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emeraldHunter121

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Everything posted by emeraldHunter121

  1. I'm just gonna take this moment to say that, not only do you have a wide variety of mods to choose from when it comes to silencing the protagonist, but one such mod has already made excellent use of the existing protagonist dialogue to make a fairly seamless conversation, which you can find here: http://www.nexusmods.com/fallout4/mods/13949/? Not only that, but we've already seen the dialogue limitations can easily be surpassed by using one of the three options to take the player to another group of options, which is rather easy to do in the GECK. I'm frankly sick of people still lurking in the Fallout 4 forums, doing nothing but reiterating their complaints from seven months ago and offering no actual solutions; just griping. Thank you danny, people don't seem to understand how easy the dialog system actually is to get around.
  2. He got banned and removed. Edit: Or not, seems like he got unbanned?
  3. In response to post #38768325. #38768445 is also a reply to the same post. Having to pay to protect yourself is not the answer.
  4. In response to post #38768325. Ignore the fact that I'm a supporter though I don't get ad's when I'm logged in.
  5. The ad's on this website gave me a trojan.kovtor A popup appeared whilst browsing literally called "EZBACKDOORINSTALLER" claiming to be a ADOBE FLASH update, I was smart enough to close it but the script had already started. Thank's guys. Continuing to use ADBLOCK when logged out till this is fixed. Getting Ransomware from a MODDING website is rediculous. Also, the ad's with audio and videos need to stop.
  6. 1) A re-added SKILL system, Or to make use of the new perk system, Have a S.P.E.C.I.A.L perk tree and a seperate perk poster for all the skills. 2) Monster Mod! 3) Quest mods! 4) Instead of charisma skill checks, revamp for other skill checks.
  7. Defintally a mod that needs to be made, I hate how notes are classified as basically junk now, thrown in with your magazines and what not.
  8. It didn't help. It still crashed within minutes of startup.
  9. Thanks but i decided to remove FWE, and get Fook2, Yet i'm still having the crashing issues even after creating a merged patch and also having someone show me the correct load order, do you guys have any idea why this could be?
  10. Hello fellow forum users!, I have been working on fixing crashing issues that i have been having but too no end was i able to figure out how too, I'm not sure if its my mod loader or its just something going wrong in something else The mods i use are Mart's Mutant mod and FWE ((before anyone askes, i do have the compatibility mod)) but after a few seconds to minutes after playing my game decides its going to crash and i have to manually go in and end the process, if anyone else has had this problem with these two mods i would love to hear your solution for if you fixed it, Picture of mod load order below
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