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363rdChemicalCompany last won the day on June 30 2024
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About 363rdChemicalCompany

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Fallout 4
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Fallout 2 and Fallout 4
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subaverage is correct as usual. I also like the fireplaces from this mod. Not as fancy as the one in your pic, but more immersive perhaps. Burning ones are in there also. https://www.nexusmods.com/fallout4/mods/1478
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PS: speaking of leaving things "Vanilla" These 2 files will either delte or manager ( postpone to a level of your choosing) the new CC content that the user gets spammed with when starting a new game stepping out of the vault. https://www.nexusmods.com/fallout4/mods/82345 https://www.nexusmods.com/fallout4/mods/82311
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I dont have that level of skill. My male settlers I simply create via cheat menu, which is basically an automated console command (and I run "Better Settlers" which hooks into console command spawned settlers, to buff thier levels) . They are not unqiue coded so I cannot change their looks, but I dont care since they're dudes. My female settlers I get from "Commonwealth Captives" (not unique coded for looks, but most girls "found" like this are attractive), or Settler builder (which makes unique coded setttlers I can use presets to make them hotties) or "spawnable unique settlers" ,( also to apply hottie presets) I also equip the women/girls with various Vtaw and lazman555 outfits. I no longer go crazy and make them all run around half naked in lingerie anymore. That doesnt make sense when they are doing farm work and/or its chilly.etc. But more normal clothes albeit hot ones. The hottest girl in the settlement gets the Clothing Shop. (For those who dont know, in most countries wealthy men, which the Sole Survivor quickly becomes, often buy their favorite girl, a Boutique to own, which, of course, is a dream business for most women) I also use the "Special Zapper" to fine tune settler specials based on who they are (my female settlers get a huge buff , 5 points or more, in charisma/charm if they are hotties, my male settlers get 2 point buff each in strenght, agility, endurance). Doctors get a big buff in Intelligence and a smaller one in perception, traders get same buffs except smaller, but also a charisma buff, specific "anchor" guards with my best equipment (power armor and heavy weapons) get buffed to Courser level for Specials.
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HaHa, how cool is that.
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I dont see any issues as in I dont see mods that are obviosuly dependent on another in wrong order. But I am not a Guru with these things. Seems like a fairly moderate modlist. Have you had problems with it?
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I usually play the Minutemen, but getting Called "General" makes me feel like sucha goodie two shoes. I want to be a bit more edgy. Not evil-raider-boss-murdering-psychopath-edgy, but maybe a bit more feudal Lord type who is mostly benevolent, but likes his Gold and his farmgirls. And my faction could be its own Nation, kinda that the SS builds up in a benevloent way like the minutemen do. But as feudal lord it wont feel so odd if I decide to exact tribute via taking all the bottle caps from the workshop, or have some of my pretty farm girls give me some physical "tribute". In a feudal society those things are 100% normal and many noblemen that history records as good guys and great men, did exactly that But as "General" I feel a bit too much locked into a goodie two shoes role, especially with Preston nagging me. Also this would allow a user, to use the mod that locks out the minuteman questline and still do the settlement aspect in a plausible way. https://www.nexusmods.com/fallout4/mods/85410 Just an idea I hope someone more gifted than me might consider...
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Downgrade Fallout 4 or run the 1.10.984 version?
363rdChemicalCompany replied to Leboa24's topic in Fallout 4's Discussion
Thank you for the kind words. BTW CBBE recently has been updated to .984 but some users still report issues with this updated version. My current load order is SO stable, offers 4 times the vanilla map size, 2-3 times the quests, 3-4 times the NPCs, With female NPCs being much more attractive than in Vanilla, Locations such as Diamond City expanded, made more plausible full of NPCs, Game Armor and weapons updated to make them a bit more realistic w/o turning the place into COD. A complete suite of working AAF mods, so the hotties I rescue will show their gratitude in all ways.. (also a realism mod IMO) So yeah, I am happy with my set-up and see little reason to risk it. Maybe in a couple of years there will be some major .984 mods that would get me to switch but not now. -
Downgrade Fallout 4 or run the 1.10.984 version?
363rdChemicalCompany replied to Leboa24's topic in Fallout 4's Discussion
Depending on my playthrough I run between 280 to 360 mods, Am I still locked on game version .163. And the arguments for that were strong back when I decided to lock it down ( via never updating and setting my .acf file to "read only") But as modders have mostly caught up with .984 the areguments agasint it are, perhaps, not as overwhelming as before. Still some of my mods including some of my main must-haves, only work on .163, so this is where I am right now still. Also the worst feature of .984, spamming the user right on vault exit with all sorts of goofy and terribly unbalanced CC quests that were added for free to the game can now be prevented or managed: Disablement : https://www.nexusmods.com/fallout4/mods/82345 Postponement: https://www.nexusmods.com/fallout4/mods/82311 A couple decent new mods have come out in the .984 BA2 format ( thought there is a conversion app on Nexus, for BA2 files, you can use if you run .163, no guarantees though. I gave it a try once and had issues, but that does not mean you will). I would also check the status of your favorite must-have mods to see if they are unupdated. That could sway you either way. I still prefer .163, but perhaps the case is not as overwhelming anymore, as it still was, say, late last year. -
1. As a general rule yes, they do get affected and buffed by buffing items. It is most buffing items do this. However I have observed exceptions. For example I have not observed the 2 Agility Specials the DC guards are supposed to get from military fatigues when I put them into military fatigues via a mod and/or via console commands. However the buff of 1 strenght and 1 perception from Army fatigues seem to apply. I have 2 mods that let me see NPCs SPECIAL stats and for many but not all buffing items such as clothes or armor I see a SPECIAL buff occurring. 2. Yes 3. I do not know, but I doubt it. 4. They generally do not benefit from mods like that.
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Stuck with folded arms across chest
363rdChemicalCompany replied to XBL1313's topic in Fallout 4's Discussion
I belive there is a console command to reset NPCs, might work on your character but alas I do not recall what it is. Might want to rummage throught he published comnsole command lists.