-
Posts
440 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Posts posted by Azrael120782
-
-
I believe that the #2 key is hardcoded into the game. IF its changable(and I dont think it is) then it would be in the in game controls menu.
-
Cant complete The House Always Wins IV.
I did all the objectives,killed who I needed to kill,and yet,Mr House keeps telling me that I need to check in on the Omertas. Victor is also missing from his usual spot for some reason at the door to the Penthouse and the evevator.
FalloutNV.esm
Butch.esm
CaravanPack.esm
Project Nevada - Equipment.esm
Project Nevada - Core.esm
IWS-Core.esm
Gun Headquarters.esp
CALIBR.esm
Caliber.esm
NVStripOpen.esm
Selective Fire.esm
oHUD.esm
New Vegas Redesigned.esm
Mo'.esm
Fiendworld_VegasRuins.esm
New Vegas Error Corrections COMPLETE - NO DLC.esm
Lings.esm
Butch Override.esp
G36C (In House).esp
MP5N (In House).esp
M416 (In House).esp
Magpul Masada (In House).esp
M9 (In House).esp
Tactical Armor Pack.esp
Smith and Wesson Mod. 5906 (In House).esp
F2000 (Inside House).esp
M4A1 SOPMOD (Inside House).esp
SCAR-H (In House).esp
AK5C (In House).esp
ILO-RI-Fallout New Vegas - Complete Edition.esp
CASM.esp
Mo'haveAmmoDepot.esp
Readius_NV.esp
The Mod Configuration Menu.esp
Kobu's New Game Quick Start and Better Rebuild.esp
populatedcasino.esp
NewVegasStripOverhaul.esp
Portable Tent.esp
UHNV-More Mannequins.esp
UHNV-Brighter Lighting.esp
UHNV.esp
WeaponJammingMoreJams.esp
HarderThan.esp
Project Nevada - Cyberware.esp
Selective Fire - Project Nevada.esp
Improved Sound FX.esp
Improved Sound FX - Weapon Sharing Fix.esp
Improved Sound FX - Project Nevada.esp
BzBody.esp
IWS-Core-Patrols.esp
IWS-Core-Guards.esp
IWS-Core-Civilians.esp
Unique Items & Collectables.esp
AK_AR15WP.esp
LingsPrettyThings.esp
ZLArmaments.esp
Holster Gear.esp
DragonskinTacticalOutfit.esp
DTO-ProjectNevada.esp
TGsArmorCollectionVegas.esp
VegasOutfits.esp
Mo'Gals.esp
Mo'Guns.esp
Mo'IPP.esp
Mo'Suite.esp
Mo'Uniques.esp
NVWillow.esp
dD - Enhanced Blood Main NV.esp
Project Nevada - Rebalance.esp
EVE FNV.esp
Project Nevada - EVE.esp
Improved Sound FX - EVE.esp
Vurt's WFO.esp
The Weapon Mod Menu.esp
NCR-1stRecon.esp
NCR-newrangers.esp
NCR - New Uniforms.esp
NCR-newPatrol.esp
Brotherhood_Upgrade.esp
PowderGang_Modernization.esp
Fiendworld_VegasRuins.esp
M110 S.A.S.S. (In House).esp
M1014 (In House).esp
Remington 870 (In House).esp
Steyr Scout (In House).esp
M24 (In House).esp
USP 45 (In House).esp
Remington MSR (In House).esp
M16A4 (In House).esp
M98B (In House).esp
MK 14 Mod 0 EBR (In House).esp
Blackhawk Tatang Knife (In House).esp
RZW_OpenFreeside.esp
RZW_OpenFreesideKings.esp
NVEC Complete Improved Sound FX Patch.esp
NVEC Complete LINGS Patch - NO DLC.esp
JoOsArmory.esp
FNV-PC idles.esp
jotoughgirl.esp
Modern_Overhaul.esp
Devastator.esp
BIG & HEAVY.esp
ProjectRealityMkIv5HDR.esp
StripOpenMain.esp
bzArmour.esp
Total active plugins: 105
Total plugins: 106
Load order,I cant find any conflicts :/ and none that certainly alter or modify Mr House or his bots.
