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AndalayBay

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  1. It's not Enhanced Economy. Try uninstalling Ascension. I think you'll find the bug goes away.
  2. I've never had an issue with that quest, so I'd say there's something else in your load order causing trouble. When mods have errors or crash, you won't see messages for the mod in question. It's usually mods later in the load order that will post error messages because the bad mod has stopped everything else from running properly.
  3. I don't think IPS even has an option for down-voting. I guess you can add more reactions and have some of them be negative. You wouldn't know from just using the reaction though.
  4. Yeah they need a new home. Here's the announcement thread. Perhaps Nexus could create a sub-forum for them.
  5. And don't forget to check the vertex colours. I don't know where you define them in Blender or 3DS Max, but you can edit them in Nifskope if needed.
  6. He might have copied it from IPS' site. That sounds like their marketing spiel.
  7. I have found IrfanView to be very handy to get information on image files. Open the DDS file and type "i" for information and it will give you the image properties. Specifically it will tell you which compression was used (DXT level).
  8. You can tweak the UV map with Nifskope. Search for "UV Mapping in Nifskope" and you'll find several tutorials. Lady Nerevar has one on TES Aliance, but all the images are missing which makes it harder to follow, but her process is quite simple. Another thing to check is the vertex colouring.
  9. Oblivion definitely doesn't handle floats very well. I've seen some instances where vanilla values result in NAN (not a number) in the tools we have for editing. It would appear that the data types were doubles in the original Gamebyro engine but are only floats in the CS. You'll see this a lot if you start looking at the heights in the region editor. Armour rating is a decimal number in the CS, but is actually stored as a short.
  10. I've never heard of it and I've sneaked attacked and one-shot killed many. Mods that add extra combat moves or fancy spells have to kill enemies via scripting and they usually don't take all the factors into account. I get complaints all the time because players don't get credit for the kills and therefore don't get experience points when using Oblivion XP, so I'm quite familiar with the game mechanics in this regard.
  11. Plus the fact that the mods needed to create characters like that may not be available for Oblivion. You certainly wouldn't get that horrid Skyrim look. Post your SKYRIM characters in the SKYRIM forums! This is for Oblivion.
  12. People, this thread is for Oblivion characters!
  13. Well one of your problems will be that you installed Oblivion to Program Files. Mods need to write to the installation directory and Windows will prevent that, so you need to install Oblivion somewhere else.
  14. I can't help with Blender, but the latest Nifskope is here. I have found that Dev 10 works well for Oblivion and it remembers your screen positioning. I would try the latest Blender. Blender did a major rewrite at one point that made it easier to use, but there were a lot of modders who knew the old version and didn't want to upgrade, so a lot of tutorials still reference the old version.
  15. Yeah but checking out the ban topics is amusing at times.
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