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Urwy

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Everything posted by Urwy

  1. I'd bet people can probably help you a lot better around here: http://forums.nexusmods.com/index.php?/forum/321-3ds-max/ :)
  2. Maybe modders do this to gain a reputation before its final release.. :unsure: Using WIP on a forum topic, Fine. On a file upload, Not so much.
  3. You do know that you can assign hotkeys in the favorites menu, right? :) so you can still assign spells, weapons and items to the numbers. if you'd like to assign combinations: http://skyrim.nexusmods.com/downloads/file.php?id=4273 Useing that one myself. And even though it only has 4 hotkeys for a set, it has proven quite useful to me.
  4. I personally use this: http://skyrim.nexusmods.com/downloads/file.php?id=4273 It allows you to bind pretty much anything to several hotkeys. (Weapons, spells, armors and items.)
  5. Ah yes, now here is a mod that will surely be epic by the time it is finished. No doubt about it :) I'll be sure to keep a close eye on this one :)
  6. I'm amazed to see what you come up with time and time again! Why did i never think of this? XD Tracking the topic, as it help me on a few Wips as well :)
  7. Sounds like the Spellbreaker shield, only with a smaller shield mesh and ward effect. So my guess is that it can be done. Although i personally wouldn't know how to :unsure:
  8. We can always just hope Bethesda wasn't joking with their game jam video. (it showed spears as a new weapon class; new animations, longer reach, maybe new killmoves?)
  9. I thought that there's already a few flintlock pistols floating around..
  10. Sounds interesting. Also had a quick peek at your mod, which seems promising! But i'm afraid i can't offer you any services as i'm already part of a large total conversion, a weapons resource and suffer from a massive lack of time, which is keeping me from doing anything really serious :(
  11. Sounds fun, although this does make me wonder how to solve the animations... There's probably a few options: New animations (i pitty the fool who will do this. But he does deserve tons of kudos if he pulls it off.). Or using the staff animations (just like the flintlock pistols that are floating around. but would look a bit odd imho.) But i do how some cracks this issue :)
  12. So, here i am. digging through some old topics.. :P That sword looks rather decent. I could probably model and texture it. Adding it to the game however, is something im not that skilled at. Still, i could give it a shot. So if this request hasent expired yet, let me know. :)
  13. I must say that this seems to be one of the most detailed and impressive mods i've seen so far! Truly a superb sense for detail. (although the mace at his side does look tiny ;) Keep it up! Added to watchlist.
  14. Uploaded, Here: http://skyrim.nexusmods.com/downloads/file.php?id=11874 Hope you like it :)
  15. Thanks for the hint :) But i managed to make it a standalone weapon, only thing left to do is to add it to a vendor.. which is where i'm stuck at right now :( (screeny is made with the weapon as a replacer. Just for testing purposes ;) )
  16. It's okay. I was having a nap anyway. :P I'll see if i can get the blade properly textured and put it ingame. Probably as a buyable weapon, since i (shamefully) havent used the CK that much yet.. i *might* have a look at the other blades, but i'm not promising anything. Since it sort of depends on the mood im in :P
  17. Not quite happy with the textures yet, specifically, the specular maps. I'll have another look at those in the morning, as i'm falling apart over here..
  18. Awe, well that just takes away all the fun :P Thanks for the heads-up Ghosu :) But i'm still gonna Finish what i've started. :teehee:
  19. Lets just say i got bored and did this... :whistling: I'll be boring myself some more in GIMP soon :teehee:
  20. Good god! :blink: Almightygir. How long did it take to make that? I suppose i need to drop in here a little more often... :whistling:
  21. Or you just use this mod: http://skyrim.nexusmods.com/downloads/file.php?id=1754 Even though its on hold for now.. I havent given up on this mod yet :)
  22. Not yet. Pc i struggling with the high poly model :/ Poor thing :P But your right about the tip, will adjust it to be a bit more pointier :)
  23. Opinions? :) 1350 verts... And texturing it will be a piece of cake since it unwraps beautifully! :D Reference: http://www.fableblades.com/Photos/Assorted/La%20Fleur%20De%20Lys%20D.jpg Edit: Btw, Draco, How do i prevent the Subsurf modifier from rounding off edges? since it smooths the edge between the blade and the guard, creating a hole :/ I'd like to sculpt it, but cant when subsurf destroys my model >.> Nevermind :P Solved it XD
  24. Now that's Gorgeous! :wub: Anyone else eager to see that baby bathing in blue flames? :D
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