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MrDanSG1

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About MrDanSG1

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  • Country
    United Kingdom
  • Currently Playing
    Skyrim
  • Favourite Game
    Mass Effect

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  1. Hey guys, So I designed my own custom quest for my own mod. This may sound a bit silly but for the life of me I can't work out how to make the quest start after you are made Thane of Whiterun. The quest starts with a courier dropping off a note and goes from there. How do I go about making the courier appear after you are made Thane?
  2. Hey guys, so I have a mod which adds a player home into Whiterun which is locked with a custom key. I have worked out a quest which will cause a courier to drop the said key off with a note. Now my question is this, Is there a way for the courier to only drop the key off after a certain point in the game e.g. in my case, being made Thane of Whiterun Thanks in advance!
  3. I use the Merge Plugins xEdit Script a lot. Just make sure you use loot to order the esp's properly before you merge them
  4. Hey guys, Sorry about the n00b question but is it possible to put a load door into an existing wall without it displaying the wall when it opens? The reason I ask is I am attaching a door to a pre existing wall to transport me to a new location. Because of the way the wall is set up it would be difficult to attach an exit piece. Thanks MrDanSG1
  5. That worked perfectly! My mod is finished now :) Thanks a lot!
  6. Hey guys, Looking for a bit of help. I have managed to design my own teleportation spells but I am now struggling to convert them to go on activators instead. I am looking to create my own teleport pads but I am a bit stuck. No matter the different variations I try it will not compile. Any experienced modders about? Here's my working teleport spell script: Scriptname DanielTeleport extends activemagiceffect ObjectReference Property Loc01 Auto Event OnEffectStart(Actor akTarget, Actor akCaster) Utility.Wait(1.5) Game.FadeOutGame(False, True, 2.0, 1.0) Game.GetPlayer().MoveTo(Loc01) Game.EnableFastTravel() Game.FastTravel(Loc01) EndEvent Thanks in advance!
  7. Hey guys, Looking for a bit of help. I have managed to design my own teleportation spells but I am now struggling to convert them to go on activators instead. I am looking to create my own teleport pads but I am a bit stuck. No matter the different variations I try it will not compile. Any experienced modders about? Here's my working teleport spell script: Scriptname DanielTeleport extends activemagiceffect ObjectReference Property Loc01 Auto Event OnEffectStart(Actor akTarget, Actor akCaster) Utility.Wait(1.5) Game.FadeOutGame(False, True, 2.0, 1.0) Game.GetPlayer().MoveTo(Loc01) Game.EnableFastTravel() Game.FastTravel(Loc01) EndEvent Thanks in advance!
  8. Hey guys I could do with a little bit of help. Fairly new to modding so I am learning as I go along. I published my first mod today called Player Home Portals. That one works fine. Now I am trying to convert the teleportation spells into lesser powers so non-magic users can still use the mod. Now the tricky part. I have inserted a book that teaches the said lesser power. Once it is learned the lesser power now appears in the right menu. However, it has also retained the ability to be selected on the left and right hand aswell as being able to be used as a lesser power. I have messed about with it and I am struggling, any help would be much appreciated.
  9. Well my Cloaks issue seems to have resolved itself. I spend days trying to fix it, post it on here then the clipping stops. Thanks for the advice on my load order though :blush:
  10. Hey guys and girls! Taught myself the whole modding process over the last few months, I haven't run into any problems so far. I now have a stable game with plenty of mods on the go so that's a big bonus :laugh: This is my first post aswell. The first major problem I have run into is with the excellent Cloaks of Skyrim mod. I would like to run it with the Winter is Coming mod and have installed the necessary WIC - Cloaks of Skyrim compatability patch. When both mods are active all the Cloaks of Skyrim cloaks are clipping like crazy, shoulders and legs are appearing through the cloaks etc which is destroying the immerison experience... I have tested it properly, I am beginning to wonder if something else is conflicting with it? Just to give you some background, I use Mod Organizer and have cleaned all mods properly. It is a retail copy of Skyrim with Dragonborn DLC bought via Steam. My load order is as follows as recommended by LOOT: Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp Lanterns of Skyrim.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Unofficial High Resolution Patch.esp Auto Unequip Ammo.esp WATER.esp Chesko_LoreBasedLoadingScreens.esp RaceMenu.esp AMatterOfTime.esp Footprints.esp Convinient Horses.esp Ethereal_Elven_Overhaul Hothtrooper44_Armor_Ecksstra.esp Magicka Sabers.esp FasterArrows.esp FasterArrows75.esp Gaurd Dialogue Overhaul.esp FCO - Follower Commentary Overhaul.esp Complete Crafting Overhaul.esp Proper Aiming.esp Smithing Perks Overhaul - Balanced.esp EnhancedLLightsandFX.esp SoS - The Wilds.esp RaceMenuPlugin.esp SoS - Civilisation.esp Dr_Bandolier.esp Atlas Compass Tweaks.esp SoS - The Dungeons.esp Hothtrooper44_ArmorCompilation.esp SkyUI.esp TheChoiceIsYours_Dragonboen.esp Tribunal Masks by Zairaam.esp Tribunal Robes by Zairaam.esp UFO - Dragonborn AddOn.esp WATER DB Waves.esp TheChoiceIsyours.esp Run For Your Lives.esp *******Cloaks.esp************** *******1nivWICClaoks.esp**** **1nivWICSkyCloaksPatch.esp** UFO - Ultimate Follower overhaul.esp Downreach.esp Monsters Reborn.esp SMIM-Merged-All.esp SFO - Dragonborn.esp DF127CaranthirTowerMod.esp Atlas Map Markers.esp Skyrim Flora Overhaul.esp WATER Plants.esp Console Books.esp Matys Knights of the nine armor 2.1.esp Quest Eraser.esp Atlas Dragonborn.esp Levelers Tower.esp (Don't judge haha, purely to help level Destruction) :laugh: Apocolypse - The Spell Package.esp Apocolypse - More Apocolypse.esp NightsWatchArmorLight.esp WarmongerArmory_Vanilla.esp WetandCold.esp Alternate Start - Live Another Life.esp Thanks in advance to whoever can help me out!
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