-
Suppressors are used to keep noise down in an urban enviroment. Ever shoot a gun in an enclosed space like an indoor range with no earmuffs? Its loud. It makes your ears ring. Imagine a fire fight with multiple guns firing. I imagine,some with the desire to keep their hearing would use a suppressor.
Also,Dragonskin is only good for a few hits,as more hits youre taking,the more likely it will be when the armor starts catastrophically failing,i.e shattering of the ceramic disks,or sepration of the materials. Thats all body armor can really take is a few hits before failing. Its one use and you have to replace the entire section. Trauma plates are only good for a hit or so.
Unless youre talking about Heavy armor,as in Explosive Disposal Armor but I doubt that could take many hits in general anyways.
Rocket Launchers use piss poor animations and locations for the grips. I would stick to a basic old Thumper,or LAW.
Javelins are NOT direct fire weapons. Its an arcing shot designed to attack and punch through a tanks roof,where its thinnest. The closest thing to a Direct Fire Anti-Tank weapon would be the M47 Dragon,or the RPG family. Dont get me wrong,the Jav can do a direct fire attack,but its simply too bulky and unwieldy to use unless you have support. Same thing with the Dragon. Plus,door to door fighting,would make you a liability as you are now a guy with a target on his back.
Youre better off with a disposable LAW,or a grenade launcher with proper sights that are not Fked by Obsidians laziness.
if you want the hud rearranged,use OHUD to do that in conjunction with The Mod Configuration Menu.
Well,we *do* have chemical based lasers,not quite mansized,but still,they melt stuff.
AK/M4/M16 etc. Go find the Book of Earache,and use Azteks Shrapnel Collection to get your gun jollies in as using both mods pretty much erases 95% of the energy weapons in game and replaces the level lists with more of what youre looking for.
ANPQs really can only be seen with NVGs or Thermal scopes,something youd use at night really,and why waste valuable processing power on that trinket? I imagine if you coded it to only appear with the NVG effect then itd be ok. Visible beams would give you away in the dark and say SHOOT ME HERE PLEASE!
Wordspace
Outside Vegas,theres an area near Vault 3,close enough until somone builds your Middle East in Vegas.
Weapons can be readjusted,theres a mod on here that basically makes getting shot extremely deadly. i.e you get shot with a shotgun,you dont get up and it makes PA pure badassery.
-
you could try FNV Project Reality,but its pretty hard on your system,even my well built PC stutters cause of it. I think Im going to wait till the next release to see if its improved,but I like FNV PR better than Nevada Skies.
-
That sucks, I was really looking forward to helping a few people out. :(
Thats what happens when you do bad things.
-
Thats Toxa1s work I believe,you wont find it here,you have to go look around on other sites to try and find it. Toxa1 and his other names got the ban hammer pretty hard.
-
Tactical Weapons Pack sounds a lot like Alex Scorpions kit that he has running around.
Whats in it? Can you post a screen shot of it? That might help us narrow down if its already here vs or if its OP was banned/doesnt want it on the Nexus.
-
Depends on *who* exactly the author was. and sometimes the original author wouldnt want you to upload it here. Some modders dont like the Nexus anymore so they dont want their mods here. its best to leave it where it is and find the author and ask them. You dont want to be banned do you?
-
Delete everything in the Fallout Data folder and start over. then,delete said saves,and make new ones. Sucks yes.but youll get used to it
-
Learn how to sort your mods. Seriously.
FalloutNewVegas.esm ALWAYS goes first.
-
.223=5.56.
Id like a .308 version but thats the M1A Tac loadout.
-
Ever notice how the Grenade launching weapons dont use the sights correctly? The shell arcs,so using the sights like you would on a rifle would make your shots fall well short. So,why not fix the grenade launchers sights by properly adjusting the sight picture through the gate.
Problems
To use the gate sights,you would have to alter the animation of the grenade launcher weapons to have the arc so you dont have to aim up to make the shot go further.
