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Puff3r

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    Puff3r#5254
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    Skyrim

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  1. Closed already? That seems kind of fast. Good luck to all who were able to enter!
  2. Another chance to win? Why, yes, thank you.
  3. Thanks for the update. Cannot wait to get my hands on a copy and give it a run! Keep up the great work Tannin, Kit, and all involved.
  4. I am working on trying to get a mod (http://www.nexusmods.com/skyrim/mods/10067/?) from the original Skyrim to work in SE with a few additional features. I have managed to add the ingredients from the DLC to the mod with no issues. The difficulty I am having is trying to prevent the mod from breaking the ability to be ethereal. As it happens now, when the auto harvest triggers, the character is dropped out of ethereal form. My idea is to check the HasMagicEffect field for ethereal and if it is true prevent harvesting. Scriptname AutoHarvestQuest extends Quest FormList Property floraList Auto Quest Property AutoHarvest Auto Float Property HarvestDistance = 5000.0 Auto Float Property HarvestDistMult = 0.5 Auto MagicEffect Property ethereal Auto Event OnUpdate() Actor plyr = Game.GetPlayer() ; Get Harvest Distance float distMultPerc = plyr.GetActorValuePercentage("alchemy") float distTotal = HarvestDistance * (1 + (HarvestDistMult * distMultPerc)) ObjectReference floraRef = none int loop = 0 If (plyr.HasMagicEffect(ethereal)) loop = 4 EndIf while (loop < 3) floraRef = Game.FindRandomReferenceOfAnyTypeInListFromRef(floraList, plyr, distTotal) floraList.Revert() ;Needed to find the next herb. Otherwise, we keep returning a null ref for some reason. If (floraRef != none) If ((floraRef.GetActorOwner() == none) && (floraRef.GetFactionOwner() == none)) Cell pCell = floraRef.GetParentCell() If ((pCell.GetActorOwner() == none) && (pCell.GetFactionOwner() == none)) floraRef.Activate(plyr) return EndIf EndIf EndIf loop += 1 endWhile endEvent In the CK I have set the Property for ethereal to Ethereal and all other variants of it but always get the same papyrus log output: [05/15/2017 - 03:35:35PM] Error: HasMagicEffect called with invalid Magic Effect stack: [ (00000014)].Actor.HasMagicEffect() - "<native>" Line ? [AutoHarvestQuest (40002851)].AutoHarvestQuest.OnUpdate() - "autoharvestquest.psc" Line 20 [05/15/2017 - 03:35:51PM] VM is freezing... I am new to papyrus and any help would be greatly appreciated
  5. Not sure if you will read this one, Tannin42, but I have been using MO for years. Thank you for all of the work you have done for years for the community for little or no pay at all. I am thrilled to have you joining the Nexus team full time as a paid developer. I look forward to the next version of a mod manager that is provided for the use of the community. Thank you also for the quick feedback you always provided on your repo. I can't wait to see what the future holds. I have posted in the past as TheGreenDragon on your repo. If I can be of any assistance, I will be glad to help.
  6. Thank you for the follow up post. Nice to have information after the fact when so many companies/sites just cover it up.
  7. I wish that were the case, it is not as I have not updated FO4. Still on 1.1.30
  8. Input it in the Command box just below what you have highlighted.
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