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Posts
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Everything posted by McMutton
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Finished, I think. Can I get a volunteer to do a quick test to see if everything's working right?
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M.O.E. Main Quest Delayer Help
McMutton replied to LoneEagle's topic in Oblivion's Classic Discussion
What if you used the 'player.setstage' code to set it to the next stage? -
Thanks for the kind words, friends. CyborgSnowman: Yes. Yes I can. *does* Uerba: It should be up later today. For the poses, I used this mod: http://tesnexus.com/downloads/file.php?id=30841
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Divine Crusader - Upper Arms
McMutton replied to Timberwolftrass2005's topic in Oblivion's Mod Ideas
Technically, I think the area you speak of would be covered by the pauldrons, so it'd be an extension of them. -
I start with a flat color and paint the detail with mah tablet. Although... Is that what you were asking about?
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Now with 100% more shoulder cape. http://i93.photobucket.com/albums/l43/Marshal_banana/Oblivion2010-08-0819-58-22-22.png http://i93.photobucket.com/albums/l43/Marshal_banana/Oblivion2010-08-0819-58-26-88.png
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Hoarfrost Castle is a good one. You have to work for everything, but that makes it that much more satisfying. http://tesnexus.com/downloads/file.php?id=14714
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Oddly enough, I was thinking of the exact same thing yesterday. It'd be pretty awesome.
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Just need to fix a couple of clipping and texture issues, and then it'll be done! http://i93.photobucket.com/albums/l43/Marshal_banana/Oblivion2010-08-0813-24-30-21.png http://i93.photobucket.com/albums/l43/Marshal_banana/Oblivion2010-08-0813-24-56-20.png
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I'm pretty sure that it'd be fine as long as you don't turn a profit from it. I, for one, would love seeing something like this.
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Problems. Since some objects are exactly the same, I figured I could do all of the smoothing groups, UVing, and such on one side, and mirror the matching pieces over. But because the Fates seem to despise me and never let anything work correctly EVER, this is the result of the mirrored objects: http://i93.photobucket.com/albums/l43/Marshal_banana/shadeprob.png As you can see, some of them are completely flat. These are the ones that were mirrored. Now, the problem can be fixed by using the Mirror in the modifyer list, but the mirror plane on that one is completely horrid and the resulting object is incorrectly rotated and shaped, which is undesirable. Any other ways of mirroring the objects? And as soon as I post this, I find the solution. =_=
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Looks a bit similar. There's a bit of Ike in there as well. Pretty much done with the texture. Maybe I'll apply a few overlays to give it some texture (Cloth, leather, metal, etc.). Opinions? http://i93.photobucket.com/albums/l43/Marshal_banana/swordsmanarmour3.png
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Applied the base colors: http://i93.photobucket.com/albums/l43/Marshal_banana/swordsmanarmour2.png Those gray armour pieces and belts are gonna have the UV's of the textured ones copied to them later.
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You could have the monster disappear and reappear at certain points, like it's kinda outrunning the player who's only catching glimpses of it.
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most hated charactors
McMutton replied to kvatchgotscrewed82397's topic in Oblivion's Classic Discussion
That Khajiit in the Dark Brotherhood Cheydinhal place that sells you stuff. Jerk. I like to get that Smokin' Sick Style mod so I can punch him and others that I dislike across rooms with impunity. -
Moving on, a lightly-armoured outfit heavily (Heavily) based on this guy: http://i93.photobucket.com/albums/l43/Marshal_banana/Ysguy.jpg A couple layers to this. First, there's this outfit here: http://i93.photobucket.com/albums/l43/Marshal_banana/swordsmanunarmour.png And there are a couple of armour pieces that fit over it: http://i93.photobucket.com/albums/l43/Marshal_banana/swordsmanarmour.png Now that I'm familiar with the process, and have a stylus, this one should be done a bit faster.
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Male Clothing - Fancy Outfit WIP
McMutton replied to McMutton's topic in Oblivion's Classic Discussion
Yay, http://tesnexus.com/downloads/file.php?id=33605 -
Male Clothing - Fancy Outfit WIP
McMutton replied to McMutton's topic in Oblivion's Classic Discussion
Aaaaaand we're done! I just need to make some icons and pack it up. Any guidelines to observe before I submit it? http://i93.photobucket.com/albums/l43/Marshal_banana/Oblivion2010-08-0517-36-41-14.png http://i93.photobucket.com/albums/l43/Marshal_banana/Oblivion2010-08-0517-36-46-78.png http://i93.photobucket.com/albums/l43/Marshal_banana/Oblivion2010-08-0517-37-12-41.png http://i93.photobucket.com/albums/l43/Marshal_banana/Oblivion2010-08-0517-37-15-54.png http://i93.photobucket.com/albums/l43/Marshal_banana/Oblivion2010-08-0517-37-28-77.png http://i93.photobucket.com/albums/l43/Marshal_banana/Oblivion2010-08-0517-37-36-16.png -
Another odd thing happened while I was in Aleswell. I was in that inn there, and this piece of meat suddenly falls from the ceiling. It appeared to actually be a container with the name "Secret, no lookie". Odd, that. Also in Aleswell, or more like 'Aleswell', I had used the console command "COC Aleswell". Instead of bringing me to the place, I ended up in its dummy cell. Inside, there was total darkness, a giant statue, some barrels containing these Node items, a zombie labeled "trash can", and an invisible Imperial. The thing that stood out the most was this large bear trap called "Alzor's Merciless Maw". I've no idea what it's for, but it's freakin' awesome and I'm keeping it.
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How would I invert a mesh, nif file
McMutton replied to Valkyrie's topic in Oblivion's Classic Discussion
I'm pretty sure you would have to mirror it in a 3d program. -
I found this in the comments: "And about the clothes / hairstyle on screenshot... Those are for personal use so it isn't downloadable ;) Well... but as I've written on the description, I 'might' update the hairstyles in the future :D However, Nero and Dante Constumes won't be updated." Quite a shame.
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There's MALEVOLENT: http://tesnexus.com/downloads/file.php?id=17781 It's has multiple paths to take, one of them being Evil.
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Male Clothing - Fancy Outfit WIP
McMutton replied to McMutton's topic in Oblivion's Classic Discussion
I have a specular map made already, so I just need to paste it onto the normal's alpha channel? How would I do that with GIMP? -
Male Clothing - Fancy Outfit WIP
McMutton replied to McMutton's topic in Oblivion's Classic Discussion
Thanks, Road. I'll try some of those when I remember. I received my new stylus in the mail today, so I'm back in action. I've mostly finished the textures and such, but now I'm having a problem with the entire get-up looking like it's made of really shiny leather/latex http://i93.photobucket.com/albums/l43/Marshal_banana/Oblivion2010-08-0401-51-03-16.png http://i93.photobucket.com/albums/l43/Marshal_banana/Oblivion2010-08-0401-50-57-13.png Is it the normal map, you think? Maybe some data in NIFSkope? Also, the smoothing groups don't seem to be working anymore, despite them being active in Gmax. -
Would it be possible to script a mod wherein certain music plays depending on the level of the opponent you face? Like, using IsInCombat and GetLevel in conjunction with subfolders in the main Music folder, or tags in the filename?