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Malcom86

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About Malcom86

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    Skyrim !!
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    Skyrim !!

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  1. http://www.nexusmods.com/skyrim/mods/18045/? I highly reccommend you to use it with UFO (http://www.nexusmods.com/skyrim/mods/14037/?), as it's the best configuration IMHO for followers^^ :thumbsup:
  2. Bumping because this discussion is really interesting...I looking for such a mod too.
  3. If a tree falls in a forest and no one is around to hear it, does it make a sound ?
  4. Stop right there, you criminal scum !!!
  5. I think there will be free releases with updates...the most interesting answers for me will be how will the civil war finish and how it will be reminded in TES VI (as it's just up to the players choice who won the civil war), and what about the Thalmor ? I'll look forward for TES VI, as I'm not a big fan of the Fallout series.
  6. Good 3th season to everyone !!!
  7. I used to be a lonely adventurer, than I found followers very funny^^ I started to use Ultimate Follower Overhaul to do it at the best, and I really appreciated all the new options this mod gives. But it lacks of one last thing: the possibility to spar with the companion to train. I found this: http://skyrim.nexusmods.com/mods/23241, but this mod needs some improvements indeed !! It would be great to make it UFO compatible, naturally...anyone who can help ? Anyone working on something similar ?
  8. That's a great idea !!! I remember someone did something like this for Oblivion (it was an uncomplete work, anyway). It would be amazing to have it on Skyrim !!!!! Supporting this mod ;)
  9. This is a common bug using custom hair on NPC...perhaps it will work also for you. You need to export facegen data to resolve it.
  10. Looks like doesn't work to fix it with the CK: I can remove update.esm, but still have CTD after the error. I'll try with TESVSnip...hoping the problem is the update.esm localization...
  11. I'm trying to traslate a mod for my own (doing some modification as I like...I often do so !), but when I try to open it with the CK an error occurs and I have CTD. It's not the first time it happens: I had the same problem with every mod using update.esm as requirement. I have the latest version of Skyrim, so I'm pretty sure it's not that. Anyway, my question is: there's any way to delete a requirements for a mod ? For example, the one I'm trying to modify (Riverwood Castle: http://skyrim.nexusmods.com/mods/26835). I just don't want the CK to load the update.esm, as I'm enough sure it's the problem (my opinion is because of the localization...) !! Btw, this is the error occurring: Assert File: C:\_Skyrim\Code\TESV\TES Shared\misc\BSGLocalizedString.cpp Line:2860 LOCALIZATION: Error opening or reading strings file. Thanks for help in advance !!
  12. Thanks both, I appreciated and given kudos. Just to let you know, my final decision is I'll look for the Geforce 660. If i can't find it at a reasonable cost (to me), I'll take the 650. I really like what I read on benchmarks, tom's hardware reviews and other stuffs about these video cards. Both cards. Really thank you !!
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