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malablondi

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Everything posted by malablondi

  1. It's not a survival mod, only Animated Eating Redux. It's default hotkey for eating action is same as in game one for opening journal - J . You can change it in MCM menu to something else.
  2. My PC become invisible during a fight with some draugr(thanks to ice shout,I suppose) in Forgotten Darkhole. Console command dispel all spells didn't work,same for the book added by USSEP to remove unwanted effects.I unpacked Cure.rar,and installed Cure all,SMGEF,and SEFSH. Bat SEFSH fixed the issue.Thank you steve40,kudos to you.
  3. Use task manager,and check what processes are currently running,and how much CPU is used. Disable Game bar,If you haven't done it already(it's causing stutter for steam users),and activate Game mode(in gaming section of Win 10).Check if everything is in order with settings for your graphic card,and that game is set to use this card,not something else.There are tips for tweaking graphic cards all over the net.It's worth checking out. It may be a problem with overheating(on a laptop).I had an issue with it myself about 1.5 year ago.I play on gaming laptop,and I experienced FPS drops from normal level to only 1 FPS every several seconds or so.It was annoying,and it made Oblivion unplayable for me. I brought my PC to repair place,requested full cleaning,replacing thermal paste,updating to latest version of bios plus software,and I bought a cooling pad.It completely fixed the problem.I repeated the cleaning process(with replacement for thermal paste) twice since for maintenance,to make sure everything works fine. There are different kinds of software for monitoring CPU/GPU temperatures.You may have something pre-installed on your system.It won't hurt to try it. Keep your BIOS,and drivers up to date. I find these mods essential for stability: engine bug fixes,stutter remover,ENB boost,quiet feet max,4GB Ram optimization patch.Install them and check,If stutter is gone.
  4. Boss doesn't show,that some of the mods are dirty,and LOOT does. Same goes for compatibility issues between mods.I use WAC,and fake esp combined with MOO,MMM,and Francesco,and I didn't know,that WAC.esm is problematic with my install,until I did a random scan with LOOT,and saw a big warning about compatibility. I've already had a high level character at this point,so I didn't start over. Maybe it's best to use both,or stick to LOOT,hence it's being up to date. There are patches for WAC and FCOM. https://www.nexusmods.com/oblivion/mods/46668 If I can retrieve somehow my load order I will post you working load order for FCOM and WAC. Found it: Thanks for info.I use WAC.esm with a blank esp(only these two,no extra plugins),to give MOO full control over spawns,and armor and weapons from WAC(which are only added to selected npcs,and I'm fine with that) I prefer equipment added by Francesco,and extra plugin for high level stuff,over items from WAC.
  5. Boss doesn't show,that some of the mods are dirty,and LOOT does. Same goes for compatibility issues between mods.I use WAC,and fake esp combined with MOO,MMM,and Francesco,and I didn't know,that WAC.esm is problematic with my install,until I did a random scan with LOOT,and saw a big warning about compatibility. I've already had a high level character at this point,so I didn't start over. Maybe it's best to use both,or stick to LOOT,hence it's being up to date. I just ran BOSS and a html page popped up with information about Bash Tags, uncleaned mods and other stuff. It warned that wac.esm was incompatible with other overhaul mods. You're right about Boss.It shows that WAC is incompatible with other overhauls,indeed.I always wanted to try WAC,and I guess I didn't pay enough attention when I installed it.The only difference with LOOT,is that it shows exactly which overhauls on my list are incompatible,Francesco,and MMM.
  6. Boss doesn't show,that some of the mods are dirty,and LOOT does. Same goes for compatibility issues between mods.I use WAC,and fake esp combined with MOO,MMM,and Francesco,and I didn't know,that WAC.esm is problematic with my install,until I did a random scan with LOOT,and saw a big warning about compatibility. I've already had a high level character at this point,so I didn't start over. Maybe it's best to use both,or stick to LOOT,hence it's being up to date.
