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Simpson3k

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Everything posted by Simpson3k

  1. only a guess..perhaps DPS is calculated from Damage and firerate..delay between each shots?
  2. And then to the NCR..if i would have to live the life of the courier i play i would keep it to house. If the NCR would find a way to the paradise (those adam and eva lived at) they prolly would even try to kill god to conquer it. If i had a nice garden, than the nukes came and i gave my life to protect the garden, keeping it green and free of rad, an oasis in the dead radiated desert..to then see someone else coming over and say "hey nice garden, sorry i lost mine coz i didnt care..now gimme yours and get lost"
  3. Only as a little sidenote : Without mister house, there would be no new vegas strip, no low radiation area, no clean water, no undestroyed buildings, prolly even no working hover dam and no helios power plant. I mean his defences destroyed how many incoming nukes? 7 from 11? No matter his goals, killing him and giving new vegas to anyone else, would simply be wrong in my opinion, because without him, there wouldnt be anything left of value.
  4. Allright then..uhm Wyoming? An enclave base on (inside) devils tower?^^
  5. No. If you want to play a Post-Apocalyptic RPG set in Russia, play STALKER or Metro. I don't want Fallout to be filled with Russia Fanboys. Who are you to dictate me what to play for what i want enjoy? Russia and china are as much part of the fallout background story as the united states are. Fallout 1, 2, tactics, 3, nv are located in the US..suggests the imagination on US ground do live the only remaining humans, whats with the rest of the world in this fictional story? Only because your personality is a copy of most enclave people "pro american and every other to hell" is no legitimately reason to restrict the diversity of the gameseries settings.
  6. The vaults were and are an important part of the story but since fallout new vegas they lost their importance, the courier wasnt an ex vault dweller, only got his Pip-boy from one. But after all those years i think there dont have to be any vaults anymore in the choosen location. And even if Vault Tec was limited the the united states, doesnt has to mean the other nations had no bunkers. What about a Fallout game in china or russia? Both were main aggressors in the nuclear war, so why not make a game at them, to show their wastelands and their factions. Could be a whole new start Fallout 5 in Moscow :D Edit: Could even play in the same time Fallout 1 played.
  7. Fist? unlimited ammo no, durability reduction and with the right percs very powerfull :D But for guns : Long range single target : Gaussrifle multiple targets at medium range triple laser or Elijah's advanced LAER full upgraded the fast durability decrease of the LAER doesnt really matter coz i got used to repair my weapons via console :P
  8. I do like the technologie of the enclave but not their people and their goals. I mean in Fallout 2 they wanted to the spread a new modified FEV over the whole american wasteland to kill evervybody but themself, because they saw everybody as mutant even those ex-vault dwellers, NCR, everybody. Not sure if those goals really changed in the end at Fallout 3 and NV. And the brotherhood of steel..yeah tech junkies..those in the capitol wasteland might protect the people from mutants but thats not the global goal of the brotherhood. I am sure as soon as the supermutant problem is solved, they continue to gather and keep technology for themself once again. I think the CNR is the best choice..they might be expanding to much but for the humankind in general they are the best..sooner or later they have to stop expanding or the NRC will break apart from the inside duo to rebellion. But if they manage it to reach solid borders wich need only little military to defend they can use their ressources to rebuild up the land for their people, thats what important..holding up the law to remove the raider problems.
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