X. So many things that could be done to make em interesting.
  10. Oh, you guys. Obviouslt the Children of the Atom painstakingly inserted lead into every pencil in the Commonwealth. Why else would they even be there? :dry:
  11. I like playing my Bethesda games with many characters. In order to manage the save files, I remove them from the save folder and then put them back in when I want to play that character. This was always fine with other Beth games. FO4 keeps "helping" by putting them back, probably from Steam. Other than disconnecting myself from the internet or logging out of Steam, has anyone found a way to make it stop? Thank you.
  12. Reading your post, it's clear to me how much of the game I haven't seen. I spend most of my time playing house in the settlements. I'll withhold judgement until I see more. I enjoyed the Constitution crew. Just what I like in a Fallout game.
  13. Yeah, it's sometimes fun to have npcs that need killing over and over again. Dukov was one of them and that sleazebag with the heart-shaped bed in Paradise Falls, can't remember his name. Forget Skyrim's Nazeem, who I've only ever found mildly irritating. FO3 had the biggest collection of hateworthy npcs I've ever encountered. I'm convinced that Dukov is based on Vlatko Andonov. I met Vlatko in the Bethsoft offices many years ago and that's totally him. Vlatko is President of Bethesda now.
  14. For me, this is the thing that is really missing. Whether it was Moira's ridiculous perkiness, Bryan Wilks talking about F**king ants, or Mechanist and Antagonizer fighting in the streets, Fallout 3 was funny with it's own particular flavor of understated zany humor. F4 has none of that. It's just not entertaining that way. And I think that is why this fanboy hates to do it, but I have to call it... flat. It's like a Nukacola that got left out overnight. It's got no fizz.
  15. I moved rang the bell and moved Mama Murphy's chair. Now she stands by it and won't sit down. I even tried moving to again to make sure she could access it. Anyone found a fix?
  16. I've enjoyed using this mod that makes settlers mortal. - http://www.nexusmods.com/fallout4/mods/3483/? I have not actually lost a settler to it yet, but I also haven't been attacked by a suicider lately. The mod does make attacks scarier so that adds thrill. The modder was smart enough to keep provisioners mortal. No fast travel unless to respond to a Settlement attack. My only other rule is that Dogmeat cannot carry things. Waiting for mods that add weight to caps and ammo.
  17. The problem is that they all share a name. Renaming one would rename them all. That would be the hard part to solve.
  18. I know this is hard, but it sure would be cool.
  19. You'll wear it and you'll like it. I was surprised when I gave my settler some new clothing and armor pieces and he did not change clothing. He's now on guard duty in a dirty suit.
  20. Just getting back into Skyrim after a year away. One of the mods I used, probably a needs mod, turned all of my food into having potion-like effects. I don't care for that as the effects are over-powered. Anyone know which one does this? If I can find out which one it is, maybe the author has uninstall instructions that I did not follow. Thank you.
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