  7. Name: Othyan Helvalu Gender: male Race: Dunmer Starsign: mage Class: guardian(all magic schools plus blade) Homes: main one-Hoarfrost castle,plus vanilla Waterfront,Chorrol,Anvil,and Frostcrag Spire Favourite Land: Jerall Mountains with Arboretum retexture mod Best Friend: with all the good factions Worst Enemy: highest rank dremora from MMM(telkyn,ravkyn,solkyn) Combat Preference: magic Combat Style: conjuration with destruction,plus alteration,illusion,mysticism,and alchemy for defense, throwing in some blade as well;restoration for healing,and buffing\healing summoned creatures Greatest Fear: being heavily over encumbered,and surrounded by tough enemies in Oblivion gate Greatest Want: peace in Cyrodill Physique: slender Level: 46 Joined Guilds/Factions:Mages guild,Knights of the nine,Nine divines,Archeology guild,The Order of the Virtuous Blood Enemy Guilds/Factions: daedra,mythic dawn,necromancers,vampires,undead,bandits Childhood: orphan,parents unknown Teenage: adopted and raised by family in Balmora,left Morrowind to seek his fortune after the blight ended Prefered Food: most available Disliked Food: pumpkin Favourite Arrow Type: none,he doesn't need them Favourite Blade Type: long blade,preferably enchanted with fire damage,currently using the sword of the crusader Spells: master level spells,most often used destruction-shock and fire spells,either on touch or on target,plus some strong custom spells Friendly Races: nearly all Neutral Races: High elfs for their stuck up attitude Hostile Races: dremora Favourite City/Town: Chorrol Least Favourite City/Town: Hackdirt,otherwise he doesn't have any Favourite Daedra: Azura Least Favourite Daedra: Mehrunes Dagon Favourite Divine: Julianos Least Favourite Divine: None Main Weakness: frost magic,he doesn't wear anything enchanted with resistance to frost or frost shield Main Strength: the power of magic,variety of spells for every occasion Goal in Life: fame and fortune Why he was sent to jail: framed for crime he didn't commit Picture of my character is added to new eyes for OCO v 2,in user images part.
  8. Agree,I think she looks kinda cute(with OCO v2).Best looking males are Guilbert and Reynald Jemane.
  9. Maskar's Oblivion overhaul adds adventurers,who can become companions.This mod should be last in load order,after bashed patch. Unofficial Oblivion patch should be loaded after all esm files,and before official DLCs. Install Boss for Oblivion,run it,and it will sort everything in the right order.Your mod list is short,but you're using two overhauls,that make lots of changes to the game,so I would recommend you to do a bashed patch as well.It will merge all records from plugins to avoid compatibility issues.It's easy to do,just right click on bashed patch in mods tab in wrye bash,and choose rebuild patch.Have a look at video tutorials to see how it's done.
  10. I always give money to beggars in towns,and I would love to have an option to be able to gift them 10 gold,or more,all at once,instead of going through same option of giving one coin numerous times. I've been using companion share and recruit to give gifts to npcs,but it doesn't have an option to offer gold.
  11. I've posted yesterday about a journal entry required for this quest,but I've just tested it myself on older save,with the quest update required,and I couldn't train with Bralsa Andaren. She kept repeating over and over,that I should go away,as I frighten the animals lol. Her disposition to my PC was 89,so it's not about being disliked,it just wouldn't work. I agree with previous post from pedantic.It looks like the condition for dialogue isn't correctly assigned,but it can as well be a mod conflict.It requires a new vanilla start to check.If there is still a problem,than maybe it's a case for Unofficial Oblivion patch.
  12. I have exactly same problem.I play as Dunmer,and with Rythor's amulet I have 115 percent fire resistance.I used fortify speed potion which boosted it to over 140,yet I can't make it anywhere near the save spot,as I get instantly killed by flames. I normally don't use console commands,but I've just tested toggle god mode,and it doesn't work.My PC has full health,gets killed(with health bar remaining full),and I have to reload save again. Update I found a solution on lostspires site in FAQs.There are two commands to enter to get to further stage of the quest: "player.coc ArcheologyGuildRythorsRoom",and "SetStage ARTheRevelation 115"
  13. I cleaned many mods with tes3cmd,but it's didn't work for Wizard's Islands,and Northern winds,which I want to use in current playthrough. The extra line for batch file didn't work for me,but there are other cleaning tools.I'll check them out. Thank again for your help.
  14. I'm using tes3cmd batch file to clean mods for some time now,and it works fine,but I've recently came across a small issue.After cleaning a mod,I get a cleaned esp,but it's a format esp.tmp,example Wizards Island super patch.esp.tmp Adding it to data files doesn't work.I guess it's because it's format is not being recognized. When I attempt to remove .tmp(rename file)I get a window with warning,that deleting it may cause file to become unstable. I searched on the net,but I couldn't find anything helpful.What shall I do with mods like that? Clean with another tool,or perhaps leave it as it is?
  15. I've always had some reports in warnings.txt,but now it doesn't even show in Morrowind directory. It was indeed BTB Npc Spells Fix,I got rid of it,and I can trade with Arille again. Thank you very much for your help.
