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TehBuddha

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Everything posted by TehBuddha

  1. You might try this mod - http://www.newvegasnexus.com/downloads/file.php?id=35191 Makes companions essential in hardcore mode.
  2. It makes sense in the way that they're using each other, The NCR wants the BoS off their back, and the BoS want to show they're still a powerful force in the region. As its been said, it wont last, and its likely they'll turn on each other.
  3. It actually isnt 'invisible barriers', Its the objects collision mesh. I dont know anything about modeling, But I assume to fix it you'd have to edit the collision boxes in a modeling program.
  4. For voices, you might try this thread - http://www.thenexusforums.com/index.php?/topic/269957-post-here-if-you-need-voice-actors-for-mods-or-if-youd-offer-your-voice/ And Im not sure about why its still crashing, seems kinda strange. Got the latest version?
  5. DK_BulletTime - http://www.newvegasnexus.com/downloads/file.php?id=35823 Has configurable hotkey too.
  6. Im certain they give you true membership if you do their questline right. :rolleyes:
  7. You need to plug in some headphones to your computer if you want the geck to make dialogue. Dont ask why... Heh.
  8. For more weapons, Fook sounds like what you're looking for. Cant personally vouch for it as I havnt tried it, but tonnes of others have. Here's a selective fire mod, but again, I havnt tried it. All of the mods you mentioned are good choices Ive used WMK, Darn UI, and MMM, and if the hundreds of comments arent enough to convince you... Heh. Havnt tried ES Tactics though. Edit - Links didnt work -.- http://www.fookunity.com/forum/index.php - FOOK http://www.fallout3nexus.com/downloads/file.php?id=9204 - Selective Fire
  9. Fallout: Wanderers Edition was made by the same people as PN. Heres a link.
  10. You might want this - http://www.newvegasnexus.com/downloads/file.php?id=36290 It'll save you rooting through every script to find little mistakes every time it doesnt save.
  11. The new screenshots are awesome brad ^^
  12. You wouldnt necessarily have to replace one of the old anims. As far as I know, theres some NVSE commands that let you force a custom animation on an object, much like you can force a custom body type on a character. But that doesnt make it all that easier.
  13. Hm, well. I always need a hand coming up with dialogue. :rolleyes:
  14. Sorry, Ne' progress just now. Busy with bridging week for college. Ill try to get some done at the weekend. What was your offer again? :P
  15. Didnt know Paint.net supported .dds files :rolleyes: Regardless, GIMP is a better choice ~ Link
  16. "On closer inspection, you notice its fission battery has been shot, and part of its circuitry has been disconnected". Its why the bullet holes are on his texture. Jackals got a lucky shot or two, Skynet finished them off and went to the shelter of the canyon, but his auxiliary power ran out before he could make the repairs. An AI Overseer sounds like an experiment Vault-Tec would do. Not sure how to tie it in though.
  17. Well, Im making skynet dead at the bottom of rescent canyon, as you know. Im not putting him in a vault, nor am I just going to make one unless his quest-line requires it. Its all fine saying there should be a vault, but reasoning of why it was there, and what Skynet was doing at the time would be better. If I made a skynet vault, I'd have to make sure it doesnt feel like it was put there just for Skynet, It'd have to have its own story. As for circular saws, Good idea, but Just about impossible for me to do Im afraid -.- Robobains already have their Sonar attack Drake :P
  18. No, But I tend to use "iButton" as the gecks a little iffy about using a regular "Button". :thumbsup:
  19. If you want. You dont have to though. You should have some "bess's bells" in your inventory. Use those instead of bess if you like. Still have to talk to her first though.
  20. Head over to the Mojave outpost, Shes in the Brahmin Pen opposite the main building. Just activate her, like you would when talking to an NPC.
  21. I think I searched for "Show Weapons" or something. No mods, just lots of threads.
  22. Not too sure that would look right Injek. And Im back to where I was previously now, with the repair script. He's in crescent canyon now, instead of the testinghall. Ill work on the Follower scripts tomorrow.
  23. This has been discussed to death. Sorry, I couldnt resist. Theres still plenty more threads about it. Read through them and see whats going on with it. :rolleyes:
  24. *sigh*, Wish I never traded this in, great game. I second this request :P
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