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Urwy

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Everything posted by Urwy

  1. Got that sword ("Trident" as i've taken to call it) textured. Did give me plenty of headaches and system crashes. but its done :) Moving on to the next one. How do you want the files? by PM? or should i just upload it to my resource on the nexus so you can get it there? (since i intend to put it up there anyway.) And i must say, thats one mighty impressive great sword you got there D0kefish! I'd love to see that baby cleave me some bandits :thumbsup:
  2. You think? I always thought the Aldmeri dominion was more likely to assume that role... :unsure:
  3. Seems like its been a bit quiet here... A little status update: Still gotta do that bloody scabbard for the "Guard" blade. On the bright side; working on the second model, this time is started modelling the scabbard as well, before i start texturing. (since i cant leave a model untextured once ive made it :teehee: ) Image:
  4. "Fall of the space Predator" ? :happy: Jokes aside, i wouldnt mind having the scare of my life when a predator decloaks in my face ;D
  5. Omg! Where'd his head go? :blink: What did you do to the poor fellow? :unsure:
  6. Double post... Anyway, just wanted to let you guys know i've uploaded an updated file to that page. Content that are updated include both the mesh and the textures. Relink: Clicky Preview:
  7. Turns out i cant. at least, not the way i imagined i could =( Insta-edit¹: Just a sec, got another idea! =) Edit²: Darn, no luck either. Running out of ideas here =(
  8. Can do that =) For now; Christmas has come early: clicky ;)
  9. There are some vanilla assets that use animations as well. e.g. Dwarven dynamo's and core's. But as far as i know, that pretty much covers the (simple) animated items. Ive ben trying the same thing, but not much success so far... Edit¹: There was also a sword which used a spinning centurion core in it's crossguard, but i cant recall the name. Though that person probably just placed a sword mesh into the centurion core's nif.
  10. Urwy Edit¹: Added postlink
  11. A little teaser :) Edit: Btw, Usually the rider's sword has a symbol on the blade, near the crossguard (e.g. Brisingr or Zar'Roc.) Do or dont? if do, then what kind of symbol did you have in mind? Edit²: Woot! post nr. 500! officially an Old hand now! =D Edit³: Prepare to have your mind blown to even smaller pieces :teehee: @ RelativelyBest, That sketch you made out of boredom turned out to be one hell of a concept! =D Kudo's to you!
  12. Ha! i knew that sword had an inheritance vibe to it! If you guys really do enjoy an inheritance cycle-mod for skyrim, may i redirect you to this forum?: http://eragonmodding.enjin.com/home/m/5882922 That mod team is the joining of two seperate mod teams, both striving to recreate alagaesia in skyrim. (ive been part of one of those teams, before they joined.) And that sword concept drawn by RelativelyBest does indeed look a lot like some Tamerlein concepts ive seen. And now that i know what the inspiration was for this sword-concept, i could try yo incorporate that into the model =P
  13. Sounds interesting! Though it makes me wonder; will the Po'Tun still be there? or were they eradicated when the isle was conquered? (would be cool to meet them =) ) And you're right when you say its a big and bold project. Different architecture (and equipment?), new land, problems (sounds like quests..). Thats quite the mod you're planning to make. Though you do seem to have spent more time on the backstory than most "new land"-mods, which is good imho. all in all, i think it is feasible to make. Though it might take a long while to get there. and if you do decide to take this mod on, i wish you the best of luck and i can't wait to see how it turns out. =)
  14. Well, that looks like something someone could use to make a model... =) I'd like to try at the very least.... no promises, just me messing around with the concept of the weapon. :happy: So if anyone else thinks he can model this, dont let my foolish attempts stop you! :thumbsup:
  15. Ingame screenie! And yes, i do like brand new blades, who'd want to fights with a rusty one anyway? =D Anyway, i can set it up as a 2-handed if that is preferred. And didnt get around to do the scabbard yet >.>
  16. I figured i'd show some of the swords im making for this mod on here as well =) They're still wip's, and i tend to favor the second one. But in the end, it's d0kefish's decision. http://i.imgur.com/MUc3K.png http://i.imgur.com/iETHn.png I've got atleast 2 more sketches to work out, so unless anyone has some mighty impressive sketch to inspire me, those are the ones ill be making.
  17. Just tried that command out on the console in-game and all I got was a Syntax error- could not parse this line. Ah, darn it! =( i rembember using that command over and over in oblivion, just to challenge myself by fighting myself =P Too bad it doesnt work for Skyrim.
  18. That looks impressive as ever! Just take your time. Your "Quality over quantity" approach usually works out brilliantly, so i'd say just stick to that =)
  19. just look forward to this: http://forums.nexusmods.com/index.php?/topic/649696-wip-dwemer-colosseum/page__pid__5122243#entry5122243 =D
  20. i dont know how the console commands fit into a mod, but there was a console command in oblvion that essentially makes a copy of the player. "Player.createfullactorcopy" - thats the one. Haven't tested it, but it might work in skyrim too.
  21. its an older one, but ive been using it all the time: http://skyrim.nexusmods.com/mods/6684
  22. there is.... "Sweep: Sideways power attacks with two-handed weapons hit all targets in front of you." Source: http://www.gameranx.com/features/id/3496/article/skyrim-perks-guide/ It just doesnt knock them back. But thats why we can FUS RO DAH!
  23. If you need a little hand with those blades, i might be able to take a shot at it. Plenty of imagination =) (besides being able to model and texture them on my own) Have a look at my sig to get an impression of my works, and lemme know if it looks good enough to let me help. Also: Some sketches i once made for a TC that never got really far. But it might give an impression of my imagination when it comes to swords. So of these are also in my weapon resource. Well, you succeeded ;) Edit: Bad grammar =P
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