  16. I've just started new playtrough,and I'm experiencing freezes in Arille's tradehouse in Seyda Neen.There are two containers near him,one added by Tales of Seyda Neen,and the other vanilla.I disabled both of them,but it didn't help.As soon as I come near Arille game freezes,and I can't do anything,apart from closing the game with Task Manager,or sign out,and sign back in. I used coc Balmora,went to Meldor,and I could trade,and talk to him,with no issues.I didn't check all the other traders though. I cleaned all mods with tes3cmd(before starting a new game),with exception of Darknut's GDR,as it should be left the way it is.I use MWSE,as 3 mods require that,and I don't have any Warnings in Morrowind directory. This is my current mod list(load order): _001_ Morrowind.esm _002_ Tribunal.esm _003_ Bloodmoon.esm _004_ Better Heads.esm _005_ Havish.esm _006_ BT_Whitewolf_2_1.esm _007_ Hilgya the Seamstress.esm _008_ MCA.esm _009_ Ward of Akavir.esm _010_ Clean_The Undead.esm _011_ Yorick's_Tower-1.0.esm _012_ Wyrmhaven.esm _013_ Better Heads Tribunal addon.esm _014_ Better Heads Bloodmoon addon.esm _015_ Morrowind Advanced.esm _016_ GDR_MasterFile.esm _017_ H.E.L.L.U.V.A._Merchant_Containers.esm _018_ Museum of Artifacts Improved Expanded.esp _019_ NX9_Guards_Complete.ESP _020_ MW_Adv_Required.esp _021_ Havish Mini Patch.esp _022_ Magical Missions.ESP _023_ Mournhold Overhaul v2.0 - NPC's.esp _024_ LowerFirstPersonSneak.ESP _025_ Clean_bw_Roadside Cabin.esp _026_ Hilgya cloths npc.ESP _027_ The Merchant Fendus.ESP _028_ The Lamp.esp _029_ AndranoTombRemastered.esp _030_ RR_Danke's_Cephalopod_Armor_Eng.esp _031_ Ancient Foes.esp _032_ Greater Samarys.esp _033_ NX9_Guard_LGTrib_patch.ESP _034_ veg-Velas_Manor-Complete.ESP _035_ BearArmorReplacer.ESP _036_ Additions_Revamped__clean_.esp _037_ abotMoveOrTakeMyPlace.esp _038_ Clean_Clean Slothsiem Lodge.ESP _039_ [Official]Adamantium Armor.esp _040_ [Official]Helm of Tohan.esp _041_ Balance - game settings.esp _042_ Gameplay - Dialogue.esp _043_ BTB - Spells.esp _044_ Creatures.esp _045_ Annastia V3.3.esp _046_ Better Telekinesis.esp _047_ Clean_Clean Kogoruhn Rebalanced 2.0.ESP _048_ Basic Needs v1.06.esp _049_ Sotha Sil Expanded.ESP _050_ EndusalRedone.ESP _051_ TurenyalRedone.ESP _052_ [Official]Area Effect Arrows.esp _053_ [Official]Bitter Coast Sounds.esp _054_ [Official]LeFemm Armor.esp _055_ HELLUVA Balanced Creatures Addon.esp _056_ LGNPC_SeydaNeen.esp _057_ LGNPC_GnaarMok_v1_20.esp _058_ LGNPC_AldVelothi_v1_20.esp _059_ Tel Nechim.esp _060_ LGNPC_MaarGan.esp _061_ LGNPC_HlaOad.esp _062_ LGNPC_Aldruhn_suppl.esp _063_ LGNPC_Pelagiad.esp _064_ LGNPC_TelMora_v1_30.esp _065_ LGNPC_VivecFQ.esp _066_ Less_Generic_Bloodmoon.esp _067_ Westly's Master Headpack X.esp _068_ Less_Generic_Nerevarine.esp _069_ LGNPC_TelUvirith.esp _070_ witchwoodXx.esp _071_ MDP - Ebonheart.ESP _072_ MDP - Maar Gan.ESP _073_ MDP - Hla Oad.esp _074_ MDP - Fort Buckmoth.ESP _075_ Gnisis Bridge.ESP _076_ Kogoruhn Ruins 1.11.ESP _077_ MQE_GarrisonedGhostgate.ESP _078_ MQE_ImperialIntolerance.ESP _079_ PB_SignpostsRetextured.esp _080_ Golems.esp _081_ Ultimate Knight Shop Leveled 1.1.esp _082_ DB_Attack_Mod.esp _083_ Books of Vvardenfell.esp _084_ DBHQ.ESP _085_ Clean_AnAbandonedShackRenovated.ESP _086_ An Issue Of Thrust - Main.ESP _087_ Mournhold Courtiers.ESP _088_ Service Refusal for Corprus Meat.ESP _089_ Uvirith's Legacy_3.51.esp _090_ Oluhan V1.13.esp _091_ The Rise of the Tribe Unmourned.esp _092_ Theurgist.esp _093_ Well.esp _094_ Of Love and Ignorance.esp _095_ Clean_Tales of the Bitter Coast.esp _096_ DagonFel_Well_v2.esp _097_ Clean_TheLostCity_6.2.esp _098_ Vality's Bitter Coast Addon.esp _099_ Yorick's_Tower-1.0-TB_addons.esp _100_ Yorick's_Tower-1.0-quest.esp _101_ THTWG - Harder Version.esp _102_ Clean_Clean Tales of Seyda Neen.esp _103_ Khuul Expanded.esp _104_ A Hermit's Request.esp _105_ ReptileInseparableSiblings.esp _106_ The Neverhalls.esp _107_ Clean_sm_ForgottenHalls.esp _108_ The Doors - Caldera,Walls 1.3.esp _109_ Redaynia Village.esp _110_ Illuminated Order v1.0.esp _111_ UL_3.5_MWSE_Add-on.esp _112_ LGNPC_Khuul_Lt.esp _113_ LGNPC_VivecRedoran_Lt.esp _114_ The Prison Ship Escape High Level V2.esp _115_ Extra Artifacts.esp _116_ Clean_Mournhold Clockmaker 1.0.esp _117_ Illuminated Order v1.0 - Bloodmoon Compatibility Extras.esp _118_ Apostates of Oblivion_2.1.esp _119_ DN-GDRv1.2.esp _120_ Better Bodies.esp _121_ farrp_WeaponCompilationMod_V2.esp _122_ Deepest Chasm1.1.esp _123_ Clean_frostmoth_repaired_v0_31.esp _124_ Hilgya the Seamstress Expansion 1.esp _125_ MCA - Hilgya the Seamstress Addon.esp _126_ NON2.RoadtoMournhold.v1.0.2a.esp _127_ ArmoredRobes_NPC_Compilation.ESP _128_ Kilcunda's Balmora.ESP _129_ Apothecary's Demise.ESP _130_ New Gnaar Mok.ESP _131_ Immersive Seyda Neen.ESP _132_ MasteringMagicka.esp _133_ Racer assortment.esp _134_ Less_Generic_Tribunal.esp _135_ Census and Excise Office Quarters.esp _136_ hw_GreetDistanceReducer.ESP _137_ Vivec_Voice_addon TRIBUNAL.esp _138_ JMK - Ashland Village.esp _139_ SoundSpellSoundEffect.ESP _140_ Strange Grove.esp _141_ BTB NPC Spells Fix.ESP _142_ PB_AStrangePlant.esp _143_ Clean_MW_CultOfTheClouds_v10.esp _144_ BM-Fixes.esp _145_ Clean_Korobal v1.1.esp _146_ HELLUVA Balanced BTB.esp _147_ Alchemy_Balance_V1_LITE.esp _148_ Serabul.esp _149_ Graphic Herbalism.esp _150_ Spriggans and Twiggans.ESP _151_ The Doors - Ald-Ruhn 1.4.esp _152_ R-Zero's Creatorium Part 1 - Waters & Shores.ESP _153_ Clean_The Sable Dragon 1.7.esp _154_ Tel Morgana v1.11.esp _155_ sadrith mora expanded.esp _156_ Vivec Expansion 2.0.esp _157_ Unique Jewelry.ESP _158_ Clean TelUvirith_Underground 1.1.esp _159_ Clean_A_Nobles_Vengeance (2).esp _160_ Clean_TreasureHunt.esp _161_ TreasureHuntII.esp _162_ MA_snowprincetomb_v3.esp _163_ Mashed Lists.esp
  17. I use Morrowind Rebirth,so compatible housing options are limited.I tried one or two that worked with it,but I keep going back to Balmora River House.My characters always have alchemy as major or minor skill,so alchemy sorter is a very welcome addition.Nearly all containers inside house are labeled,so it's easy to keep everything tidy,and most of all,it's located right outside Balmora. Only thing I noticed are missing pillows on the bed,but it's no issue at all.It's only a matter of doing a simple edit in CS.Maybe one day I'll get to it. In vanilla Morrowind I would choose Velas manor in Mournhold.
  18. In response to post #43418885. #46877055, #46935255 are all replies on the same post. Download the mod manually,and unzip the archive.You should have 3 folders,for 3 different versions of the mod,pick just one,and open it.Inside there is a data files folder.Open it,copy the content,and paste it into data files folder in your morrowind directory.
  19. It may or may not be related to bounty.It's a bug in game,maybe it has something to do with an assault count on character, no idea.I had it happen multiple times with no bounties,murders,and so on.Solution is simple,at least for PC users.Open console,click on hostile NPC,type paycrimegold 0 0 If there are multipple hostile NPCs just use it on one,and it should solve the problem.
  20. http://www.nodiatis.com/pub/16.jpg
  21. I've just experienced same bug.I couldn't use enchanter/mine/use tanning rack.I have an adult mod from certain site,that worked fine,and out of the sudden, right before animation,started to freeze my game.I disabled it,and enabled again in MCM menu.After I tried using enchanter,and it was working fine,so I checked out local mine,to do some digging,and it seems,that all works as normal. Maybe for some of you solution will be as simple,as for me.
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