The grenade weapons reloads could get skewed when the launcher is already in an arcing pose
Benifits
You wont have to aim up anymore so instead of long balling grenades and looking like a fool you can still have good field awareness and get decent distance on grenades.
http://www.murdoconline.net/wordpress/wp-content/uploads/2009/07/m320.jpg
See how he has it aimed up and the sights would already be calibrated for the distance.
http://www.vietnamwar-guns.com/shop/product_details.php?p=107
Thats the grenade rifle. But see how the sight rail can be adjusted for distance so you would set the distance and hopefully hit what you are aiming at.
-
Well,I imagine,if its CRT,how would it work? CRT things are usually big,bulky and heavy,the pipboy is large and bulky,but still compact.
-
Join the master race. leave the consoles behind for modding.
PC>Consoles. :thumbsup:
-
I want a mod that really buffs the cars so they dont explode if I fart next to them.
-
I like this one because i think its so elegantly simple.
-
Now imagine how annoying that line must be to those using the mod that makes it winter in the Mojave. They did seem to skimp on the random voiceclips and npc convos in Fallout don't they?...I was playing Oblivion again and they have all kinds of conversations and smalltalk about rumors...some of which the first time you hear them become a quest hook!....So why the scimping with Fallout?
Because patrolling the Mojave makes me wish for a nuclear winter.
Just the devs being lazy. It happens. They leave it to us to flesh out the bits they half ass
-
An ACOG style sight could be used,as they tend to have a long eye relief,and you still can not have the anoyying black around everything.
-
They can explode,just not an explosion we think of. Its more of a bag bursting with fire.
-
You'll prolly hate me for this, but it is anti-materiel rifle, not material. Material is material...wood, iron and many other things, materiel is matériel - hardware, as in armors for example.
Not trolling, just a bit stingy about this one particular thing about AM rifles.
Blah that is true,and I dont know how to do that xD
But anyways,I guess this is were the Devs got the idea for the AMR in Fallout. Can only imagine dropping it on your foot or osmething
-
A crowbar. Why?
Its a tool,I can use it to pry open a can,or break a lock.
Its a weapon,if someone,or something(probably a dog,and I hate dogs*you get a cookie if you get the refrence) attacks me,I can crowbar it down,and by the International Laws of Go F yourself,you attack me,all your stuff belongs to me.
But most certainly,water purification gear,seeds,clean soil.
Weaponry would be common caliber gear. 12 gauge, 556,308,and 9mm or .45. A decent fighting knife,and a utility one as well.
Minimum of 6+ months of food,clothes,fuels. etc
Probably would teach myself how to make biofuels.
http://theepicenter.com/cgi/order.cgi?page=freeze_dried_and_dehydrated.html&cart_id=%%cart_id%% :nuke: Start preparing. We only have a year left! :nuke:
-
I remember one of Betty White riding a John Ritter centaur.
holy crap you weren't kidding.
http://zubko.com/wp-content/uploads/2010/04/Betty-White-Flaming-Chainsaw-John-Ritter.jpg
I honestly dont know if thats the most disgusting thing Ive seen today...but it most certainly is up there..
-
I always wondered the same thing.
I think its some sort of micro fusion cell. Or one of those Small E-Cells. I mean,itd have to be replaceable and the pipboy unit servicable,even if damaged,it needs to work.
-
I would imagine shooting the car causes the coolant to displace, and thus drives the fuel rod critical.
There is no coolant. The reactors haven't been running for a long long time. When you produce energy, you have to spend it somewhere, and cars remain cold and silent.
It's just movie magic or call it game magic. No reason for them to explode at all.
I would imagine,that the nuclear engines could be charging a lithium battery. Or a lithium mix battery. And we all know what happens when Lithium meets air..
A Fallout New Vegas Animation Mod
in Discussion
Posted
http://newvegas.nexusmods.com/mods/38527
is this mod compatible with FO3?
I really do not like vanilla anims and I was curious to know if anyone has any experience with using this mod for FO3