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Nobody09

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Everything posted by Nobody09

  1. And you are even more lame. If a game engine is designed to operate at 30 fps that's what it needs to be smooth. Oblivion is designed to run at 25 fps just like sims 3 is. It just all depends on the game engine. Most of them will cut your gpu usage down to nothing if you throw too much card at them. Crysis at 60fps is not better than crysis at 30 fps it's not a twitch game. As long as you can smoothly and adequately maneuver that's all that matters and since oblivion has a large hit zone with wide angles and fairly long depths it doesn't care one bit. Most games have fairly large angles and bit zones for ranged combat and oblivion certainly matches that as well.
  2. Jone's Shadow? Invisibility is perfect for SIGHT but NPC's also detect on SOUND. Even if they can't SEE you then they can hear you.
  3. Those commands are not PERMANANT. In fact I believe they were put in to test chests and loot boxes to make sure they were giving the right leveled items. But if you messed up your mod script there should be a command to reset it and if there isn't then just disable the delay main quest mod and reenable it and you should be able to set another level. I always do that with my camera mod. Computer lags and I set it to the walk key.
  4. Ok I have a problem with daedric armor on female. It works fine on males but on females they are all 90 degrees off and missing some of the front of the mesh. The helmet literally lops the head off and doesn't have the "beak". I searched for this to find out what is wrong. It's not a mod problem I've disabled every mod and redid it all and everything works perfectly. Well sort of. I got a shaman helmet that was fortify magica and it was supposed to use the dwarven helmet mesh but used chain mesh instead. This affects both natural heavy armor daedric helmet and summoned light armor daedric helmet and the only thing I could find on it was this post. Which describes the problem pefectly though it looks like his export went 90 degrees off on male. http://niftools.sourceforge.net/forum/viewtopic.php?f=16&t=802 I've tried moving the helmet.egm out of the directory but doesn't fix it and I can't find a mod that replaces helmet.nif. I'll try to include a screeny of it. I've got everything working perfectly and this is the ONLY glitch and I want it fixed!! LOL Ok got this fixed yesterday. Just taking time to post made me think it out enough. I'm using this clothing mod from here though I can't find a link to it. StockClothingArmorBBBHGEC_Standard_ECupLBotPPN It's tough to use cause you can't just make an omod and use it. You have to pull out a folder and recompress it. In the pulled out folder are 3 esps for imperial dragon armor, female daedric helemet, and knights of the nine in a optional but likely needed folder. I kept the folder and found it. Loaded the esp for daedric helmet and it's FIXED!!
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